/* * Copyright 2019 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. * * THIS FILE IS AUTOGENERATED * Make edits to tools/gpu/gl/interface/templates.go or they will * be overwritten. */ #include "include/gpu/gl/GrGLAssembleHelpers.h" #include "include/gpu/gl/GrGLAssembleInterface.h" #include "src/gpu/gl/GrGLUtil.h" #define GET_PROC(F) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F) #define GET_PROC_SUFFIX(F, S) functions->f##F = (GrGL##F##Fn*)get(ctx, "gl" #F #S) #define GET_PROC_LOCAL(F) GrGL##F##Fn* F = (GrGL##F##Fn*)get(ctx, "gl" #F) #define GET_EGL_PROC_SUFFIX(F, S) functions->fEGL##F = (GrEGL##F##Fn*)get(ctx, "egl" #F #S) #if SK_DISABLE_GL_INTERFACE sk_sp GrGLMakeAssembledGLInterface(void *ctx, GrGLGetProc get) { return nullptr; } #else sk_sp GrGLMakeAssembledGLInterface(void *ctx, GrGLGetProc get) { GET_PROC_LOCAL(GetString); GET_PROC_LOCAL(GetStringi); GET_PROC_LOCAL(GetIntegerv); // GetStringi may be nullptr depending on the GL version. if (nullptr == GetString || nullptr == GetIntegerv) { return nullptr; } const char* versionString = (const char*) GetString(GR_GL_VERSION); GrGLVersion glVer = GrGLGetVersionFromString(versionString); if (glVer < GR_GL_VER(2,0) || GR_GL_INVALID_VER == glVer) { // This is our minimum for non-ES GL. return nullptr; } GrEGLQueryStringFn* queryString; GrEGLDisplay display; GrGetEGLQueryAndDisplay(&queryString, &display, ctx, get); GrGLExtensions extensions; if (!extensions.init(kGL_GrGLStandard, GetString, GetStringi, GetIntegerv, queryString, display)) { return nullptr; } sk_sp interface(new GrGLInterface()); GrGLInterface::Functions* functions = &interface->fFunctions; // Autogenerated content follows GET_PROC(ActiveTexture); GET_PROC(AttachShader); GET_PROC(BindAttribLocation); GET_PROC(BindBuffer); GET_PROC(BindTexture); GET_PROC(BlendColor); GET_PROC(BlendEquation); GET_PROC(BlendFunc); GET_PROC(BufferData); GET_PROC(BufferSubData); GET_PROC(Clear); GET_PROC(ClearColor); GET_PROC(ClearStencil); GET_PROC(ColorMask); GET_PROC(CompileShader); GET_PROC(CompressedTexImage2D); GET_PROC(CompressedTexSubImage2D); GET_PROC(CopyTexSubImage2D); GET_PROC(CreateProgram); GET_PROC(CreateShader); GET_PROC(CullFace); GET_PROC(DeleteBuffers); GET_PROC(DeleteProgram); GET_PROC(DeleteShader); GET_PROC(DeleteTextures); GET_PROC(DepthMask); GET_PROC(Disable); GET_PROC(DisableVertexAttribArray); GET_PROC(DrawArrays); GET_PROC(DrawElements); GET_PROC(Enable); GET_PROC(EnableVertexAttribArray); GET_PROC(Finish); GET_PROC(Flush); GET_PROC(FrontFace); GET_PROC(GenBuffers); GET_PROC(GenTextures); GET_PROC(GetBufferParameteriv); GET_PROC(GetError); GET_PROC(GetIntegerv); GET_PROC(GetProgramInfoLog); GET_PROC(GetProgramiv); GET_PROC(GetShaderInfoLog); GET_PROC(GetShaderiv); GET_PROC(GetString); GET_PROC(GetUniformLocation); GET_PROC(IsTexture); GET_PROC(LineWidth); GET_PROC(LinkProgram); GET_PROC(PixelStorei); GET_PROC(ReadPixels); GET_PROC(Scissor); GET_PROC(ShaderSource); GET_PROC(StencilFunc); GET_PROC(StencilFuncSeparate); GET_PROC(StencilMask); GET_PROC(StencilMaskSeparate); GET_PROC(StencilOp); GET_PROC(StencilOpSeparate); GET_PROC(TexImage2D); GET_PROC(TexParameterf); GET_PROC(TexParameterfv); GET_PROC(TexParameteri); GET_PROC(TexParameteriv); GET_PROC(TexSubImage2D); GET_PROC(Uniform1f); GET_PROC(Uniform1fv); GET_PROC(Uniform1i); GET_PROC(Uniform1iv); GET_PROC(Uniform2f); GET_PROC(Uniform2fv); GET_PROC(Uniform2i); GET_PROC(Uniform2iv); GET_PROC(Uniform3f); GET_PROC(Uniform3fv); GET_PROC(Uniform3i); GET_PROC(Uniform3iv); GET_PROC(Uniform4f); GET_PROC(Uniform4fv); GET_PROC(Uniform4i); GET_PROC(Uniform4iv); GET_PROC(UniformMatrix2fv); GET_PROC(UniformMatrix3fv); GET_PROC(UniformMatrix4fv); GET_PROC(UseProgram); GET_PROC(VertexAttrib1f); GET_PROC(VertexAttrib2fv); GET_PROC(VertexAttrib3fv); GET_PROC(VertexAttrib4fv); GET_PROC(VertexAttribPointer); GET_PROC(Viewport); GET_PROC(DrawBuffer); GET_PROC(PolygonMode); if (glVer >= GR_GL_VER(3,0)) { GET_PROC(GetStringi); } GET_PROC(BindVertexArray); GET_PROC(DeleteVertexArrays); GET_PROC(GenVertexArrays); if (glVer >= GR_GL_VER(3,0)) { GET_PROC(BindFragDataLocation); } if (glVer >= GR_GL_VER(3,3)) { GET_PROC(BindFragDataLocationIndexed); } else if (extensions.has("GL_ARB_blend_func_extended")) { GET_PROC(BindFragDataLocationIndexed); } if (extensions.has("GL_KHR_blend_equation_advanced")) { GET_PROC_SUFFIX(BlendBarrier, KHR); } else if (extensions.has("GL_NV_blend_equation_advanced")) { GET_PROC_SUFFIX(BlendBarrier, NV); } if (glVer >= GR_GL_VER(4,4)) { GET_PROC(ClearTexImage); GET_PROC(ClearTexSubImage); } else if (extensions.has("GL_ARB_clear_texture")) { GET_PROC(ClearTexImage); GET_PROC(ClearTexSubImage); } if (glVer >= GR_GL_VER(3,1)) { GET_PROC(DrawArraysInstanced); GET_PROC(DrawElementsInstanced); } else if (extensions.has("GL_ARB_draw_instanced")) { GET_PROC(DrawArraysInstanced); GET_PROC(DrawElementsInstanced); } else if (extensions.has("GL_EXT_draw_instanced")) { GET_PROC_SUFFIX(DrawArraysInstanced, EXT); GET_PROC_SUFFIX(DrawElementsInstanced, EXT); } GET_PROC(DrawBuffers); GET_PROC(ReadBuffer); if (glVer >= GR_GL_VER(4,0)) { GET_PROC(DrawArraysIndirect); GET_PROC(DrawElementsIndirect); } else if (extensions.has("GL_ARB_draw_indirect")) { GET_PROC(DrawArraysIndirect); GET_PROC(DrawElementsIndirect); } GET_PROC(DrawRangeElements); if (glVer >= GR_GL_VER(3,2)) { GET_PROC(GetMultisamplefv); } else if (extensions.has("GL_ARB_texture_multisample")) { GET_PROC(GetMultisamplefv); } GET_PROC(GetTexLevelParameteriv); if (glVer >= GR_GL_VER(4,3)) { GET_PROC(MultiDrawArraysIndirect); GET_PROC(MultiDrawElementsIndirect); } else if (extensions.has("GL_ARB_multi_draw_indirect")) { GET_PROC(MultiDrawArraysIndirect); GET_PROC(MultiDrawElementsIndirect); } if (glVer >= GR_GL_VER(3,1)) { GET_PROC(TexBuffer); } if (glVer >= GR_GL_VER(4,3)) { GET_PROC(TexBufferRange); } if (glVer >= GR_GL_VER(4,2)) { GET_PROC(TexStorage2D); } else if (extensions.has("GL_ARB_texture_storage")) { GET_PROC(TexStorage2D); } else if (extensions.has("GL_EXT_texture_storage")) { GET_PROC_SUFFIX(TexStorage2D, EXT); } if (glVer >= GR_GL_VER(4,5)) { GET_PROC(TextureBarrier); } else if (extensions.has("GL_ARB_texture_barrier")) { GET_PROC(TextureBarrier); } else if (extensions.has("GL_NV_texture_barrier")) { GET_PROC_SUFFIX(TextureBarrier, NV); } if (glVer >= GR_GL_VER(3,2)) { GET_PROC(VertexAttribDivisor); } else if (extensions.has("GL_ARB_instanced_arrays")) { GET_PROC(VertexAttribDivisor); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(VertexAttribIPointer); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(BindFramebuffer); GET_PROC(BindRenderbuffer); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(FramebufferTexture2D); GET_PROC(GenFramebuffers); GET_PROC(GenRenderbuffers); GET_PROC(GenerateMipmap); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(RenderbufferStorage); } else if (extensions.has("GL_ARB_framebuffer_object")) { GET_PROC(BindFramebuffer); GET_PROC(BindRenderbuffer); GET_PROC(CheckFramebufferStatus); GET_PROC(DeleteFramebuffers); GET_PROC(DeleteRenderbuffers); GET_PROC(FramebufferRenderbuffer); GET_PROC(FramebufferTexture2D); GET_PROC(GenFramebuffers); GET_PROC(GenRenderbuffers); GET_PROC(GenerateMipmap); GET_PROC(GetFramebufferAttachmentParameteriv); GET_PROC(GetRenderbufferParameteriv); GET_PROC(RenderbufferStorage); } else if (extensions.has("GL_EXT_framebuffer_object")) { GET_PROC_SUFFIX(BindFramebuffer, EXT); GET_PROC_SUFFIX(BindRenderbuffer, EXT); GET_PROC_SUFFIX(CheckFramebufferStatus, EXT); GET_PROC_SUFFIX(DeleteFramebuffers, EXT); GET_PROC_SUFFIX(DeleteRenderbuffers, EXT); GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT); GET_PROC_SUFFIX(FramebufferTexture2D, EXT); GET_PROC_SUFFIX(GenFramebuffers, EXT); GET_PROC_SUFFIX(GenRenderbuffers, EXT); GET_PROC_SUFFIX(GenerateMipmap, EXT); GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT); GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT); GET_PROC_SUFFIX(RenderbufferStorage, EXT); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(BlitFramebuffer); } else if (extensions.has("GL_ARB_framebuffer_object")) { GET_PROC(BlitFramebuffer); } else if (extensions.has("GL_EXT_framebuffer_blit")) { GET_PROC_SUFFIX(BlitFramebuffer, EXT); } if (glVer >= GR_GL_VER(3,0)) { GET_PROC(RenderbufferStorageMultisample); } else if (extensions.has("GL_ARB_framebuffer_object")) { GET_PROC(RenderbufferStorageMultisample); } else if (extensions.has("GL_EXT_framebuffer_multisample")) { GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT); } GET_PROC(MapBuffer); GET_PROC(UnmapBuffer); if (glVer >= GR_GL_VER(3,0)) { GET_PROC(FlushMappedBufferRange); GET_PROC(MapBufferRange); } else if (extensions.has("GL_ARB_map_buffer_range")) { GET_PROC(FlushMappedBufferRange); GET_PROC(MapBufferRange); } if (extensions.has("GL_EXT_debug_marker")) { GET_PROC_SUFFIX(InsertEventMarker, EXT); GET_PROC_SUFFIX(PopGroupMarker, EXT); GET_PROC_SUFFIX(PushGroupMarker, EXT); } if (glVer >= GR_GL_VER(4,3)) { GET_PROC(GetProgramResourceLocation); } else if (extensions.has("GL_ARB_program_interface_query")) { GET_PROC(GetProgramResourceLocation); } if (extensions.has("GL_NV_path_rendering")) { GET_PROC_SUFFIX(MatrixLoadIdentity, EXT); GET_PROC_SUFFIX(MatrixLoadf, EXT); } if (extensions.has("GL_NV_path_rendering")) { GET_PROC_SUFFIX(CoverFillPath, NV); GET_PROC_SUFFIX(CoverFillPathInstanced, NV); GET_PROC_SUFFIX(CoverStrokePath, NV); GET_PROC_SUFFIX(CoverStrokePathInstanced, NV); GET_PROC_SUFFIX(DeletePaths, NV); GET_PROC_SUFFIX(GenPaths, NV); GET_PROC_SUFFIX(IsPath, NV); GET_PROC_SUFFIX(PathCommands, NV); GET_PROC_SUFFIX(PathParameterf, NV); GET_PROC_SUFFIX(PathParameteri, NV); GET_PROC_SUFFIX(PathStencilFunc, NV); GET_PROC_SUFFIX(ProgramPathFragmentInputGen, NV); GET_PROC_SUFFIX(StencilFillPath, NV); GET_PROC_SUFFIX(StencilFillPathInstanced, NV); GET_PROC_SUFFIX(StencilStrokePath, NV); GET_PROC_SUFFIX(StencilStrokePathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverFillPath, NV); GET_PROC_SUFFIX(StencilThenCoverFillPathInstanced, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePath, NV); GET_PROC_SUFFIX(StencilThenCoverStrokePathInstanced, NV); } if (extensions.has("GL_NV_framebuffer_mixed_samples")) { GET_PROC_SUFFIX(CoverageModulation, NV); } if (glVer >= GR_GL_VER(4,3)) { GET_PROC(DebugMessageCallback); GET_PROC(DebugMessageControl); GET_PROC(DebugMessageInsert); GET_PROC(GetDebugMessageLog); GET_PROC(ObjectLabel); GET_PROC(PopDebugGroup); GET_PROC(PushDebugGroup); } else if (extensions.has("GL_KHR_debug")) { GET_PROC(DebugMessageCallback); GET_PROC(DebugMessageControl); GET_PROC(DebugMessageInsert); GET_PROC(GetDebugMessageLog); GET_PROC(ObjectLabel); GET_PROC(PopDebugGroup); GET_PROC(PushDebugGroup); } if (extensions.has("GL_EXT_window_rectangles")) { GET_PROC_SUFFIX(WindowRectangles, EXT); } if (glVer >= GR_GL_VER(3,2)) { GET_PROC(ClientWaitSync); GET_PROC(DeleteSync); GET_PROC(FenceSync); GET_PROC(IsSync); GET_PROC(WaitSync); } else if (extensions.has("GL_ARB_sync")) { GET_PROC(ClientWaitSync); GET_PROC(DeleteSync); GET_PROC(FenceSync); GET_PROC(IsSync); GET_PROC(WaitSync); } if (glVer >= GR_GL_VER(4,2)) { GET_PROC(GetInternalformativ); } else if (extensions.has("GL_ARB_internalformat_query")) { GET_PROC(GetInternalformativ); } if (glVer >= GR_GL_VER(4,1)) { GET_PROC(GetProgramBinary); GET_PROC(ProgramBinary); } if (glVer >= GR_GL_VER(4,1)) { GET_PROC(ProgramParameteri); } if (glVer >= GR_GL_VER(3,2)) { GET_PROC(BindSampler); GET_PROC(DeleteSamplers); GET_PROC(GenSamplers); GET_PROC(SamplerParameteri); GET_PROC(SamplerParameteriv); } else if (extensions.has("GL_ARB_sampler_objects")) { GET_PROC(BindSampler); GET_PROC(DeleteSamplers); GET_PROC(GenSamplers); GET_PROC(SamplerParameteri); GET_PROC(SamplerParameteriv); } GET_PROC(GetQueryObjectiv); #if GR_TEST_UTILS GET_PROC(BeginQuery); GET_PROC(DeleteQueries); GET_PROC(EndQuery); GET_PROC(GenQueries); GET_PROC(GetQueryObjectuiv); GET_PROC(GetQueryiv); #endif if (glVer >= GR_GL_VER(3,3)) { GET_PROC(GetQueryObjecti64v); GET_PROC(GetQueryObjectui64v); } else if (extensions.has("GL_ARB_timer_query")) { GET_PROC(GetQueryObjecti64v); GET_PROC(GetQueryObjectui64v); } else if (extensions.has("GL_EXT_timer_query")) { GET_PROC_SUFFIX(GetQueryObjecti64v, EXT); GET_PROC_SUFFIX(GetQueryObjectui64v, EXT); } if (glVer >= GR_GL_VER(3,3)) { GET_PROC(QueryCounter); } else if (extensions.has("GL_ARB_timer_query")) { GET_PROC(QueryCounter); } if (glVer >= GR_GL_VER(4,3)) { GET_PROC(InvalidateBufferData); GET_PROC(InvalidateBufferSubData); GET_PROC(InvalidateTexImage); GET_PROC(InvalidateTexSubImage); } else if (extensions.has("GL_ARB_invalidate_subdata")) { GET_PROC(InvalidateBufferData); GET_PROC(InvalidateBufferSubData); GET_PROC(InvalidateTexImage); GET_PROC(InvalidateTexSubImage); } if (glVer >= GR_GL_VER(4,3)) { GET_PROC(InvalidateFramebuffer); GET_PROC(InvalidateSubFramebuffer); } else if (extensions.has("GL_ARB_invalidate_subdata")) { GET_PROC(InvalidateFramebuffer); GET_PROC(InvalidateSubFramebuffer); } if (glVer >= GR_GL_VER(4,3)) { GET_PROC(GetShaderPrecisionFormat); } else if (extensions.has("GL_ARB_ES2_compatibility")) { GET_PROC(GetShaderPrecisionFormat); } // End autogenerated content interface->fStandard = kGL_GrGLStandard; interface->fExtensions.swap(&extensions); return std::move(interface); } #endif