buffer.h 10 KB

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  1. /*
  2. * This file is part of FFmpeg.
  3. *
  4. * FFmpeg is free software; you can redistribute it and/or
  5. * modify it under the terms of the GNU Lesser General Public
  6. * License as published by the Free Software Foundation; either
  7. * version 2.1 of the License, or (at your option) any later version.
  8. *
  9. * FFmpeg is distributed in the hope that it will be useful,
  10. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  12. * Lesser General Public License for more details.
  13. *
  14. * You should have received a copy of the GNU Lesser General Public
  15. * License along with FFmpeg; if not, write to the Free Software
  16. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  17. */
  18. /**
  19. * @file
  20. * @ingroup lavu_buffer
  21. * refcounted data buffer API
  22. */
  23. #ifndef AVUTIL_BUFFER_H
  24. #define AVUTIL_BUFFER_H
  25. #include <stdint.h>
  26. /**
  27. * @defgroup lavu_buffer AVBuffer
  28. * @ingroup lavu_data
  29. *
  30. * @{
  31. * AVBuffer is an API for reference-counted data buffers.
  32. *
  33. * There are two core objects in this API -- AVBuffer and AVBufferRef. AVBuffer
  34. * represents the data buffer itself; it is opaque and not meant to be accessed
  35. * by the caller directly, but only through AVBufferRef. However, the caller may
  36. * e.g. compare two AVBuffer pointers to check whether two different references
  37. * are describing the same data buffer. AVBufferRef represents a single
  38. * reference to an AVBuffer and it is the object that may be manipulated by the
  39. * caller directly.
  40. *
  41. * There are two functions provided for creating a new AVBuffer with a single
  42. * reference -- av_buffer_alloc() to just allocate a new buffer, and
  43. * av_buffer_create() to wrap an existing array in an AVBuffer. From an existing
  44. * reference, additional references may be created with av_buffer_ref().
  45. * Use av_buffer_unref() to free a reference (this will automatically free the
  46. * data once all the references are freed).
  47. *
  48. * The convention throughout this API and the rest of FFmpeg is such that the
  49. * buffer is considered writable if there exists only one reference to it (and
  50. * it has not been marked as read-only). The av_buffer_is_writable() function is
  51. * provided to check whether this is true and av_buffer_make_writable() will
  52. * automatically create a new writable buffer when necessary.
  53. * Of course nothing prevents the calling code from violating this convention,
  54. * however that is safe only when all the existing references are under its
  55. * control.
  56. *
  57. * @note Referencing and unreferencing the buffers is thread-safe and thus
  58. * may be done from multiple threads simultaneously without any need for
  59. * additional locking.
  60. *
  61. * @note Two different references to the same buffer can point to different
  62. * parts of the buffer (i.e. their AVBufferRef.data will not be equal).
  63. */
  64. /**
  65. * A reference counted buffer type. It is opaque and is meant to be used through
  66. * references (AVBufferRef).
  67. */
  68. typedef struct AVBuffer AVBuffer;
  69. /**
  70. * A reference to a data buffer.
  71. *
  72. * The size of this struct is not a part of the public ABI and it is not meant
  73. * to be allocated directly.
  74. */
  75. typedef struct AVBufferRef {
  76. AVBuffer *buffer;
  77. /**
  78. * The data buffer. It is considered writable if and only if
  79. * this is the only reference to the buffer, in which case
  80. * av_buffer_is_writable() returns 1.
  81. */
  82. uint8_t *data;
  83. /**
  84. * Size of data in bytes.
  85. */
  86. int size;
  87. } AVBufferRef;
  88. /**
  89. * Allocate an AVBuffer of the given size using av_malloc().
  90. *
  91. * @return an AVBufferRef of given size or NULL when out of memory
  92. */
  93. AVBufferRef *av_buffer_alloc(int size);
  94. /**
  95. * Same as av_buffer_alloc(), except the returned buffer will be initialized
  96. * to zero.
  97. */
  98. AVBufferRef *av_buffer_allocz(int size);
  99. /**
  100. * Always treat the buffer as read-only, even when it has only one
  101. * reference.
  102. */
  103. #define AV_BUFFER_FLAG_READONLY (1 << 0)
  104. /**
  105. * Create an AVBuffer from an existing array.
  106. *
  107. * If this function is successful, data is owned by the AVBuffer. The caller may
  108. * only access data through the returned AVBufferRef and references derived from
  109. * it.
  110. * If this function fails, data is left untouched.
  111. * @param data data array
  112. * @param size size of data in bytes
  113. * @param free a callback for freeing this buffer's data
  114. * @param opaque parameter to be got for processing or passed to free
  115. * @param flags a combination of AV_BUFFER_FLAG_*
  116. *
  117. * @return an AVBufferRef referring to data on success, NULL on failure.
  118. */
  119. AVBufferRef *av_buffer_create(uint8_t *data, int size,
  120. void (*free)(void *opaque, uint8_t *data),
  121. void *opaque, int flags);
  122. /**
  123. * Default free callback, which calls av_free() on the buffer data.
  124. * This function is meant to be passed to av_buffer_create(), not called
  125. * directly.
  126. */
  127. void av_buffer_default_free(void *opaque, uint8_t *data);
  128. /**
  129. * Create a new reference to an AVBuffer.
  130. *
  131. * @return a new AVBufferRef referring to the same AVBuffer as buf or NULL on
  132. * failure.
  133. */
  134. AVBufferRef *av_buffer_ref(AVBufferRef *buf);
  135. /**
  136. * Free a given reference and automatically free the buffer if there are no more
  137. * references to it.
  138. *
  139. * @param buf the reference to be freed. The pointer is set to NULL on return.
  140. */
  141. void av_buffer_unref(AVBufferRef **buf);
  142. /**
  143. * @return 1 if the caller may write to the data referred to by buf (which is
  144. * true if and only if buf is the only reference to the underlying AVBuffer).
  145. * Return 0 otherwise.
  146. * A positive answer is valid until av_buffer_ref() is called on buf.
  147. */
  148. int av_buffer_is_writable(const AVBufferRef *buf);
  149. /**
  150. * @return the opaque parameter set by av_buffer_create.
  151. */
  152. void *av_buffer_get_opaque(const AVBufferRef *buf);
  153. int av_buffer_get_ref_count(const AVBufferRef *buf);
  154. /**
  155. * Create a writable reference from a given buffer reference, avoiding data copy
  156. * if possible.
  157. *
  158. * @param buf buffer reference to make writable. On success, buf is either left
  159. * untouched, or it is unreferenced and a new writable AVBufferRef is
  160. * written in its place. On failure, buf is left untouched.
  161. * @return 0 on success, a negative AVERROR on failure.
  162. */
  163. int av_buffer_make_writable(AVBufferRef **buf);
  164. /**
  165. * Reallocate a given buffer.
  166. *
  167. * @param buf a buffer reference to reallocate. On success, buf will be
  168. * unreferenced and a new reference with the required size will be
  169. * written in its place. On failure buf will be left untouched. *buf
  170. * may be NULL, then a new buffer is allocated.
  171. * @param size required new buffer size.
  172. * @return 0 on success, a negative AVERROR on failure.
  173. *
  174. * @note the buffer is actually reallocated with av_realloc() only if it was
  175. * initially allocated through av_buffer_realloc(NULL) and there is only one
  176. * reference to it (i.e. the one passed to this function). In all other cases
  177. * a new buffer is allocated and the data is copied.
  178. */
  179. int av_buffer_realloc(AVBufferRef **buf, int size);
  180. /**
  181. * @}
  182. */
  183. /**
  184. * @defgroup lavu_bufferpool AVBufferPool
  185. * @ingroup lavu_data
  186. *
  187. * @{
  188. * AVBufferPool is an API for a lock-free thread-safe pool of AVBuffers.
  189. *
  190. * Frequently allocating and freeing large buffers may be slow. AVBufferPool is
  191. * meant to solve this in cases when the caller needs a set of buffers of the
  192. * same size (the most obvious use case being buffers for raw video or audio
  193. * frames).
  194. *
  195. * At the beginning, the user must call av_buffer_pool_init() to create the
  196. * buffer pool. Then whenever a buffer is needed, call av_buffer_pool_get() to
  197. * get a reference to a new buffer, similar to av_buffer_alloc(). This new
  198. * reference works in all aspects the same way as the one created by
  199. * av_buffer_alloc(). However, when the last reference to this buffer is
  200. * unreferenced, it is returned to the pool instead of being freed and will be
  201. * reused for subsequent av_buffer_pool_get() calls.
  202. *
  203. * When the caller is done with the pool and no longer needs to allocate any new
  204. * buffers, av_buffer_pool_uninit() must be called to mark the pool as freeable.
  205. * Once all the buffers are released, it will automatically be freed.
  206. *
  207. * Allocating and releasing buffers with this API is thread-safe as long as
  208. * either the default alloc callback is used, or the user-supplied one is
  209. * thread-safe.
  210. */
  211. /**
  212. * The buffer pool. This structure is opaque and not meant to be accessed
  213. * directly. It is allocated with av_buffer_pool_init() and freed with
  214. * av_buffer_pool_uninit().
  215. */
  216. typedef struct AVBufferPool AVBufferPool;
  217. /**
  218. * Allocate and initialize a buffer pool.
  219. *
  220. * @param size size of each buffer in this pool
  221. * @param alloc a function that will be used to allocate new buffers when the
  222. * pool is empty. May be NULL, then the default allocator will be used
  223. * (av_buffer_alloc()).
  224. * @return newly created buffer pool on success, NULL on error.
  225. */
  226. AVBufferPool *av_buffer_pool_init(int size, AVBufferRef* (*alloc)(int size));
  227. /**
  228. * Allocate and initialize a buffer pool with a more complex allocator.
  229. *
  230. * @param size size of each buffer in this pool
  231. * @param opaque arbitrary user data used by the allocator
  232. * @param alloc a function that will be used to allocate new buffers when the
  233. * pool is empty.
  234. * @param pool_free a function that will be called immediately before the pool
  235. * is freed. I.e. after av_buffer_pool_uninit() is called
  236. * by the caller and all the frames are returned to the pool
  237. * and freed. It is intended to uninitialize the user opaque
  238. * data.
  239. * @return newly created buffer pool on success, NULL on error.
  240. */
  241. AVBufferPool *av_buffer_pool_init2(int size, void *opaque,
  242. AVBufferRef* (*alloc)(void *opaque, int size),
  243. void (*pool_free)(void *opaque));
  244. /**
  245. * Mark the pool as being available for freeing. It will actually be freed only
  246. * once all the allocated buffers associated with the pool are released. Thus it
  247. * is safe to call this function while some of the allocated buffers are still
  248. * in use.
  249. *
  250. * @param pool pointer to the pool to be freed. It will be set to NULL.
  251. */
  252. void av_buffer_pool_uninit(AVBufferPool **pool);
  253. /**
  254. * Allocate a new AVBuffer, reusing an old buffer from the pool when available.
  255. * This function may be called simultaneously from multiple threads.
  256. *
  257. * @return a reference to the new buffer on success, NULL on error.
  258. */
  259. AVBufferRef *av_buffer_pool_get(AVBufferPool *pool);
  260. /**
  261. * @}
  262. */
  263. #endif /* AVUTIL_BUFFER_H */