/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef SkColorFilter_Matrix_DEFINED #define SkColorFilter_Matrix_DEFINED #include "include/core/SkColorFilter.h" #include "include/core/SkFlattenable.h" class SkColorFilter_Matrix : public SkColorFilter { public: SkColorFilter_Matrix() {} explicit SkColorFilter_Matrix(const float array[20]); uint32_t getFlags() const override; #if SK_SUPPORT_GPU std::unique_ptr asFragmentProcessor( GrRecordingContext*, const GrColorSpaceInfo&) const override; #endif static void RegisterFlattenables(); protected: void flatten(SkWriteBuffer&) const override; bool onAsAColorMatrix(float matrix[20]) const override; private: SK_FLATTENABLE_HOOKS(SkColorFilter_Matrix) bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override; float fMatrix[20]; uint32_t fFlags; void initState(); typedef SkColorFilter INHERITED; }; #endif