gl32.h 125 KB

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  1. #ifndef __gl32_h_
  2. #define __gl32_h_ 1
  3. #ifdef __cplusplus
  4. extern "C" {
  5. #endif
  6. /*
  7. ** Copyright (c) 2013-2016 The Khronos Group Inc.
  8. **
  9. ** Permission is hereby granted, free of charge, to any person obtaining a
  10. ** copy of this software and/or associated documentation files (the
  11. ** "Materials"), to deal in the Materials without restriction, including
  12. ** without limitation the rights to use, copy, modify, merge, publish,
  13. ** distribute, sublicense, and/or sell copies of the Materials, and to
  14. ** permit persons to whom the Materials are furnished to do so, subject to
  15. ** the following conditions:
  16. **
  17. ** The above copyright notice and this permission notice shall be included
  18. ** in all copies or substantial portions of the Materials.
  19. **
  20. ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
  23. ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
  24. ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  25. ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  26. ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
  27. */
  28. /*
  29. ** This header is generated from the Khronos OpenGL / OpenGL ES XML
  30. ** API Registry. The current version of the Registry, generator scripts
  31. ** used to make the header, and the header can be found at
  32. ** http://www.opengl.org/registry/
  33. **
  34. ** Khronos $Revision$ on $Date$
  35. */
  36. #include <GLES3/gl3platform.h>
  37. #ifndef GL_APIENTRYP
  38. #define GL_APIENTRYP GL_APIENTRY*
  39. #endif
  40. #ifndef GL_GLES_PROTOTYPES
  41. #define GL_GLES_PROTOTYPES 1
  42. #endif
  43. /* Generated on date 20161024 */
  44. /* Generated C header for:
  45. * API: gles2
  46. * Profile: common
  47. * Versions considered: 2\.[0-9]|3\.[012]
  48. * Versions emitted: .*
  49. * Default extensions included: None
  50. * Additional extensions included: _nomatch_^
  51. * Extensions removed: _nomatch_^
  52. */
  53. #ifndef GL_ES_VERSION_2_0
  54. #define GL_ES_VERSION_2_0 1
  55. #include <KHR/khrplatform.h>
  56. typedef khronos_int8_t GLbyte;
  57. typedef khronos_float_t GLclampf;
  58. typedef khronos_int32_t GLfixed;
  59. typedef short GLshort;
  60. typedef unsigned short GLushort;
  61. typedef void GLvoid;
  62. typedef struct __GLsync *GLsync;
  63. typedef khronos_int64_t GLint64;
  64. typedef khronos_uint64_t GLuint64;
  65. typedef unsigned int GLenum;
  66. typedef unsigned int GLuint;
  67. typedef char GLchar;
  68. typedef khronos_float_t GLfloat;
  69. typedef khronos_ssize_t GLsizeiptr;
  70. typedef khronos_intptr_t GLintptr;
  71. typedef unsigned int GLbitfield;
  72. typedef int GLint;
  73. typedef unsigned char GLboolean;
  74. typedef int GLsizei;
  75. typedef khronos_uint8_t GLubyte;
  76. #define GL_DEPTH_BUFFER_BIT 0x00000100
  77. #define GL_STENCIL_BUFFER_BIT 0x00000400
  78. #define GL_COLOR_BUFFER_BIT 0x00004000
  79. #define GL_FALSE 0
  80. #define GL_TRUE 1
  81. #define GL_POINTS 0x0000
  82. #define GL_LINES 0x0001
  83. #define GL_LINE_LOOP 0x0002
  84. #define GL_LINE_STRIP 0x0003
  85. #define GL_TRIANGLES 0x0004
  86. #define GL_TRIANGLE_STRIP 0x0005
  87. #define GL_TRIANGLE_FAN 0x0006
  88. #define GL_ZERO 0
  89. #define GL_ONE 1
  90. #define GL_SRC_COLOR 0x0300
  91. #define GL_ONE_MINUS_SRC_COLOR 0x0301
  92. #define GL_SRC_ALPHA 0x0302
  93. #define GL_ONE_MINUS_SRC_ALPHA 0x0303
  94. #define GL_DST_ALPHA 0x0304
  95. #define GL_ONE_MINUS_DST_ALPHA 0x0305
  96. #define GL_DST_COLOR 0x0306
  97. #define GL_ONE_MINUS_DST_COLOR 0x0307
  98. #define GL_SRC_ALPHA_SATURATE 0x0308
  99. #define GL_FUNC_ADD 0x8006
  100. #define GL_BLEND_EQUATION 0x8009
  101. #define GL_BLEND_EQUATION_RGB 0x8009
  102. #define GL_BLEND_EQUATION_ALPHA 0x883D
  103. #define GL_FUNC_SUBTRACT 0x800A
  104. #define GL_FUNC_REVERSE_SUBTRACT 0x800B
  105. #define GL_BLEND_DST_RGB 0x80C8
  106. #define GL_BLEND_SRC_RGB 0x80C9
  107. #define GL_BLEND_DST_ALPHA 0x80CA
  108. #define GL_BLEND_SRC_ALPHA 0x80CB
  109. #define GL_CONSTANT_COLOR 0x8001
  110. #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
  111. #define GL_CONSTANT_ALPHA 0x8003
  112. #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
  113. #define GL_BLEND_COLOR 0x8005
  114. #define GL_ARRAY_BUFFER 0x8892
  115. #define GL_ELEMENT_ARRAY_BUFFER 0x8893
  116. #define GL_ARRAY_BUFFER_BINDING 0x8894
  117. #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
  118. #define GL_STREAM_DRAW 0x88E0
  119. #define GL_STATIC_DRAW 0x88E4
  120. #define GL_DYNAMIC_DRAW 0x88E8
  121. #define GL_BUFFER_SIZE 0x8764
  122. #define GL_BUFFER_USAGE 0x8765
  123. #define GL_CURRENT_VERTEX_ATTRIB 0x8626
  124. #define GL_FRONT 0x0404
  125. #define GL_BACK 0x0405
  126. #define GL_FRONT_AND_BACK 0x0408
  127. #define GL_TEXTURE_2D 0x0DE1
  128. #define GL_CULL_FACE 0x0B44
  129. #define GL_BLEND 0x0BE2
  130. #define GL_DITHER 0x0BD0
  131. #define GL_STENCIL_TEST 0x0B90
  132. #define GL_DEPTH_TEST 0x0B71
  133. #define GL_SCISSOR_TEST 0x0C11
  134. #define GL_POLYGON_OFFSET_FILL 0x8037
  135. #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
  136. #define GL_SAMPLE_COVERAGE 0x80A0
  137. #define GL_NO_ERROR 0
  138. #define GL_INVALID_ENUM 0x0500
  139. #define GL_INVALID_VALUE 0x0501
  140. #define GL_INVALID_OPERATION 0x0502
  141. #define GL_OUT_OF_MEMORY 0x0505
  142. #define GL_CW 0x0900
  143. #define GL_CCW 0x0901
  144. #define GL_LINE_WIDTH 0x0B21
  145. #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
  146. #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
  147. #define GL_CULL_FACE_MODE 0x0B45
  148. #define GL_FRONT_FACE 0x0B46
  149. #define GL_DEPTH_RANGE 0x0B70
  150. #define GL_DEPTH_WRITEMASK 0x0B72
  151. #define GL_DEPTH_CLEAR_VALUE 0x0B73
  152. #define GL_DEPTH_FUNC 0x0B74
  153. #define GL_STENCIL_CLEAR_VALUE 0x0B91
  154. #define GL_STENCIL_FUNC 0x0B92
  155. #define GL_STENCIL_FAIL 0x0B94
  156. #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
  157. #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
  158. #define GL_STENCIL_REF 0x0B97
  159. #define GL_STENCIL_VALUE_MASK 0x0B93
  160. #define GL_STENCIL_WRITEMASK 0x0B98
  161. #define GL_STENCIL_BACK_FUNC 0x8800
  162. #define GL_STENCIL_BACK_FAIL 0x8801
  163. #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
  164. #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
  165. #define GL_STENCIL_BACK_REF 0x8CA3
  166. #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
  167. #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
  168. #define GL_VIEWPORT 0x0BA2
  169. #define GL_SCISSOR_BOX 0x0C10
  170. #define GL_COLOR_CLEAR_VALUE 0x0C22
  171. #define GL_COLOR_WRITEMASK 0x0C23
  172. #define GL_UNPACK_ALIGNMENT 0x0CF5
  173. #define GL_PACK_ALIGNMENT 0x0D05
  174. #define GL_MAX_TEXTURE_SIZE 0x0D33
  175. #define GL_MAX_VIEWPORT_DIMS 0x0D3A
  176. #define GL_SUBPIXEL_BITS 0x0D50
  177. #define GL_RED_BITS 0x0D52
  178. #define GL_GREEN_BITS 0x0D53
  179. #define GL_BLUE_BITS 0x0D54
  180. #define GL_ALPHA_BITS 0x0D55
  181. #define GL_DEPTH_BITS 0x0D56
  182. #define GL_STENCIL_BITS 0x0D57
  183. #define GL_POLYGON_OFFSET_UNITS 0x2A00
  184. #define GL_POLYGON_OFFSET_FACTOR 0x8038
  185. #define GL_TEXTURE_BINDING_2D 0x8069
  186. #define GL_SAMPLE_BUFFERS 0x80A8
  187. #define GL_SAMPLES 0x80A9
  188. #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
  189. #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
  190. #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
  191. #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
  192. #define GL_DONT_CARE 0x1100
  193. #define GL_FASTEST 0x1101
  194. #define GL_NICEST 0x1102
  195. #define GL_GENERATE_MIPMAP_HINT 0x8192
  196. #define GL_BYTE 0x1400
  197. #define GL_UNSIGNED_BYTE 0x1401
  198. #define GL_SHORT 0x1402
  199. #define GL_UNSIGNED_SHORT 0x1403
  200. #define GL_INT 0x1404
  201. #define GL_UNSIGNED_INT 0x1405
  202. #define GL_FLOAT 0x1406
  203. #define GL_FIXED 0x140C
  204. #define GL_DEPTH_COMPONENT 0x1902
  205. #define GL_ALPHA 0x1906
  206. #define GL_RGB 0x1907
  207. #define GL_RGBA 0x1908
  208. #define GL_LUMINANCE 0x1909
  209. #define GL_LUMINANCE_ALPHA 0x190A
  210. #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
  211. #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
  212. #define GL_UNSIGNED_SHORT_5_6_5 0x8363
  213. #define GL_FRAGMENT_SHADER 0x8B30
  214. #define GL_VERTEX_SHADER 0x8B31
  215. #define GL_MAX_VERTEX_ATTRIBS 0x8869
  216. #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
  217. #define GL_MAX_VARYING_VECTORS 0x8DFC
  218. #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
  219. #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
  220. #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
  221. #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
  222. #define GL_SHADER_TYPE 0x8B4F
  223. #define GL_DELETE_STATUS 0x8B80
  224. #define GL_LINK_STATUS 0x8B82
  225. #define GL_VALIDATE_STATUS 0x8B83
  226. #define GL_ATTACHED_SHADERS 0x8B85
  227. #define GL_ACTIVE_UNIFORMS 0x8B86
  228. #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
  229. #define GL_ACTIVE_ATTRIBUTES 0x8B89
  230. #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
  231. #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
  232. #define GL_CURRENT_PROGRAM 0x8B8D
  233. #define GL_NEVER 0x0200
  234. #define GL_LESS 0x0201
  235. #define GL_EQUAL 0x0202
  236. #define GL_LEQUAL 0x0203
  237. #define GL_GREATER 0x0204
  238. #define GL_NOTEQUAL 0x0205
  239. #define GL_GEQUAL 0x0206
  240. #define GL_ALWAYS 0x0207
  241. #define GL_KEEP 0x1E00
  242. #define GL_REPLACE 0x1E01
  243. #define GL_INCR 0x1E02
  244. #define GL_DECR 0x1E03
  245. #define GL_INVERT 0x150A
  246. #define GL_INCR_WRAP 0x8507
  247. #define GL_DECR_WRAP 0x8508
  248. #define GL_VENDOR 0x1F00
  249. #define GL_RENDERER 0x1F01
  250. #define GL_VERSION 0x1F02
  251. #define GL_EXTENSIONS 0x1F03
  252. #define GL_NEAREST 0x2600
  253. #define GL_LINEAR 0x2601
  254. #define GL_NEAREST_MIPMAP_NEAREST 0x2700
  255. #define GL_LINEAR_MIPMAP_NEAREST 0x2701
  256. #define GL_NEAREST_MIPMAP_LINEAR 0x2702
  257. #define GL_LINEAR_MIPMAP_LINEAR 0x2703
  258. #define GL_TEXTURE_MAG_FILTER 0x2800
  259. #define GL_TEXTURE_MIN_FILTER 0x2801
  260. #define GL_TEXTURE_WRAP_S 0x2802
  261. #define GL_TEXTURE_WRAP_T 0x2803
  262. #define GL_TEXTURE 0x1702
  263. #define GL_TEXTURE_CUBE_MAP 0x8513
  264. #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
  265. #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
  266. #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
  267. #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
  268. #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
  269. #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
  270. #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
  271. #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
  272. #define GL_TEXTURE0 0x84C0
  273. #define GL_TEXTURE1 0x84C1
  274. #define GL_TEXTURE2 0x84C2
  275. #define GL_TEXTURE3 0x84C3
  276. #define GL_TEXTURE4 0x84C4
  277. #define GL_TEXTURE5 0x84C5
  278. #define GL_TEXTURE6 0x84C6
  279. #define GL_TEXTURE7 0x84C7
  280. #define GL_TEXTURE8 0x84C8
  281. #define GL_TEXTURE9 0x84C9
  282. #define GL_TEXTURE10 0x84CA
  283. #define GL_TEXTURE11 0x84CB
  284. #define GL_TEXTURE12 0x84CC
  285. #define GL_TEXTURE13 0x84CD
  286. #define GL_TEXTURE14 0x84CE
  287. #define GL_TEXTURE15 0x84CF
  288. #define GL_TEXTURE16 0x84D0
  289. #define GL_TEXTURE17 0x84D1
  290. #define GL_TEXTURE18 0x84D2
  291. #define GL_TEXTURE19 0x84D3
  292. #define GL_TEXTURE20 0x84D4
  293. #define GL_TEXTURE21 0x84D5
  294. #define GL_TEXTURE22 0x84D6
  295. #define GL_TEXTURE23 0x84D7
  296. #define GL_TEXTURE24 0x84D8
  297. #define GL_TEXTURE25 0x84D9
  298. #define GL_TEXTURE26 0x84DA
  299. #define GL_TEXTURE27 0x84DB
  300. #define GL_TEXTURE28 0x84DC
  301. #define GL_TEXTURE29 0x84DD
  302. #define GL_TEXTURE30 0x84DE
  303. #define GL_TEXTURE31 0x84DF
  304. #define GL_ACTIVE_TEXTURE 0x84E0
  305. #define GL_REPEAT 0x2901
  306. #define GL_CLAMP_TO_EDGE 0x812F
  307. #define GL_MIRRORED_REPEAT 0x8370
  308. #define GL_FLOAT_VEC2 0x8B50
  309. #define GL_FLOAT_VEC3 0x8B51
  310. #define GL_FLOAT_VEC4 0x8B52
  311. #define GL_INT_VEC2 0x8B53
  312. #define GL_INT_VEC3 0x8B54
  313. #define GL_INT_VEC4 0x8B55
  314. #define GL_BOOL 0x8B56
  315. #define GL_BOOL_VEC2 0x8B57
  316. #define GL_BOOL_VEC3 0x8B58
  317. #define GL_BOOL_VEC4 0x8B59
  318. #define GL_FLOAT_MAT2 0x8B5A
  319. #define GL_FLOAT_MAT3 0x8B5B
  320. #define GL_FLOAT_MAT4 0x8B5C
  321. #define GL_SAMPLER_2D 0x8B5E
  322. #define GL_SAMPLER_CUBE 0x8B60
  323. #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
  324. #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
  325. #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
  326. #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
  327. #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
  328. #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
  329. #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
  330. #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
  331. #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
  332. #define GL_COMPILE_STATUS 0x8B81
  333. #define GL_INFO_LOG_LENGTH 0x8B84
  334. #define GL_SHADER_SOURCE_LENGTH 0x8B88
  335. #define GL_SHADER_COMPILER 0x8DFA
  336. #define GL_SHADER_BINARY_FORMATS 0x8DF8
  337. #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
  338. #define GL_LOW_FLOAT 0x8DF0
  339. #define GL_MEDIUM_FLOAT 0x8DF1
  340. #define GL_HIGH_FLOAT 0x8DF2
  341. #define GL_LOW_INT 0x8DF3
  342. #define GL_MEDIUM_INT 0x8DF4
  343. #define GL_HIGH_INT 0x8DF5
  344. #define GL_FRAMEBUFFER 0x8D40
  345. #define GL_RENDERBUFFER 0x8D41
  346. #define GL_RGBA4 0x8056
  347. #define GL_RGB5_A1 0x8057
  348. #define GL_RGB565 0x8D62
  349. #define GL_DEPTH_COMPONENT16 0x81A5
  350. #define GL_STENCIL_INDEX8 0x8D48
  351. #define GL_RENDERBUFFER_WIDTH 0x8D42
  352. #define GL_RENDERBUFFER_HEIGHT 0x8D43
  353. #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
  354. #define GL_RENDERBUFFER_RED_SIZE 0x8D50
  355. #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
  356. #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
  357. #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
  358. #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
  359. #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
  360. #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
  361. #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
  362. #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
  363. #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
  364. #define GL_COLOR_ATTACHMENT0 0x8CE0
  365. #define GL_DEPTH_ATTACHMENT 0x8D00
  366. #define GL_STENCIL_ATTACHMENT 0x8D20
  367. #define GL_NONE 0
  368. #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
  369. #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
  370. #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
  371. #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9
  372. #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
  373. #define GL_FRAMEBUFFER_BINDING 0x8CA6
  374. #define GL_RENDERBUFFER_BINDING 0x8CA7
  375. #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
  376. #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
  377. typedef void (GL_APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
  378. typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
  379. typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
  380. typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
  381. typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
  382. typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
  383. typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
  384. typedef void (GL_APIENTRYP PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
  385. typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
  386. typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
  387. typedef void (GL_APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
  388. typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
  389. typedef void (GL_APIENTRYP PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
  390. typedef void (GL_APIENTRYP PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
  391. typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target);
  392. typedef void (GL_APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
  393. typedef void (GL_APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
  394. typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFPROC) (GLfloat d);
  395. typedef void (GL_APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
  396. typedef void (GL_APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
  397. typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
  398. typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
  399. typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
  400. typedef void (GL_APIENTRYP PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
  401. typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  402. typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
  403. typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
  404. typedef void (GL_APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
  405. typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
  406. typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers);
  407. typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPROC) (GLuint program);
  408. typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers);
  409. typedef void (GL_APIENTRYP PFNGLDELETESHADERPROC) (GLuint shader);
  410. typedef void (GL_APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
  411. typedef void (GL_APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
  412. typedef void (GL_APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
  413. typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFPROC) (GLfloat n, GLfloat f);
  414. typedef void (GL_APIENTRYP PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader);
  415. typedef void (GL_APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
  416. typedef void (GL_APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
  417. typedef void (GL_APIENTRYP PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count);
  418. typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices);
  419. typedef void (GL_APIENTRYP PFNGLENABLEPROC) (GLenum cap);
  420. typedef void (GL_APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
  421. typedef void (GL_APIENTRYP PFNGLFINISHPROC) (void);
  422. typedef void (GL_APIENTRYP PFNGLFLUSHPROC) (void);
  423. typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
  424. typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
  425. typedef void (GL_APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
  426. typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
  427. typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPPROC) (GLenum target);
  428. typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers);
  429. typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers);
  430. typedef void (GL_APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
  431. typedef void (GL_APIENTRYP PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  432. typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  433. typedef void (GL_APIENTRYP PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
  434. typedef GLint (GL_APIENTRYP PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
  435. typedef void (GL_APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
  436. typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  437. typedef GLenum (GL_APIENTRYP PFNGLGETERRORPROC) (void);
  438. typedef void (GL_APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
  439. typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
  440. typedef void (GL_APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
  441. typedef void (GL_APIENTRYP PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
  442. typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  443. typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  444. typedef void (GL_APIENTRYP PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
  445. typedef void (GL_APIENTRYP PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  446. typedef void (GL_APIENTRYP PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
  447. typedef void (GL_APIENTRYP PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
  448. typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
  449. typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
  450. typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  451. typedef void (GL_APIENTRYP PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
  452. typedef void (GL_APIENTRYP PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
  453. typedef GLint (GL_APIENTRYP PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
  454. typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
  455. typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
  456. typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer);
  457. typedef void (GL_APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
  458. typedef GLboolean (GL_APIENTRYP PFNGLISBUFFERPROC) (GLuint buffer);
  459. typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
  460. typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer);
  461. typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPROC) (GLuint program);
  462. typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer);
  463. typedef GLboolean (GL_APIENTRYP PFNGLISSHADERPROC) (GLuint shader);
  464. typedef GLboolean (GL_APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
  465. typedef void (GL_APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
  466. typedef void (GL_APIENTRYP PFNGLLINKPROGRAMPROC) (GLuint program);
  467. typedef void (GL_APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
  468. typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units);
  469. typedef void (GL_APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
  470. typedef void (GL_APIENTRYP PFNGLRELEASESHADERCOMPILERPROC) (void);
  471. typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
  472. typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert);
  473. typedef void (GL_APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
  474. typedef void (GL_APIENTRYP PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
  475. typedef void (GL_APIENTRYP PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
  476. typedef void (GL_APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
  477. typedef void (GL_APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask);
  478. typedef void (GL_APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
  479. typedef void (GL_APIENTRYP PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
  480. typedef void (GL_APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
  481. typedef void (GL_APIENTRYP PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
  482. typedef void (GL_APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
  483. typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
  484. typedef void (GL_APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
  485. typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
  486. typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
  487. typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
  488. typedef void (GL_APIENTRYP PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0);
  489. typedef void (GL_APIENTRYP PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  490. typedef void (GL_APIENTRYP PFNGLUNIFORM1IPROC) (GLint location, GLint v0);
  491. typedef void (GL_APIENTRYP PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
  492. typedef void (GL_APIENTRYP PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
  493. typedef void (GL_APIENTRYP PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  494. typedef void (GL_APIENTRYP PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
  495. typedef void (GL_APIENTRYP PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
  496. typedef void (GL_APIENTRYP PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
  497. typedef void (GL_APIENTRYP PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  498. typedef void (GL_APIENTRYP PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
  499. typedef void (GL_APIENTRYP PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
  500. typedef void (GL_APIENTRYP PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
  501. typedef void (GL_APIENTRYP PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
  502. typedef void (GL_APIENTRYP PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
  503. typedef void (GL_APIENTRYP PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
  504. typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  505. typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  506. typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  507. typedef void (GL_APIENTRYP PFNGLUSEPROGRAMPROC) (GLuint program);
  508. typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPROC) (GLuint program);
  509. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
  510. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
  511. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
  512. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
  513. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
  514. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
  515. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  516. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
  517. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
  518. typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
  519. #if GL_GLES_PROTOTYPES
  520. GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
  521. GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
  522. GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
  523. GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
  524. GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
  525. GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
  526. GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
  527. GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
  528. GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode);
  529. GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
  530. GL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
  531. GL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
  532. GL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
  533. GL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
  534. GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
  535. GL_APICALL void GL_APIENTRY glClear (GLbitfield mask);
  536. GL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
  537. GL_APICALL void GL_APIENTRY glClearDepthf (GLfloat d);
  538. GL_APICALL void GL_APIENTRY glClearStencil (GLint s);
  539. GL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
  540. GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader);
  541. GL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
  542. GL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
  543. GL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
  544. GL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  545. GL_APICALL GLuint GL_APIENTRY glCreateProgram (void);
  546. GL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type);
  547. GL_APICALL void GL_APIENTRY glCullFace (GLenum mode);
  548. GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
  549. GL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint *framebuffers);
  550. GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
  551. GL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint *renderbuffers);
  552. GL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader);
  553. GL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
  554. GL_APICALL void GL_APIENTRY glDepthFunc (GLenum func);
  555. GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag);
  556. GL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
  557. GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  558. GL_APICALL void GL_APIENTRY glDisable (GLenum cap);
  559. GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
  560. GL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
  561. GL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
  562. GL_APICALL void GL_APIENTRY glEnable (GLenum cap);
  563. GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
  564. GL_APICALL void GL_APIENTRY glFinish (void);
  565. GL_APICALL void GL_APIENTRY glFlush (void);
  566. GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
  567. GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
  568. GL_APICALL void GL_APIENTRY glFrontFace (GLenum mode);
  569. GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
  570. GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target);
  571. GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint *framebuffers);
  572. GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint *renderbuffers);
  573. GL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
  574. GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  575. GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
  576. GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
  577. GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar *name);
  578. GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
  579. GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
  580. GL_APICALL GLenum GL_APIENTRY glGetError (void);
  581. GL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
  582. GL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint *params);
  583. GL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
  584. GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint *params);
  585. GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  586. GL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint *params);
  587. GL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint *params);
  588. GL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  589. GL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision);
  590. GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
  591. GL_APICALL const GLubyte *GL_APIENTRY glGetString (GLenum name);
  592. GL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
  593. GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
  594. GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat *params);
  595. GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint *params);
  596. GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar *name);
  597. GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat *params);
  598. GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint *params);
  599. GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, void **pointer);
  600. GL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode);
  601. GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
  602. GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
  603. GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
  604. GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program);
  605. GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
  606. GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader);
  607. GL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture);
  608. GL_APICALL void GL_APIENTRY glLineWidth (GLfloat width);
  609. GL_APICALL void GL_APIENTRY glLinkProgram (GLuint program);
  610. GL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
  611. GL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
  612. GL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
  613. GL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void);
  614. GL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
  615. GL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
  616. GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
  617. GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length);
  618. GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
  619. GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
  620. GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
  621. GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
  622. GL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
  623. GL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
  624. GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
  625. GL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
  626. GL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
  627. GL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
  628. GL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
  629. GL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
  630. GL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
  631. GL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat v0);
  632. GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
  633. GL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint v0);
  634. GL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint *value);
  635. GL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat v0, GLfloat v1);
  636. GL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat *value);
  637. GL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint v0, GLint v1);
  638. GL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint *value);
  639. GL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
  640. GL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat *value);
  641. GL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint v0, GLint v1, GLint v2);
  642. GL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint *value);
  643. GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
  644. GL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat *value);
  645. GL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
  646. GL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint *value);
  647. GL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  648. GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  649. GL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  650. GL_APICALL void GL_APIENTRY glUseProgram (GLuint program);
  651. GL_APICALL void GL_APIENTRY glValidateProgram (GLuint program);
  652. GL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint index, GLfloat x);
  653. GL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint index, const GLfloat *v);
  654. GL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y);
  655. GL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint index, const GLfloat *v);
  656. GL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z);
  657. GL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint index, const GLfloat *v);
  658. GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
  659. GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
  660. GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
  661. GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
  662. #endif
  663. #endif /* GL_ES_VERSION_2_0 */
  664. #ifndef GL_ES_VERSION_3_0
  665. #define GL_ES_VERSION_3_0 1
  666. typedef unsigned short GLhalf;
  667. #define GL_READ_BUFFER 0x0C02
  668. #define GL_UNPACK_ROW_LENGTH 0x0CF2
  669. #define GL_UNPACK_SKIP_ROWS 0x0CF3
  670. #define GL_UNPACK_SKIP_PIXELS 0x0CF4
  671. #define GL_PACK_ROW_LENGTH 0x0D02
  672. #define GL_PACK_SKIP_ROWS 0x0D03
  673. #define GL_PACK_SKIP_PIXELS 0x0D04
  674. #define GL_COLOR 0x1800
  675. #define GL_DEPTH 0x1801
  676. #define GL_STENCIL 0x1802
  677. #define GL_RED 0x1903
  678. #define GL_RGB8 0x8051
  679. #define GL_RGBA8 0x8058
  680. #define GL_RGB10_A2 0x8059
  681. #define GL_TEXTURE_BINDING_3D 0x806A
  682. #define GL_UNPACK_SKIP_IMAGES 0x806D
  683. #define GL_UNPACK_IMAGE_HEIGHT 0x806E
  684. #define GL_TEXTURE_3D 0x806F
  685. #define GL_TEXTURE_WRAP_R 0x8072
  686. #define GL_MAX_3D_TEXTURE_SIZE 0x8073
  687. #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
  688. #define GL_MAX_ELEMENTS_VERTICES 0x80E8
  689. #define GL_MAX_ELEMENTS_INDICES 0x80E9
  690. #define GL_TEXTURE_MIN_LOD 0x813A
  691. #define GL_TEXTURE_MAX_LOD 0x813B
  692. #define GL_TEXTURE_BASE_LEVEL 0x813C
  693. #define GL_TEXTURE_MAX_LEVEL 0x813D
  694. #define GL_MIN 0x8007
  695. #define GL_MAX 0x8008
  696. #define GL_DEPTH_COMPONENT24 0x81A6
  697. #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
  698. #define GL_TEXTURE_COMPARE_MODE 0x884C
  699. #define GL_TEXTURE_COMPARE_FUNC 0x884D
  700. #define GL_CURRENT_QUERY 0x8865
  701. #define GL_QUERY_RESULT 0x8866
  702. #define GL_QUERY_RESULT_AVAILABLE 0x8867
  703. #define GL_BUFFER_MAPPED 0x88BC
  704. #define GL_BUFFER_MAP_POINTER 0x88BD
  705. #define GL_STREAM_READ 0x88E1
  706. #define GL_STREAM_COPY 0x88E2
  707. #define GL_STATIC_READ 0x88E5
  708. #define GL_STATIC_COPY 0x88E6
  709. #define GL_DYNAMIC_READ 0x88E9
  710. #define GL_DYNAMIC_COPY 0x88EA
  711. #define GL_MAX_DRAW_BUFFERS 0x8824
  712. #define GL_DRAW_BUFFER0 0x8825
  713. #define GL_DRAW_BUFFER1 0x8826
  714. #define GL_DRAW_BUFFER2 0x8827
  715. #define GL_DRAW_BUFFER3 0x8828
  716. #define GL_DRAW_BUFFER4 0x8829
  717. #define GL_DRAW_BUFFER5 0x882A
  718. #define GL_DRAW_BUFFER6 0x882B
  719. #define GL_DRAW_BUFFER7 0x882C
  720. #define GL_DRAW_BUFFER8 0x882D
  721. #define GL_DRAW_BUFFER9 0x882E
  722. #define GL_DRAW_BUFFER10 0x882F
  723. #define GL_DRAW_BUFFER11 0x8830
  724. #define GL_DRAW_BUFFER12 0x8831
  725. #define GL_DRAW_BUFFER13 0x8832
  726. #define GL_DRAW_BUFFER14 0x8833
  727. #define GL_DRAW_BUFFER15 0x8834
  728. #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
  729. #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
  730. #define GL_SAMPLER_3D 0x8B5F
  731. #define GL_SAMPLER_2D_SHADOW 0x8B62
  732. #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
  733. #define GL_PIXEL_PACK_BUFFER 0x88EB
  734. #define GL_PIXEL_UNPACK_BUFFER 0x88EC
  735. #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
  736. #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
  737. #define GL_FLOAT_MAT2x3 0x8B65
  738. #define GL_FLOAT_MAT2x4 0x8B66
  739. #define GL_FLOAT_MAT3x2 0x8B67
  740. #define GL_FLOAT_MAT3x4 0x8B68
  741. #define GL_FLOAT_MAT4x2 0x8B69
  742. #define GL_FLOAT_MAT4x3 0x8B6A
  743. #define GL_SRGB 0x8C40
  744. #define GL_SRGB8 0x8C41
  745. #define GL_SRGB8_ALPHA8 0x8C43
  746. #define GL_COMPARE_REF_TO_TEXTURE 0x884E
  747. #define GL_MAJOR_VERSION 0x821B
  748. #define GL_MINOR_VERSION 0x821C
  749. #define GL_NUM_EXTENSIONS 0x821D
  750. #define GL_RGBA32F 0x8814
  751. #define GL_RGB32F 0x8815
  752. #define GL_RGBA16F 0x881A
  753. #define GL_RGB16F 0x881B
  754. #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
  755. #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
  756. #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
  757. #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
  758. #define GL_MAX_VARYING_COMPONENTS 0x8B4B
  759. #define GL_TEXTURE_2D_ARRAY 0x8C1A
  760. #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
  761. #define GL_R11F_G11F_B10F 0x8C3A
  762. #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
  763. #define GL_RGB9_E5 0x8C3D
  764. #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
  765. #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
  766. #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
  767. #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
  768. #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
  769. #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
  770. #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
  771. #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
  772. #define GL_RASTERIZER_DISCARD 0x8C89
  773. #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
  774. #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
  775. #define GL_INTERLEAVED_ATTRIBS 0x8C8C
  776. #define GL_SEPARATE_ATTRIBS 0x8C8D
  777. #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
  778. #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
  779. #define GL_RGBA32UI 0x8D70
  780. #define GL_RGB32UI 0x8D71
  781. #define GL_RGBA16UI 0x8D76
  782. #define GL_RGB16UI 0x8D77
  783. #define GL_RGBA8UI 0x8D7C
  784. #define GL_RGB8UI 0x8D7D
  785. #define GL_RGBA32I 0x8D82
  786. #define GL_RGB32I 0x8D83
  787. #define GL_RGBA16I 0x8D88
  788. #define GL_RGB16I 0x8D89
  789. #define GL_RGBA8I 0x8D8E
  790. #define GL_RGB8I 0x8D8F
  791. #define GL_RED_INTEGER 0x8D94
  792. #define GL_RGB_INTEGER 0x8D98
  793. #define GL_RGBA_INTEGER 0x8D99
  794. #define GL_SAMPLER_2D_ARRAY 0x8DC1
  795. #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
  796. #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
  797. #define GL_UNSIGNED_INT_VEC2 0x8DC6
  798. #define GL_UNSIGNED_INT_VEC3 0x8DC7
  799. #define GL_UNSIGNED_INT_VEC4 0x8DC8
  800. #define GL_INT_SAMPLER_2D 0x8DCA
  801. #define GL_INT_SAMPLER_3D 0x8DCB
  802. #define GL_INT_SAMPLER_CUBE 0x8DCC
  803. #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
  804. #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
  805. #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
  806. #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
  807. #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
  808. #define GL_BUFFER_ACCESS_FLAGS 0x911F
  809. #define GL_BUFFER_MAP_LENGTH 0x9120
  810. #define GL_BUFFER_MAP_OFFSET 0x9121
  811. #define GL_DEPTH_COMPONENT32F 0x8CAC
  812. #define GL_DEPTH32F_STENCIL8 0x8CAD
  813. #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
  814. #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
  815. #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
  816. #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
  817. #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
  818. #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
  819. #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
  820. #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
  821. #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
  822. #define GL_FRAMEBUFFER_DEFAULT 0x8218
  823. #define GL_FRAMEBUFFER_UNDEFINED 0x8219
  824. #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
  825. #define GL_DEPTH_STENCIL 0x84F9
  826. #define GL_UNSIGNED_INT_24_8 0x84FA
  827. #define GL_DEPTH24_STENCIL8 0x88F0
  828. #define GL_UNSIGNED_NORMALIZED 0x8C17
  829. #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
  830. #define GL_READ_FRAMEBUFFER 0x8CA8
  831. #define GL_DRAW_FRAMEBUFFER 0x8CA9
  832. #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
  833. #define GL_RENDERBUFFER_SAMPLES 0x8CAB
  834. #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
  835. #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
  836. #define GL_COLOR_ATTACHMENT1 0x8CE1
  837. #define GL_COLOR_ATTACHMENT2 0x8CE2
  838. #define GL_COLOR_ATTACHMENT3 0x8CE3
  839. #define GL_COLOR_ATTACHMENT4 0x8CE4
  840. #define GL_COLOR_ATTACHMENT5 0x8CE5
  841. #define GL_COLOR_ATTACHMENT6 0x8CE6
  842. #define GL_COLOR_ATTACHMENT7 0x8CE7
  843. #define GL_COLOR_ATTACHMENT8 0x8CE8
  844. #define GL_COLOR_ATTACHMENT9 0x8CE9
  845. #define GL_COLOR_ATTACHMENT10 0x8CEA
  846. #define GL_COLOR_ATTACHMENT11 0x8CEB
  847. #define GL_COLOR_ATTACHMENT12 0x8CEC
  848. #define GL_COLOR_ATTACHMENT13 0x8CED
  849. #define GL_COLOR_ATTACHMENT14 0x8CEE
  850. #define GL_COLOR_ATTACHMENT15 0x8CEF
  851. #define GL_COLOR_ATTACHMENT16 0x8CF0
  852. #define GL_COLOR_ATTACHMENT17 0x8CF1
  853. #define GL_COLOR_ATTACHMENT18 0x8CF2
  854. #define GL_COLOR_ATTACHMENT19 0x8CF3
  855. #define GL_COLOR_ATTACHMENT20 0x8CF4
  856. #define GL_COLOR_ATTACHMENT21 0x8CF5
  857. #define GL_COLOR_ATTACHMENT22 0x8CF6
  858. #define GL_COLOR_ATTACHMENT23 0x8CF7
  859. #define GL_COLOR_ATTACHMENT24 0x8CF8
  860. #define GL_COLOR_ATTACHMENT25 0x8CF9
  861. #define GL_COLOR_ATTACHMENT26 0x8CFA
  862. #define GL_COLOR_ATTACHMENT27 0x8CFB
  863. #define GL_COLOR_ATTACHMENT28 0x8CFC
  864. #define GL_COLOR_ATTACHMENT29 0x8CFD
  865. #define GL_COLOR_ATTACHMENT30 0x8CFE
  866. #define GL_COLOR_ATTACHMENT31 0x8CFF
  867. #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
  868. #define GL_MAX_SAMPLES 0x8D57
  869. #define GL_HALF_FLOAT 0x140B
  870. #define GL_MAP_READ_BIT 0x0001
  871. #define GL_MAP_WRITE_BIT 0x0002
  872. #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
  873. #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
  874. #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
  875. #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
  876. #define GL_RG 0x8227
  877. #define GL_RG_INTEGER 0x8228
  878. #define GL_R8 0x8229
  879. #define GL_RG8 0x822B
  880. #define GL_R16F 0x822D
  881. #define GL_R32F 0x822E
  882. #define GL_RG16F 0x822F
  883. #define GL_RG32F 0x8230
  884. #define GL_R8I 0x8231
  885. #define GL_R8UI 0x8232
  886. #define GL_R16I 0x8233
  887. #define GL_R16UI 0x8234
  888. #define GL_R32I 0x8235
  889. #define GL_R32UI 0x8236
  890. #define GL_RG8I 0x8237
  891. #define GL_RG8UI 0x8238
  892. #define GL_RG16I 0x8239
  893. #define GL_RG16UI 0x823A
  894. #define GL_RG32I 0x823B
  895. #define GL_RG32UI 0x823C
  896. #define GL_VERTEX_ARRAY_BINDING 0x85B5
  897. #define GL_R8_SNORM 0x8F94
  898. #define GL_RG8_SNORM 0x8F95
  899. #define GL_RGB8_SNORM 0x8F96
  900. #define GL_RGBA8_SNORM 0x8F97
  901. #define GL_SIGNED_NORMALIZED 0x8F9C
  902. #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
  903. #define GL_COPY_READ_BUFFER 0x8F36
  904. #define GL_COPY_WRITE_BUFFER 0x8F37
  905. #define GL_COPY_READ_BUFFER_BINDING 0x8F36
  906. #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37
  907. #define GL_UNIFORM_BUFFER 0x8A11
  908. #define GL_UNIFORM_BUFFER_BINDING 0x8A28
  909. #define GL_UNIFORM_BUFFER_START 0x8A29
  910. #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
  911. #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
  912. #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
  913. #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
  914. #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
  915. #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
  916. #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
  917. #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
  918. #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
  919. #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
  920. #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
  921. #define GL_UNIFORM_TYPE 0x8A37
  922. #define GL_UNIFORM_SIZE 0x8A38
  923. #define GL_UNIFORM_NAME_LENGTH 0x8A39
  924. #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
  925. #define GL_UNIFORM_OFFSET 0x8A3B
  926. #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
  927. #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
  928. #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
  929. #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
  930. #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
  931. #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
  932. #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
  933. #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
  934. #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
  935. #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
  936. #define GL_INVALID_INDEX 0xFFFFFFFFu
  937. #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
  938. #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
  939. #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
  940. #define GL_OBJECT_TYPE 0x9112
  941. #define GL_SYNC_CONDITION 0x9113
  942. #define GL_SYNC_STATUS 0x9114
  943. #define GL_SYNC_FLAGS 0x9115
  944. #define GL_SYNC_FENCE 0x9116
  945. #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
  946. #define GL_UNSIGNALED 0x9118
  947. #define GL_SIGNALED 0x9119
  948. #define GL_ALREADY_SIGNALED 0x911A
  949. #define GL_TIMEOUT_EXPIRED 0x911B
  950. #define GL_CONDITION_SATISFIED 0x911C
  951. #define GL_WAIT_FAILED 0x911D
  952. #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
  953. #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
  954. #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
  955. #define GL_ANY_SAMPLES_PASSED 0x8C2F
  956. #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
  957. #define GL_SAMPLER_BINDING 0x8919
  958. #define GL_RGB10_A2UI 0x906F
  959. #define GL_TEXTURE_SWIZZLE_R 0x8E42
  960. #define GL_TEXTURE_SWIZZLE_G 0x8E43
  961. #define GL_TEXTURE_SWIZZLE_B 0x8E44
  962. #define GL_TEXTURE_SWIZZLE_A 0x8E45
  963. #define GL_GREEN 0x1904
  964. #define GL_BLUE 0x1905
  965. #define GL_INT_2_10_10_10_REV 0x8D9F
  966. #define GL_TRANSFORM_FEEDBACK 0x8E22
  967. #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
  968. #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
  969. #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
  970. #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
  971. #define GL_PROGRAM_BINARY_LENGTH 0x8741
  972. #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
  973. #define GL_PROGRAM_BINARY_FORMATS 0x87FF
  974. #define GL_COMPRESSED_R11_EAC 0x9270
  975. #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271
  976. #define GL_COMPRESSED_RG11_EAC 0x9272
  977. #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
  978. #define GL_COMPRESSED_RGB8_ETC2 0x9274
  979. #define GL_COMPRESSED_SRGB8_ETC2 0x9275
  980. #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
  981. #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
  982. #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
  983. #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
  984. #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
  985. #define GL_MAX_ELEMENT_INDEX 0x8D6B
  986. #define GL_NUM_SAMPLE_COUNTS 0x9380
  987. #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
  988. typedef void (GL_APIENTRYP PFNGLREADBUFFERPROC) (GLenum src);
  989. typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
  990. typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
  991. typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
  992. typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  993. typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
  994. typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
  995. typedef void (GL_APIENTRYP PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids);
  996. typedef void (GL_APIENTRYP PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids);
  997. typedef GLboolean (GL_APIENTRYP PFNGLISQUERYPROC) (GLuint id);
  998. typedef void (GL_APIENTRYP PFNGLBEGINQUERYPROC) (GLenum target, GLuint id);
  999. typedef void (GL_APIENTRYP PFNGLENDQUERYPROC) (GLenum target);
  1000. typedef void (GL_APIENTRYP PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params);
  1001. typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params);
  1002. typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFERPROC) (GLenum target);
  1003. typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params);
  1004. typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
  1005. typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1006. typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1007. typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1008. typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1009. typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1010. typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1011. typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
  1012. typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
  1013. typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
  1014. typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
  1015. typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
  1016. typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYPROC) (GLuint array);
  1017. typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays);
  1018. typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays);
  1019. typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYPROC) (GLuint array);
  1020. typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data);
  1021. typedef void (GL_APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode);
  1022. typedef void (GL_APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC) (void);
  1023. typedef void (GL_APIENTRYP PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
  1024. typedef void (GL_APIENTRYP PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer);
  1025. typedef void (GL_APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
  1026. typedef void (GL_APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
  1027. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
  1028. typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params);
  1029. typedef void (GL_APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params);
  1030. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w);
  1031. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
  1032. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v);
  1033. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v);
  1034. typedef void (GL_APIENTRYP PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params);
  1035. typedef GLint (GL_APIENTRYP PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name);
  1036. typedef void (GL_APIENTRYP PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0);
  1037. typedef void (GL_APIENTRYP PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1);
  1038. typedef void (GL_APIENTRYP PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2);
  1039. typedef void (GL_APIENTRYP PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
  1040. typedef void (GL_APIENTRYP PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  1041. typedef void (GL_APIENTRYP PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  1042. typedef void (GL_APIENTRYP PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  1043. typedef void (GL_APIENTRYP PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value);
  1044. typedef void (GL_APIENTRYP PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value);
  1045. typedef void (GL_APIENTRYP PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value);
  1046. typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value);
  1047. typedef void (GL_APIENTRYP PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
  1048. typedef const GLubyte *(GL_APIENTRYP PFNGLGETSTRINGIPROC) (GLenum name, GLuint index);
  1049. typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
  1050. typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
  1051. typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
  1052. typedef GLuint (GL_APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName);
  1053. typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
  1054. typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
  1055. typedef void (GL_APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
  1056. typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
  1057. typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
  1058. typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags);
  1059. typedef GLboolean (GL_APIENTRYP PFNGLISSYNCPROC) (GLsync sync);
  1060. typedef void (GL_APIENTRYP PFNGLDELETESYNCPROC) (GLsync sync);
  1061. typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
  1062. typedef void (GL_APIENTRYP PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
  1063. typedef void (GL_APIENTRYP PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data);
  1064. typedef void (GL_APIENTRYP PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
  1065. typedef void (GL_APIENTRYP PFNGLGETINTEGER64I_VPROC) (GLenum target, GLuint index, GLint64 *data);
  1066. typedef void (GL_APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params);
  1067. typedef void (GL_APIENTRYP PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers);
  1068. typedef void (GL_APIENTRYP PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers);
  1069. typedef GLboolean (GL_APIENTRYP PFNGLISSAMPLERPROC) (GLuint sampler);
  1070. typedef void (GL_APIENTRYP PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler);
  1071. typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param);
  1072. typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
  1073. typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param);
  1074. typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param);
  1075. typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params);
  1076. typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params);
  1077. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor);
  1078. typedef void (GL_APIENTRYP PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id);
  1079. typedef void (GL_APIENTRYP PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids);
  1080. typedef void (GL_APIENTRYP PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids);
  1081. typedef GLboolean (GL_APIENTRYP PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id);
  1082. typedef void (GL_APIENTRYP PFNGLPAUSETRANSFORMFEEDBACKPROC) (void);
  1083. typedef void (GL_APIENTRYP PFNGLRESUMETRANSFORMFEEDBACKPROC) (void);
  1084. typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
  1085. typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
  1086. typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value);
  1087. typedef void (GL_APIENTRYP PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
  1088. typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
  1089. typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
  1090. typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
  1091. typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
  1092. #if GL_GLES_PROTOTYPES
  1093. GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
  1094. GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
  1095. GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
  1096. GL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
  1097. GL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
  1098. GL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
  1099. GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
  1100. GL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint *ids);
  1101. GL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint *ids);
  1102. GL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id);
  1103. GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
  1104. GL_APICALL void GL_APIENTRY glEndQuery (GLenum target);
  1105. GL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint *params);
  1106. GL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params);
  1107. GL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target);
  1108. GL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, void **params);
  1109. GL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum *bufs);
  1110. GL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1111. GL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1112. GL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1113. GL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1114. GL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1115. GL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1116. GL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
  1117. GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
  1118. GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
  1119. GL_APICALL void *GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
  1120. GL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
  1121. GL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array);
  1122. GL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint *arrays);
  1123. GL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint *arrays);
  1124. GL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array);
  1125. GL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint *data);
  1126. GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
  1127. GL_APICALL void GL_APIENTRY glEndTransformFeedback (void);
  1128. GL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
  1129. GL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
  1130. GL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
  1131. GL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
  1132. GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
  1133. GL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint *params);
  1134. GL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint *params);
  1135. GL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
  1136. GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
  1137. GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint *v);
  1138. GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint *v);
  1139. GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
  1140. GL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
  1141. GL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
  1142. GL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
  1143. GL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
  1144. GL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
  1145. GL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint *value);
  1146. GL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint *value);
  1147. GL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint *value);
  1148. GL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint *value);
  1149. GL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint *value);
  1150. GL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint *value);
  1151. GL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat *value);
  1152. GL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
  1153. GL_APICALL const GLubyte *GL_APIENTRY glGetStringi (GLenum name, GLuint index);
  1154. GL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
  1155. GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
  1156. GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
  1157. GL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar *uniformBlockName);
  1158. GL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
  1159. GL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
  1160. GL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
  1161. GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
  1162. GL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
  1163. GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
  1164. GL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync);
  1165. GL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync);
  1166. GL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
  1167. GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
  1168. GL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64 *data);
  1169. GL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
  1170. GL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64 *data);
  1171. GL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64 *params);
  1172. GL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint *samplers);
  1173. GL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint *samplers);
  1174. GL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler);
  1175. GL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
  1176. GL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
  1177. GL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint *param);
  1178. GL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
  1179. GL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat *param);
  1180. GL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint *params);
  1181. GL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat *params);
  1182. GL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
  1183. GL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
  1184. GL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint *ids);
  1185. GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint *ids);
  1186. GL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id);
  1187. GL_APICALL void GL_APIENTRY glPauseTransformFeedback (void);
  1188. GL_APICALL void GL_APIENTRY glResumeTransformFeedback (void);
  1189. GL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
  1190. GL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length);
  1191. GL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
  1192. GL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments);
  1193. GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height);
  1194. GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
  1195. GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
  1196. GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
  1197. #endif
  1198. #endif /* GL_ES_VERSION_3_0 */
  1199. #ifndef GL_ES_VERSION_3_1
  1200. #define GL_ES_VERSION_3_1 1
  1201. #define GL_COMPUTE_SHADER 0x91B9
  1202. #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
  1203. #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
  1204. #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
  1205. #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
  1206. #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
  1207. #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
  1208. #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
  1209. #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
  1210. #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
  1211. #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
  1212. #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
  1213. #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267
  1214. #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE
  1215. #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
  1216. #define GL_COMPUTE_SHADER_BIT 0x00000020
  1217. #define GL_DRAW_INDIRECT_BUFFER 0x8F3F
  1218. #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
  1219. #define GL_MAX_UNIFORM_LOCATIONS 0x826E
  1220. #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
  1221. #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
  1222. #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
  1223. #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
  1224. #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315
  1225. #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
  1226. #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
  1227. #define GL_UNIFORM 0x92E1
  1228. #define GL_UNIFORM_BLOCK 0x92E2
  1229. #define GL_PROGRAM_INPUT 0x92E3
  1230. #define GL_PROGRAM_OUTPUT 0x92E4
  1231. #define GL_BUFFER_VARIABLE 0x92E5
  1232. #define GL_SHADER_STORAGE_BLOCK 0x92E6
  1233. #define GL_ATOMIC_COUNTER_BUFFER 0x92C0
  1234. #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
  1235. #define GL_ACTIVE_RESOURCES 0x92F5
  1236. #define GL_MAX_NAME_LENGTH 0x92F6
  1237. #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
  1238. #define GL_NAME_LENGTH 0x92F9
  1239. #define GL_TYPE 0x92FA
  1240. #define GL_ARRAY_SIZE 0x92FB
  1241. #define GL_OFFSET 0x92FC
  1242. #define GL_BLOCK_INDEX 0x92FD
  1243. #define GL_ARRAY_STRIDE 0x92FE
  1244. #define GL_MATRIX_STRIDE 0x92FF
  1245. #define GL_IS_ROW_MAJOR 0x9300
  1246. #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
  1247. #define GL_BUFFER_BINDING 0x9302
  1248. #define GL_BUFFER_DATA_SIZE 0x9303
  1249. #define GL_NUM_ACTIVE_VARIABLES 0x9304
  1250. #define GL_ACTIVE_VARIABLES 0x9305
  1251. #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306
  1252. #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
  1253. #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
  1254. #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C
  1255. #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
  1256. #define GL_LOCATION 0x930E
  1257. #define GL_VERTEX_SHADER_BIT 0x00000001
  1258. #define GL_FRAGMENT_SHADER_BIT 0x00000002
  1259. #define GL_ALL_SHADER_BITS 0xFFFFFFFF
  1260. #define GL_PROGRAM_SEPARABLE 0x8258
  1261. #define GL_ACTIVE_PROGRAM 0x8259
  1262. #define GL_PROGRAM_PIPELINE_BINDING 0x825A
  1263. #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
  1264. #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
  1265. #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
  1266. #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
  1267. #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
  1268. #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
  1269. #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
  1270. #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
  1271. #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
  1272. #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
  1273. #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
  1274. #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
  1275. #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
  1276. #define GL_MAX_IMAGE_UNITS 0x8F38
  1277. #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
  1278. #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
  1279. #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
  1280. #define GL_IMAGE_BINDING_NAME 0x8F3A
  1281. #define GL_IMAGE_BINDING_LEVEL 0x8F3B
  1282. #define GL_IMAGE_BINDING_LAYERED 0x8F3C
  1283. #define GL_IMAGE_BINDING_LAYER 0x8F3D
  1284. #define GL_IMAGE_BINDING_ACCESS 0x8F3E
  1285. #define GL_IMAGE_BINDING_FORMAT 0x906E
  1286. #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
  1287. #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
  1288. #define GL_UNIFORM_BARRIER_BIT 0x00000004
  1289. #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
  1290. #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
  1291. #define GL_COMMAND_BARRIER_BIT 0x00000040
  1292. #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
  1293. #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
  1294. #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
  1295. #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
  1296. #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
  1297. #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
  1298. #define GL_ALL_BARRIER_BITS 0xFFFFFFFF
  1299. #define GL_IMAGE_2D 0x904D
  1300. #define GL_IMAGE_3D 0x904E
  1301. #define GL_IMAGE_CUBE 0x9050
  1302. #define GL_IMAGE_2D_ARRAY 0x9053
  1303. #define GL_INT_IMAGE_2D 0x9058
  1304. #define GL_INT_IMAGE_3D 0x9059
  1305. #define GL_INT_IMAGE_CUBE 0x905B
  1306. #define GL_INT_IMAGE_2D_ARRAY 0x905E
  1307. #define GL_UNSIGNED_INT_IMAGE_2D 0x9063
  1308. #define GL_UNSIGNED_INT_IMAGE_3D 0x9064
  1309. #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
  1310. #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
  1311. #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
  1312. #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
  1313. #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
  1314. #define GL_READ_ONLY 0x88B8
  1315. #define GL_WRITE_ONLY 0x88B9
  1316. #define GL_READ_WRITE 0x88BA
  1317. #define GL_SHADER_STORAGE_BUFFER 0x90D2
  1318. #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
  1319. #define GL_SHADER_STORAGE_BUFFER_START 0x90D4
  1320. #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
  1321. #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
  1322. #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
  1323. #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
  1324. #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
  1325. #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
  1326. #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
  1327. #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
  1328. #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000
  1329. #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
  1330. #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
  1331. #define GL_STENCIL_INDEX 0x1901
  1332. #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
  1333. #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
  1334. #define GL_SAMPLE_POSITION 0x8E50
  1335. #define GL_SAMPLE_MASK 0x8E51
  1336. #define GL_SAMPLE_MASK_VALUE 0x8E52
  1337. #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
  1338. #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
  1339. #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
  1340. #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
  1341. #define GL_MAX_INTEGER_SAMPLES 0x9110
  1342. #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
  1343. #define GL_TEXTURE_SAMPLES 0x9106
  1344. #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
  1345. #define GL_TEXTURE_WIDTH 0x1000
  1346. #define GL_TEXTURE_HEIGHT 0x1001
  1347. #define GL_TEXTURE_DEPTH 0x8071
  1348. #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
  1349. #define GL_TEXTURE_RED_SIZE 0x805C
  1350. #define GL_TEXTURE_GREEN_SIZE 0x805D
  1351. #define GL_TEXTURE_BLUE_SIZE 0x805E
  1352. #define GL_TEXTURE_ALPHA_SIZE 0x805F
  1353. #define GL_TEXTURE_DEPTH_SIZE 0x884A
  1354. #define GL_TEXTURE_STENCIL_SIZE 0x88F1
  1355. #define GL_TEXTURE_SHARED_SIZE 0x8C3F
  1356. #define GL_TEXTURE_RED_TYPE 0x8C10
  1357. #define GL_TEXTURE_GREEN_TYPE 0x8C11
  1358. #define GL_TEXTURE_BLUE_TYPE 0x8C12
  1359. #define GL_TEXTURE_ALPHA_TYPE 0x8C13
  1360. #define GL_TEXTURE_DEPTH_TYPE 0x8C16
  1361. #define GL_TEXTURE_COMPRESSED 0x86A1
  1362. #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
  1363. #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
  1364. #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
  1365. #define GL_VERTEX_ATTRIB_BINDING 0x82D4
  1366. #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
  1367. #define GL_VERTEX_BINDING_DIVISOR 0x82D6
  1368. #define GL_VERTEX_BINDING_OFFSET 0x82D7
  1369. #define GL_VERTEX_BINDING_STRIDE 0x82D8
  1370. #define GL_VERTEX_BINDING_BUFFER 0x8F4F
  1371. #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
  1372. #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
  1373. #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
  1374. typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
  1375. typedef void (GL_APIENTRYP PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect);
  1376. typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect);
  1377. typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect);
  1378. typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
  1379. typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
  1380. typedef void (GL_APIENTRYP PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
  1381. typedef GLuint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name);
  1382. typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
  1383. typedef void (GL_APIENTRYP PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
  1384. typedef GLint (GL_APIENTRYP PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name);
  1385. typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
  1386. typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program);
  1387. typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const*strings);
  1388. typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline);
  1389. typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines);
  1390. typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines);
  1391. typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline);
  1392. typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params);
  1393. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint v0);
  1394. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint v0, GLint v1);
  1395. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
  1396. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
  1397. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint v0);
  1398. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
  1399. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
  1400. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
  1401. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat v0);
  1402. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
  1403. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
  1404. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
  1405. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
  1406. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
  1407. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
  1408. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
  1409. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
  1410. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
  1411. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
  1412. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
  1413. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1414. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1415. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1416. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1417. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1418. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1419. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1420. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1421. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1422. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1423. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1424. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1425. typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1426. typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline);
  1427. typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  1428. typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
  1429. typedef void (GL_APIENTRYP PFNGLGETBOOLEANI_VPROC) (GLenum target, GLuint index, GLboolean *data);
  1430. typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERPROC) (GLbitfield barriers);
  1431. typedef void (GL_APIENTRYP PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers);
  1432. typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
  1433. typedef void (GL_APIENTRYP PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val);
  1434. typedef void (GL_APIENTRYP PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask);
  1435. typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
  1436. typedef void (GL_APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
  1437. typedef void (GL_APIENTRYP PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
  1438. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
  1439. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
  1440. typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
  1441. typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
  1442. #if GL_GLES_PROTOTYPES
  1443. GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
  1444. GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect);
  1445. GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
  1446. GL_APICALL void GL_APIENTRY glDrawElementsIndirect (GLenum mode, GLenum type, const void *indirect);
  1447. GL_APICALL void GL_APIENTRY glFramebufferParameteri (GLenum target, GLenum pname, GLint param);
  1448. GL_APICALL void GL_APIENTRY glGetFramebufferParameteriv (GLenum target, GLenum pname, GLint *params);
  1449. GL_APICALL void GL_APIENTRY glGetProgramInterfaceiv (GLuint program, GLenum programInterface, GLenum pname, GLint *params);
  1450. GL_APICALL GLuint GL_APIENTRY glGetProgramResourceIndex (GLuint program, GLenum programInterface, const GLchar *name);
  1451. GL_APICALL void GL_APIENTRY glGetProgramResourceName (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name);
  1452. GL_APICALL void GL_APIENTRY glGetProgramResourceiv (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params);
  1453. GL_APICALL GLint GL_APIENTRY glGetProgramResourceLocation (GLuint program, GLenum programInterface, const GLchar *name);
  1454. GL_APICALL void GL_APIENTRY glUseProgramStages (GLuint pipeline, GLbitfield stages, GLuint program);
  1455. GL_APICALL void GL_APIENTRY glActiveShaderProgram (GLuint pipeline, GLuint program);
  1456. GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramv (GLenum type, GLsizei count, const GLchar *const*strings);
  1457. GL_APICALL void GL_APIENTRY glBindProgramPipeline (GLuint pipeline);
  1458. GL_APICALL void GL_APIENTRY glDeleteProgramPipelines (GLsizei n, const GLuint *pipelines);
  1459. GL_APICALL void GL_APIENTRY glGenProgramPipelines (GLsizei n, GLuint *pipelines);
  1460. GL_APICALL GLboolean GL_APIENTRY glIsProgramPipeline (GLuint pipeline);
  1461. GL_APICALL void GL_APIENTRY glGetProgramPipelineiv (GLuint pipeline, GLenum pname, GLint *params);
  1462. GL_APICALL void GL_APIENTRY glProgramUniform1i (GLuint program, GLint location, GLint v0);
  1463. GL_APICALL void GL_APIENTRY glProgramUniform2i (GLuint program, GLint location, GLint v0, GLint v1);
  1464. GL_APICALL void GL_APIENTRY glProgramUniform3i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
  1465. GL_APICALL void GL_APIENTRY glProgramUniform4i (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
  1466. GL_APICALL void GL_APIENTRY glProgramUniform1ui (GLuint program, GLint location, GLuint v0);
  1467. GL_APICALL void GL_APIENTRY glProgramUniform2ui (GLuint program, GLint location, GLuint v0, GLuint v1);
  1468. GL_APICALL void GL_APIENTRY glProgramUniform3ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
  1469. GL_APICALL void GL_APIENTRY glProgramUniform4ui (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
  1470. GL_APICALL void GL_APIENTRY glProgramUniform1f (GLuint program, GLint location, GLfloat v0);
  1471. GL_APICALL void GL_APIENTRY glProgramUniform2f (GLuint program, GLint location, GLfloat v0, GLfloat v1);
  1472. GL_APICALL void GL_APIENTRY glProgramUniform3f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
  1473. GL_APICALL void GL_APIENTRY glProgramUniform4f (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
  1474. GL_APICALL void GL_APIENTRY glProgramUniform1iv (GLuint program, GLint location, GLsizei count, const GLint *value);
  1475. GL_APICALL void GL_APIENTRY glProgramUniform2iv (GLuint program, GLint location, GLsizei count, const GLint *value);
  1476. GL_APICALL void GL_APIENTRY glProgramUniform3iv (GLuint program, GLint location, GLsizei count, const GLint *value);
  1477. GL_APICALL void GL_APIENTRY glProgramUniform4iv (GLuint program, GLint location, GLsizei count, const GLint *value);
  1478. GL_APICALL void GL_APIENTRY glProgramUniform1uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
  1479. GL_APICALL void GL_APIENTRY glProgramUniform2uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
  1480. GL_APICALL void GL_APIENTRY glProgramUniform3uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
  1481. GL_APICALL void GL_APIENTRY glProgramUniform4uiv (GLuint program, GLint location, GLsizei count, const GLuint *value);
  1482. GL_APICALL void GL_APIENTRY glProgramUniform1fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1483. GL_APICALL void GL_APIENTRY glProgramUniform2fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1484. GL_APICALL void GL_APIENTRY glProgramUniform3fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1485. GL_APICALL void GL_APIENTRY glProgramUniform4fv (GLuint program, GLint location, GLsizei count, const GLfloat *value);
  1486. GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1487. GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1488. GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1489. GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1490. GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1491. GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1492. GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1493. GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1494. GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fv (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
  1495. GL_APICALL void GL_APIENTRY glValidateProgramPipeline (GLuint pipeline);
  1496. GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLog (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
  1497. GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
  1498. GL_APICALL void GL_APIENTRY glGetBooleani_v (GLenum target, GLuint index, GLboolean *data);
  1499. GL_APICALL void GL_APIENTRY glMemoryBarrier (GLbitfield barriers);
  1500. GL_APICALL void GL_APIENTRY glMemoryBarrierByRegion (GLbitfield barriers);
  1501. GL_APICALL void GL_APIENTRY glTexStorage2DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
  1502. GL_APICALL void GL_APIENTRY glGetMultisamplefv (GLenum pname, GLuint index, GLfloat *val);
  1503. GL_APICALL void GL_APIENTRY glSampleMaski (GLuint maskNumber, GLbitfield mask);
  1504. GL_APICALL void GL_APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
  1505. GL_APICALL void GL_APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
  1506. GL_APICALL void GL_APIENTRY glBindVertexBuffer (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
  1507. GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
  1508. GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
  1509. GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
  1510. GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
  1511. #endif
  1512. #endif /* GL_ES_VERSION_3_1 */
  1513. #ifndef GL_ES_VERSION_3_2
  1514. #define GL_ES_VERSION_3_2 1
  1515. typedef void (GL_APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
  1516. #define GL_MULTISAMPLE_LINE_WIDTH_RANGE 0x9381
  1517. #define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY 0x9382
  1518. #define GL_MULTIPLY 0x9294
  1519. #define GL_SCREEN 0x9295
  1520. #define GL_OVERLAY 0x9296
  1521. #define GL_DARKEN 0x9297
  1522. #define GL_LIGHTEN 0x9298
  1523. #define GL_COLORDODGE 0x9299
  1524. #define GL_COLORBURN 0x929A
  1525. #define GL_HARDLIGHT 0x929B
  1526. #define GL_SOFTLIGHT 0x929C
  1527. #define GL_DIFFERENCE 0x929E
  1528. #define GL_EXCLUSION 0x92A0
  1529. #define GL_HSL_HUE 0x92AD
  1530. #define GL_HSL_SATURATION 0x92AE
  1531. #define GL_HSL_COLOR 0x92AF
  1532. #define GL_HSL_LUMINOSITY 0x92B0
  1533. #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
  1534. #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
  1535. #define GL_DEBUG_CALLBACK_FUNCTION 0x8244
  1536. #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
  1537. #define GL_DEBUG_SOURCE_API 0x8246
  1538. #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
  1539. #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
  1540. #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
  1541. #define GL_DEBUG_SOURCE_APPLICATION 0x824A
  1542. #define GL_DEBUG_SOURCE_OTHER 0x824B
  1543. #define GL_DEBUG_TYPE_ERROR 0x824C
  1544. #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
  1545. #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
  1546. #define GL_DEBUG_TYPE_PORTABILITY 0x824F
  1547. #define GL_DEBUG_TYPE_PERFORMANCE 0x8250
  1548. #define GL_DEBUG_TYPE_OTHER 0x8251
  1549. #define GL_DEBUG_TYPE_MARKER 0x8268
  1550. #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
  1551. #define GL_DEBUG_TYPE_POP_GROUP 0x826A
  1552. #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
  1553. #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
  1554. #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
  1555. #define GL_BUFFER 0x82E0
  1556. #define GL_SHADER 0x82E1
  1557. #define GL_PROGRAM 0x82E2
  1558. #define GL_VERTEX_ARRAY 0x8074
  1559. #define GL_QUERY 0x82E3
  1560. #define GL_PROGRAM_PIPELINE 0x82E4
  1561. #define GL_SAMPLER 0x82E6
  1562. #define GL_MAX_LABEL_LENGTH 0x82E8
  1563. #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
  1564. #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
  1565. #define GL_DEBUG_LOGGED_MESSAGES 0x9145
  1566. #define GL_DEBUG_SEVERITY_HIGH 0x9146
  1567. #define GL_DEBUG_SEVERITY_MEDIUM 0x9147
  1568. #define GL_DEBUG_SEVERITY_LOW 0x9148
  1569. #define GL_DEBUG_OUTPUT 0x92E0
  1570. #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
  1571. #define GL_STACK_OVERFLOW 0x0503
  1572. #define GL_STACK_UNDERFLOW 0x0504
  1573. #define GL_GEOMETRY_SHADER 0x8DD9
  1574. #define GL_GEOMETRY_SHADER_BIT 0x00000004
  1575. #define GL_GEOMETRY_VERTICES_OUT 0x8916
  1576. #define GL_GEOMETRY_INPUT_TYPE 0x8917
  1577. #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
  1578. #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
  1579. #define GL_LAYER_PROVOKING_VERTEX 0x825E
  1580. #define GL_LINES_ADJACENCY 0x000A
  1581. #define GL_LINE_STRIP_ADJACENCY 0x000B
  1582. #define GL_TRIANGLES_ADJACENCY 0x000C
  1583. #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
  1584. #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
  1585. #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
  1586. #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
  1587. #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
  1588. #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
  1589. #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
  1590. #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
  1591. #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
  1592. #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
  1593. #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
  1594. #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
  1595. #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
  1596. #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
  1597. #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
  1598. #define GL_LAST_VERTEX_CONVENTION 0x8E4E
  1599. #define GL_UNDEFINED_VERTEX 0x8260
  1600. #define GL_PRIMITIVES_GENERATED 0x8C87
  1601. #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
  1602. #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317
  1603. #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
  1604. #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
  1605. #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
  1606. #define GL_PRIMITIVE_BOUNDING_BOX 0x92BE
  1607. #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
  1608. #define GL_CONTEXT_FLAGS 0x821E
  1609. #define GL_LOSE_CONTEXT_ON_RESET 0x8252
  1610. #define GL_GUILTY_CONTEXT_RESET 0x8253
  1611. #define GL_INNOCENT_CONTEXT_RESET 0x8254
  1612. #define GL_UNKNOWN_CONTEXT_RESET 0x8255
  1613. #define GL_RESET_NOTIFICATION_STRATEGY 0x8256
  1614. #define GL_NO_RESET_NOTIFICATION 0x8261
  1615. #define GL_CONTEXT_LOST 0x0507
  1616. #define GL_SAMPLE_SHADING 0x8C36
  1617. #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
  1618. #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
  1619. #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
  1620. #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
  1621. #define GL_PATCHES 0x000E
  1622. #define GL_PATCH_VERTICES 0x8E72
  1623. #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
  1624. #define GL_TESS_GEN_MODE 0x8E76
  1625. #define GL_TESS_GEN_SPACING 0x8E77
  1626. #define GL_TESS_GEN_VERTEX_ORDER 0x8E78
  1627. #define GL_TESS_GEN_POINT_MODE 0x8E79
  1628. #define GL_ISOLINES 0x8E7A
  1629. #define GL_QUADS 0x0007
  1630. #define GL_FRACTIONAL_ODD 0x8E7B
  1631. #define GL_FRACTIONAL_EVEN 0x8E7C
  1632. #define GL_MAX_PATCH_VERTICES 0x8E7D
  1633. #define GL_MAX_TESS_GEN_LEVEL 0x8E7E
  1634. #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
  1635. #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
  1636. #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
  1637. #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
  1638. #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
  1639. #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
  1640. #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
  1641. #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
  1642. #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
  1643. #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
  1644. #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
  1645. #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
  1646. #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
  1647. #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
  1648. #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
  1649. #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
  1650. #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
  1651. #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
  1652. #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
  1653. #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
  1654. #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
  1655. #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
  1656. #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
  1657. #define GL_IS_PER_PATCH 0x92E7
  1658. #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
  1659. #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
  1660. #define GL_TESS_CONTROL_SHADER 0x8E88
  1661. #define GL_TESS_EVALUATION_SHADER 0x8E87
  1662. #define GL_TESS_CONTROL_SHADER_BIT 0x00000008
  1663. #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010
  1664. #define GL_TEXTURE_BORDER_COLOR 0x1004
  1665. #define GL_CLAMP_TO_BORDER 0x812D
  1666. #define GL_TEXTURE_BUFFER 0x8C2A
  1667. #define GL_TEXTURE_BUFFER_BINDING 0x8C2A
  1668. #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
  1669. #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
  1670. #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
  1671. #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
  1672. #define GL_SAMPLER_BUFFER 0x8DC2
  1673. #define GL_INT_SAMPLER_BUFFER 0x8DD0
  1674. #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
  1675. #define GL_IMAGE_BUFFER 0x9051
  1676. #define GL_INT_IMAGE_BUFFER 0x905C
  1677. #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
  1678. #define GL_TEXTURE_BUFFER_OFFSET 0x919D
  1679. #define GL_TEXTURE_BUFFER_SIZE 0x919E
  1680. #define GL_COMPRESSED_RGBA_ASTC_4x4 0x93B0
  1681. #define GL_COMPRESSED_RGBA_ASTC_5x4 0x93B1
  1682. #define GL_COMPRESSED_RGBA_ASTC_5x5 0x93B2
  1683. #define GL_COMPRESSED_RGBA_ASTC_6x5 0x93B3
  1684. #define GL_COMPRESSED_RGBA_ASTC_6x6 0x93B4
  1685. #define GL_COMPRESSED_RGBA_ASTC_8x5 0x93B5
  1686. #define GL_COMPRESSED_RGBA_ASTC_8x6 0x93B6
  1687. #define GL_COMPRESSED_RGBA_ASTC_8x8 0x93B7
  1688. #define GL_COMPRESSED_RGBA_ASTC_10x5 0x93B8
  1689. #define GL_COMPRESSED_RGBA_ASTC_10x6 0x93B9
  1690. #define GL_COMPRESSED_RGBA_ASTC_10x8 0x93BA
  1691. #define GL_COMPRESSED_RGBA_ASTC_10x10 0x93BB
  1692. #define GL_COMPRESSED_RGBA_ASTC_12x10 0x93BC
  1693. #define GL_COMPRESSED_RGBA_ASTC_12x12 0x93BD
  1694. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 0x93D0
  1695. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 0x93D1
  1696. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 0x93D2
  1697. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 0x93D3
  1698. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 0x93D4
  1699. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 0x93D5
  1700. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 0x93D6
  1701. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 0x93D7
  1702. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 0x93D8
  1703. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 0x93D9
  1704. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 0x93DA
  1705. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 0x93DB
  1706. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 0x93DC
  1707. #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 0x93DD
  1708. #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
  1709. #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
  1710. #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
  1711. #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
  1712. #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
  1713. #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
  1714. #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
  1715. #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
  1716. #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
  1717. #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
  1718. #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
  1719. #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
  1720. #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
  1721. #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
  1722. typedef void (GL_APIENTRYP PFNGLBLENDBARRIERPROC) (void);
  1723. typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
  1724. typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
  1725. typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
  1726. typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam);
  1727. typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
  1728. typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
  1729. typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPPROC) (void);
  1730. typedef void (GL_APIENTRYP PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
  1731. typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
  1732. typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label);
  1733. typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
  1734. typedef void (GL_APIENTRYP PFNGLGETPOINTERVPROC) (GLenum pname, void **params);
  1735. typedef void (GL_APIENTRYP PFNGLENABLEIPROC) (GLenum target, GLuint index);
  1736. typedef void (GL_APIENTRYP PFNGLDISABLEIPROC) (GLenum target, GLuint index);
  1737. typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode);
  1738. typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
  1739. typedef void (GL_APIENTRYP PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst);
  1740. typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
  1741. typedef void (GL_APIENTRYP PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
  1742. typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIPROC) (GLenum target, GLuint index);
  1743. typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
  1744. typedef void (GL_APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
  1745. typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
  1746. typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
  1747. typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
  1748. typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSPROC) (void);
  1749. typedef void (GL_APIENTRYP PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
  1750. typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
  1751. typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
  1752. typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
  1753. typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGPROC) (GLfloat value);
  1754. typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value);
  1755. typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params);
  1756. typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params);
  1757. typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params);
  1758. typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params);
  1759. typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param);
  1760. typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param);
  1761. typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params);
  1762. typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params);
  1763. typedef void (GL_APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
  1764. typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
  1765. typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
  1766. #if GL_GLES_PROTOTYPES
  1767. GL_APICALL void GL_APIENTRY glBlendBarrier (void);
  1768. GL_APICALL void GL_APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
  1769. GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
  1770. GL_APICALL void GL_APIENTRY glDebugMessageInsert (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
  1771. GL_APICALL void GL_APIENTRY glDebugMessageCallback (GLDEBUGPROC callback, const void *userParam);
  1772. GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLog (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
  1773. GL_APICALL void GL_APIENTRY glPushDebugGroup (GLenum source, GLuint id, GLsizei length, const GLchar *message);
  1774. GL_APICALL void GL_APIENTRY glPopDebugGroup (void);
  1775. GL_APICALL void GL_APIENTRY glObjectLabel (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
  1776. GL_APICALL void GL_APIENTRY glGetObjectLabel (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
  1777. GL_APICALL void GL_APIENTRY glObjectPtrLabel (const void *ptr, GLsizei length, const GLchar *label);
  1778. GL_APICALL void GL_APIENTRY glGetObjectPtrLabel (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
  1779. GL_APICALL void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
  1780. GL_APICALL void GL_APIENTRY glEnablei (GLenum target, GLuint index);
  1781. GL_APICALL void GL_APIENTRY glDisablei (GLenum target, GLuint index);
  1782. GL_APICALL void GL_APIENTRY glBlendEquationi (GLuint buf, GLenum mode);
  1783. GL_APICALL void GL_APIENTRY glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
  1784. GL_APICALL void GL_APIENTRY glBlendFunci (GLuint buf, GLenum src, GLenum dst);
  1785. GL_APICALL void GL_APIENTRY glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
  1786. GL_APICALL void GL_APIENTRY glColorMaski (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
  1787. GL_APICALL GLboolean GL_APIENTRY glIsEnabledi (GLenum target, GLuint index);
  1788. GL_APICALL void GL_APIENTRY glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
  1789. GL_APICALL void GL_APIENTRY glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
  1790. GL_APICALL void GL_APIENTRY glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
  1791. GL_APICALL void GL_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
  1792. GL_APICALL void GL_APIENTRY glPrimitiveBoundingBox (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
  1793. GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatus (void);
  1794. GL_APICALL void GL_APIENTRY glReadnPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
  1795. GL_APICALL void GL_APIENTRY glGetnUniformfv (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
  1796. GL_APICALL void GL_APIENTRY glGetnUniformiv (GLuint program, GLint location, GLsizei bufSize, GLint *params);
  1797. GL_APICALL void GL_APIENTRY glGetnUniformuiv (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
  1798. GL_APICALL void GL_APIENTRY glMinSampleShading (GLfloat value);
  1799. GL_APICALL void GL_APIENTRY glPatchParameteri (GLenum pname, GLint value);
  1800. GL_APICALL void GL_APIENTRY glTexParameterIiv (GLenum target, GLenum pname, const GLint *params);
  1801. GL_APICALL void GL_APIENTRY glTexParameterIuiv (GLenum target, GLenum pname, const GLuint *params);
  1802. GL_APICALL void GL_APIENTRY glGetTexParameterIiv (GLenum target, GLenum pname, GLint *params);
  1803. GL_APICALL void GL_APIENTRY glGetTexParameterIuiv (GLenum target, GLenum pname, GLuint *params);
  1804. GL_APICALL void GL_APIENTRY glSamplerParameterIiv (GLuint sampler, GLenum pname, const GLint *param);
  1805. GL_APICALL void GL_APIENTRY glSamplerParameterIuiv (GLuint sampler, GLenum pname, const GLuint *param);
  1806. GL_APICALL void GL_APIENTRY glGetSamplerParameterIiv (GLuint sampler, GLenum pname, GLint *params);
  1807. GL_APICALL void GL_APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pname, GLuint *params);
  1808. GL_APICALL void GL_APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
  1809. GL_APICALL void GL_APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
  1810. GL_APICALL void GL_APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
  1811. #endif
  1812. #endif /* GL_ES_VERSION_3_2 */
  1813. #ifdef __cplusplus
  1814. }
  1815. #endif
  1816. #endif