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- /*
- * Copyright 2018 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
- #include "gm/gm.h"
- #include "include/core/SkCanvas.h"
- #include "include/core/SkPaint.h"
- #include "include/core/SkPath.h"
- DEF_SIMPLE_GM(crbug_847759, canvas, 500, 500) {
- // This path exposed an issue in GrAAHairlinePathRenderer. When converting from cubics to quads
- // we produced quads where the previously vertical tangents at the left and right tips of the
- // squashed oval-like path became slightly non-vertical. This caused a missed pixel of AA just
- // outside each tip.
- SkPath path;
- path.moveTo(97,374.5f);
- path.cubicTo(97,359.8644528f,155.8745488f,348,228.5f,348);
- path.cubicTo(301.1254512f,348,360,359.8644528f,360,374.5f);
- path.cubicTo(360,389.1355472f,301.1254512f,401,228.5f,401);
- path.cubicTo(155.8745488f,401,97,389.1355472f,97,374.5f);
- path.close();
- SkPaint paint;
- paint.setAntiAlias(true);
- paint.setStrokeWidth(0);
- paint.setStrokeMiter(1.5);
- paint.setStyle(SkPaint::kStroke_Style);
- canvas->translate(-80, -330);
- canvas->drawPath(path, paint);
- }
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