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visionfive2: libsdl2: Fix ffplay not getting hardware acceleration
Fix "no accelerated colorspace conversion found" in ffplay, no hardware acceleration will get massive frame drop.

Signed-off-by: weiheng.cheng <weiheng.cheng@starfivetech.com>

weiheng.cheng 1 vuosi sitten
vanhempi
commit
3b0cbcb269
1 muutettua tiedostoa jossa 2 lisäystä ja 0 poistoa
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      recipes-graphics/libsdl2/libsdl2_2.0.20.bbappend

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recipes-graphics/libsdl2/libsdl2_2.0.20.bbappend

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+# To fix  "no accelerated colorspace conversion found" during ffplay, aka software decoding
+PACKAGECONFIG:remove = "opengl"