|
@@ -0,0 +1,242 @@
|
|
|
+#
|
|
|
+# This file is your local configuration file and is where all local user settings
|
|
|
+# are placed. The comments in this file give some guide to the options a new user
|
|
|
+# to the system might want to change but pretty much any configuration option can
|
|
|
+# be set in this file. More adventurous users can look at local.conf.extended
|
|
|
+# which contains other examples of configuration which can be placed in this file
|
|
|
+# but new users likely won't need any of them initially.
|
|
|
+#
|
|
|
+# Lines starting with the '#' character are commented out and in some cases the
|
|
|
+# default values are provided as comments to show people example syntax. Enabling
|
|
|
+# the option is a question of removing the # character and making any change to the
|
|
|
+# variable as required.
|
|
|
+
|
|
|
+#
|
|
|
+# Machine Selection
|
|
|
+#
|
|
|
+# You need to select a specific machine to target the build with. There are a selection
|
|
|
+# of emulated machines available which can boot and run in the QEMU emulator:
|
|
|
+#
|
|
|
+#MACHINE ?= "qemuarm"
|
|
|
+#MACHINE ?= "qemuarm64"
|
|
|
+#MACHINE ?= "qemumips"
|
|
|
+#MACHINE ?= "qemumips64"
|
|
|
+#MACHINE ?= "qemuppc"
|
|
|
+#MACHINE ?= "qemux86"
|
|
|
+#MACHINE ?= "qemux86-64"
|
|
|
+#
|
|
|
+# This sets the default machine to be qemux86-64 if no other machine is selected:
|
|
|
+MACHINE ??= "qemux86-64"
|
|
|
+
|
|
|
+#
|
|
|
+# Where to place downloads
|
|
|
+#
|
|
|
+# During a first build the system will download many different source code tarballs
|
|
|
+# from various upstream projects. This can take a while, particularly if your network
|
|
|
+# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
|
|
|
+# can preserve this directory to speed up this part of subsequent builds. This directory
|
|
|
+# is safe to share between multiple builds on the same machine too.
|
|
|
+#
|
|
|
+# The default is a downloads directory under TOPDIR which is the build directory.
|
|
|
+#
|
|
|
+#DL_DIR ?= "${TOPDIR}/downloads"
|
|
|
+
|
|
|
+#
|
|
|
+# Where to place shared-state files
|
|
|
+#
|
|
|
+# BitBake has the capability to accelerate builds based on previously built output.
|
|
|
+# This is done using "shared state" files which can be thought of as cache objects
|
|
|
+# and this option determines where those files are placed.
|
|
|
+#
|
|
|
+# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
|
|
|
+# from these files if no changes were made to the configuration. If changes were made
|
|
|
+# to the configuration, only shared state files where the state was still valid would
|
|
|
+# be used (done using checksums).
|
|
|
+#
|
|
|
+# The default is a sstate-cache directory under TOPDIR.
|
|
|
+#
|
|
|
+SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
|
|
|
+
|
|
|
+#
|
|
|
+# Where to place the build output
|
|
|
+#
|
|
|
+# This option specifies where the bulk of the building work should be done and
|
|
|
+# where BitBake should place its temporary files and output. Keep in mind that
|
|
|
+# this includes the extraction and compilation of many applications and the toolchain
|
|
|
+# which can use Gigabytes of hard disk space.
|
|
|
+#
|
|
|
+# The default is a tmp directory under TOPDIR.
|
|
|
+#
|
|
|
+#TMPDIR = "${TOPDIR}/tmp"
|
|
|
+
|
|
|
+
|
|
|
+#
|
|
|
+# Package Management configuration
|
|
|
+#
|
|
|
+# This variable lists which packaging formats to enable. Multiple package backends
|
|
|
+# can be enabled at once and the first item listed in the variable will be used
|
|
|
+# to generate the root filesystems.
|
|
|
+# Options are:
|
|
|
+# - 'package_deb' for debian style deb files
|
|
|
+# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
|
|
|
+# - 'package_rpm' for rpm style packages
|
|
|
+# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
|
|
|
+# We default to ipk:
|
|
|
+PACKAGE_CLASSES ?= "package_deb"
|
|
|
+
|
|
|
+#
|
|
|
+# SDK target architecture
|
|
|
+#
|
|
|
+# This variable specifies the architecture to build SDK items for and means
|
|
|
+# you can build the SDK packages for architectures other than the machine you are
|
|
|
+# running the build on (i.e. building i686 packages on an x86_64 host).
|
|
|
+# Supported values are i686 and x86_64
|
|
|
+#SDKMACHINE ?= "i686"
|
|
|
+
|
|
|
+#
|
|
|
+# Extra image configuration defaults
|
|
|
+#
|
|
|
+# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
|
|
|
+# images. Some of these options are added to certain image types automatically. The
|
|
|
+# variable can contain the following options:
|
|
|
+# "dbg-pkgs" - add -dbg packages for all installed packages
|
|
|
+# (adds symbol information for debugging/profiling)
|
|
|
+# "src-pkgs" - add -src packages for all installed packages
|
|
|
+# (adds source code for debugging)
|
|
|
+# "dev-pkgs" - add -dev packages for all installed packages
|
|
|
+# (useful if you want to develop against libs in the image)
|
|
|
+# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
|
|
|
+# (useful if you want to run the package test suites)
|
|
|
+# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
|
|
|
+# "tools-debug" - add debugging tools (gdb, strace)
|
|
|
+# "eclipse-debug" - add Eclipse remote debugging support
|
|
|
+# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
|
|
|
+# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
|
|
|
+# "debug-tweaks" - make an image suitable for development
|
|
|
+# e.g. ssh root access has a blank password
|
|
|
+# There are other application targets that can be used here too, see
|
|
|
+# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
|
|
|
+# We default to enabling the debugging tweaks.
|
|
|
+EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
|
|
|
+
|
|
|
+#
|
|
|
+# Additional image features
|
|
|
+#
|
|
|
+# The following is a list of additional classes to use when building images which
|
|
|
+# enable extra features. Some available options which can be included in this variable
|
|
|
+# are:
|
|
|
+# - 'buildstats' collect build statistics
|
|
|
+# - 'image-mklibs' to reduce shared library files size for an image
|
|
|
+# - 'image-prelink' in order to prelink the filesystem image
|
|
|
+# NOTE: if listing mklibs & prelink both, then make sure mklibs is before prelink
|
|
|
+# NOTE: mklibs also needs to be explicitly enabled for a given image, see local.conf.extended
|
|
|
+USER_CLASSES ?= "buildstats image-mklibs image-prelink"
|
|
|
+
|
|
|
+
|
|
|
+#
|
|
|
+# Runtime testing of images
|
|
|
+#
|
|
|
+# The build system can test booting virtual machine images under qemu (an emulator)
|
|
|
+# after any root filesystems are created and run tests against those images. It can also
|
|
|
+# run tests against any SDK that are built. To enable this uncomment these lines.
|
|
|
+# See classes/test{image,sdk}.bbclass for further details.
|
|
|
+#IMAGE_CLASSES += "testimage testsdk"
|
|
|
+#TESTIMAGE_AUTO_qemuall = "1"
|
|
|
+
|
|
|
+#
|
|
|
+# Interactive shell configuration
|
|
|
+#
|
|
|
+# Under certain circumstances the system may need input from you and to do this it
|
|
|
+# can launch an interactive shell. It needs to do this since the build is
|
|
|
+# multithreaded and needs to be able to handle the case where more than one parallel
|
|
|
+# process may require the user's attention. The default is iterate over the available
|
|
|
+# terminal types to find one that works.
|
|
|
+#
|
|
|
+# Examples of the occasions this may happen are when resolving patches which cannot
|
|
|
+# be applied, to use the devshell or the kernel menuconfig
|
|
|
+#
|
|
|
+# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
|
|
|
+# Note: currently, Konsole support only works for KDE 3.x due to the way
|
|
|
+# newer Konsole versions behave
|
|
|
+#OE_TERMINAL = "auto"
|
|
|
+# By default disable interactive patch resolution (tasks will just fail instead):
|
|
|
+PATCHRESOLVE = "noop"
|
|
|
+
|
|
|
+#
|
|
|
+# Disk Space Monitoring during the build
|
|
|
+#
|
|
|
+# Monitor the disk space during the build. If there is less that 1GB of space or less
|
|
|
+# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
|
|
|
+# shutdown the build. If there is less that 100MB or 1K inodes, perform a hard abort
|
|
|
+# of the build. The reason for this is that running completely out of space can corrupt
|
|
|
+# files and damages the build in ways which may not be easily recoverable.
|
|
|
+# It's necessary to monitor /tmp, if there is no space left the build will fail
|
|
|
+# with very exotic errors.
|
|
|
+BB_DISKMON_DIRS ??= "\
|
|
|
+ STOPTASKS,${TMPDIR},1G,100K \
|
|
|
+ STOPTASKS,${DL_DIR},1G,100K \
|
|
|
+ STOPTASKS,${SSTATE_DIR},1G,100K \
|
|
|
+ STOPTASKS,/tmp,100M,100K \
|
|
|
+ ABORT,${TMPDIR},100M,1K \
|
|
|
+ ABORT,${DL_DIR},100M,1K \
|
|
|
+ ABORT,${SSTATE_DIR},100M,1K \
|
|
|
+ ABORT,/tmp,10M,1K"
|
|
|
+
|
|
|
+#
|
|
|
+# Shared-state files from other locations
|
|
|
+#
|
|
|
+# As mentioned above, shared state files are prebuilt cache data objects which can
|
|
|
+# used to accelerate build time. This variable can be used to configure the system
|
|
|
+# to search other mirror locations for these objects before it builds the data itself.
|
|
|
+#
|
|
|
+# This can be a filesystem directory, or a remote url such as http or ftp. These
|
|
|
+# would contain the sstate-cache results from previous builds (possibly from other
|
|
|
+# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
|
|
|
+# cache locations to check for the shared objects.
|
|
|
+# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
|
|
|
+# at the end as shown in the examples below. This will be substituted with the
|
|
|
+# correct path within the directory structure.
|
|
|
+#SSTATE_MIRRORS ?= "\
|
|
|
+#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
|
|
|
+#file://.* file:///some/local/dir/sstate/PATH"
|
|
|
+
|
|
|
+
|
|
|
+#
|
|
|
+# Qemu configuration
|
|
|
+#
|
|
|
+# By default qemu will build with a builtin VNC server where graphical output can be
|
|
|
+# seen. The two lines below enable the SDL backend too. By default libsdl2-native will
|
|
|
+# be built, if you want to use your host's libSDL instead of the minimal libsdl built
|
|
|
+# by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
|
|
|
+PACKAGECONFIG_append_pn-qemu-system-native = " sdl"
|
|
|
+PACKAGECONFIG_append_pn-nativesdk-qemu = " sdl"
|
|
|
+#ASSUME_PROVIDED += "libsdl2-native"
|
|
|
+
|
|
|
+#
|
|
|
+# Hash Equivalence
|
|
|
+#
|
|
|
+# Enable support for automatically running a local hash equivalence server and
|
|
|
+# instruct bitbake to use a hash equivalence aware signature generator. Hash
|
|
|
+# equivalence improves reuse of sstate by detecting when a given sstate
|
|
|
+# artifact can be reused as equivalent, even if the current task hash doesn't
|
|
|
+# match the one that generated the artifact.
|
|
|
+#
|
|
|
+# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format
|
|
|
+#
|
|
|
+#BB_HASHSERVE = "auto"
|
|
|
+#BB_SIGNATURE_HANDLER = "OEEquivHash"
|
|
|
+
|
|
|
+#
|
|
|
+# Memory Resident Bitbake
|
|
|
+#
|
|
|
+# Bitbake's server component can stay in memory after the UI for the current command
|
|
|
+# has completed. This means subsequent commands can run faster since there is no need
|
|
|
+# for bitbake to reload cache files and so on. Number is in seconds, after which the
|
|
|
+# server will shut down.
|
|
|
+#
|
|
|
+#BB_SERVER_TIMEOUT = "60"
|
|
|
+
|
|
|
+# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
|
|
|
+# track the version of this file when it was generated. This can safely be ignored if
|
|
|
+# this doesn't mean anything to you.
|
|
|
+CONF_VERSION = "1"
|