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- <?xml version="1.0" encoding="utf-8" ?>
- <screenplay xmlns="urn:screenplay">
- <path id="check">
- <moveTo x="20" y="50" />
- <quadTo x1="40" y1="70" x2="40" y2="77" />
- <quadTo x1="45" y1="55" x2="75" y2="30" />
- </path>
- <roundRect id="frame"
- left="3" top="3" right="97" bottom="97"
- rx="17" ry="17" />
- <event kind="onLoad">
- <paint antiAlias="true" />
- <!-- draw the background -->
- <paint stroke="true" strokeWidth="4">
- <color color="0x66000000"/>
- </paint>
- <matrix translate="[0,2]"/>
- <add use="frame" />
- <paint>
- <color color="black"/>
- </paint>
- <matrix translate="[0,-2]"/>
- <add use="frame" />
- <paint stroke="false">
- <linearGradient points="[0,frame.top,0,frame.bottom]" tileMode="clamp"
- offsets="[0,0.65,1]">
- <color color="#F2F2F2" />
- <color color="#AFAFAF" />
- <color color="#C7C7C7" />
- </linearGradient>
- </paint>
- <add use="frame" />
- <!-- draw the checkmark background -->
- <paint stroke="true" strokeWidth="9">
- <shader/>
- <blur radius="1" blurStyle="normal"/>
- <color color="0x88777777"/>
- </paint>
- <matrix translate="[0,-2]" />
- <add use="check" />
- <paint>
- <color color="0x88BBBBBB"/>
- </paint>
- <matrix translate="[0,4]" />
- <add use="check" />
- <!-- draw the checkmark -->
- <paint>
- <maskFilter/>
- <color color="#66CC00"/>
- </paint>
- <matrix translate="[0,-2]" />
- <add use="check" />
- </event>
- </screenplay>
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