/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkModeColorFilter_DEFINED #define SkModeColorFilter_DEFINED #include "include/core/SkColorFilter.h" #include "include/core/SkFlattenable.h" class SkModeColorFilter : public SkColorFilter { public: static sk_sp Make(SkColor color, SkBlendMode mode) { return sk_sp(new SkModeColorFilter(color, mode)); } uint32_t getFlags() const override; #if SK_SUPPORT_GPU std::unique_ptr asFragmentProcessor( GrRecordingContext*, const GrColorSpaceInfo&) const override; #endif protected: SkModeColorFilter(SkColor color, SkBlendMode mode); void flatten(SkWriteBuffer&) const override; bool onAsAColorMode(SkColor*, SkBlendMode*) const override; bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override; private: SK_FLATTENABLE_HOOKS(SkModeColorFilter) SkColor fColor; SkBlendMode fMode; friend class SkColorFilter; typedef SkColorFilter INHERITED; }; #endif