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- /*
- * Copyright 2018 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
- #include "gm/gm.h"
- #include "include/core/SkCanvas.h"
- #include "include/core/SkColor.h"
- #include "include/core/SkPaint.h"
- #include "include/core/SkRect.h"
- DEF_SIMPLE_GM(b_119394958, canvas, 100, 100) {
- // The root cause of this bug was that a stroked arc with round caps was batched with a filled
- // circle. The circle op code would choose a GeometryProcessor configuration that expected round
- // cap centers as vertex attributes. However, the tessellation code for the filled circle would
- // not put in dummy round cap centers and then didn't advance the pointer into which vertex data
- // was being written by the expected vertex stride.
- SkPaint paint;
- paint.setColor(SK_ColorBLUE);
- paint.setAntiAlias(true);
- canvas->drawCircle(50, 50, 45, paint);
- paint.setColor(SK_ColorGREEN);
- paint.setStyle(SkPaint::kStroke_Style);
- paint.setStrokeWidth(5);
- canvas->drawCircle(50, 50, 35, paint);
- paint.setColor(SK_ColorRED);
- paint.setStrokeCap(SkPaint::kRound_Cap);
- canvas->drawArc(SkRect::MakeLTRB(30, 30, 70, 70), 0, 110, false, paint);
- }
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