#if 0 // Disabled until updated to use current API. // Copyright 2019 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" // HASH=812cf26d91b1cdcd2c6b9438a8172518 REG_FIDDLE(Point_distanceToOrigin, 256, 192, false, 0) { void draw(SkCanvas* canvas) { SkPaint paint; paint.setAntiAlias(true); const SkPoint points[] = { { 60, -110 }, { 90, 10 }, { 120, -110 }, { 180, -50 } }; const SkPoint origin = {0, 0}; canvas->translate(30, 140); for (auto point : points) { canvas->drawLine(origin, point, paint); SkAutoCanvasRestore acr(canvas, true); SkScalar angle = SkScalarATan2((point.fY - origin.fY), point.fX - origin.fX); canvas->rotate(angle * 180 / SK_ScalarPI, origin.fX, origin.fY); SkString distance("distance = "); distance.appendScalar(point.distanceToOrigin()); canvas->drawString(distance, origin.fX + 25, origin.fY - 4, paint); } } } // END FIDDLE #endif // Disabled until updated to use current API.