From 9c74ec83e2929b1d5ab65d5137b6ba42edeb332d Mon Sep 17 00:00:00 2001
From: Yong Gan <b45748@freescale.com>
Date: Tue, 27 Oct 2015 18:15:20 +0800
Subject: [PATCH] Fix: wl_surface should be destoryed after the wl_window
 destroyed.

Upstream-Status: Submitted [https://github.com/glmark2/glmark2/issues/12]

Signed-off-by: Yong Gan <b45748@freescale.com>

---
 src/native-state-wayland.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/native-state-wayland.cpp b/src/native-state-wayland.cpp
index 41fc743..cdcdf34 100644
--- a/src/native-state-wayland.cpp
+++ b/src/native-state-wayland.cpp
@@ -56,10 +56,10 @@ NativeStateWayland::~NativeStateWayland()
             wl_shell_surface_destroy(window_->shell_surface);
         if (window_->opaque_reqion)
             wl_region_destroy(window_->opaque_reqion);
-        if (window_->surface)
-            wl_surface_destroy(window_->surface);
         if (window_->native)
             wl_egl_window_destroy(window_->native);
+        if (window_->surface)
+            wl_surface_destroy(window_->surface);
         delete window_;
     }
 
-- 
1.9.1

