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- /*
- * Copyright 2019 Google LLC
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
- #ifndef GrShaderUtils_DEFINED
- #define GrShaderUtils_DEFINED
- #include "include/core/SkTypes.h"
- #include "include/gpu/GrContextOptions.h"
- #include "src/sksl/SkSLString.h"
- namespace GrShaderUtils {
- SkSL::String PrettyPrint(const SkSL::String& string);
- void PrintLineByLine(const char* header, const SkSL::String& text);
- GrContextOptions::ShaderErrorHandler* DefaultShaderErrorHandler();
- }
- #endif
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