/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrBitmapTextureMaker_DEFINED #define GrBitmapTextureMaker_DEFINED #include "include/core/SkBitmap.h" #include "src/gpu/GrTextureMaker.h" /** This class manages the conversion of SW-backed bitmaps to GrTextures. If the input bitmap is non-volatile the texture is cached using a key created from the pixels' image id and the subset of the pixelref specified by the bitmap. */ class GrBitmapTextureMaker : public GrTextureMaker { public: GrBitmapTextureMaker(GrRecordingContext* context, const SkBitmap& bitmap, bool useDecal = false); protected: sk_sp refOriginalTextureProxy(bool willBeMipped, AllowedTexGenType onlyIfFast) override; void makeCopyKey(const CopyParams& copyParams, GrUniqueKey* copyKey) override; void didCacheCopy(const GrUniqueKey& copyKey, uint32_t contextUniqueID) override; private: const SkBitmap fBitmap; GrUniqueKey fOriginalKey; typedef GrTextureMaker INHERITED; }; #endif