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- // Copyright (c) 2010 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #include "ui/gl/gl_mock.h"
- namespace gl {
- namespace {
- // This is called mainly to prevent the compiler combining the code of mock
- // functions with identical contents, so that their function pointers will be
- // different.
- void MakeFunctionUnique(const char* func_name) {
- VLOG(2) << "Calling mock " << func_name;
- }
- } // namespace anonymous
- MockGLInterface::MockGLInterface() {
- }
- MockGLInterface::~MockGLInterface() {
- }
- MockGLInterface* MockGLInterface::interface_;
- void MockGLInterface::SetGLInterface(MockGLInterface* gl_interface) {
- interface_ = gl_interface;
- }
- void GL_BINDING_CALL MockGLInterface::Mock_glTexSubImage3DNoData(
- GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type) {
- MakeFunctionUnique("glTexSubImage3DNoData");
- interface_->TexSubImage3DNoData(
- target, level, xoffset, yoffset, zoffset, width, height, depth,
- format, type);
- }
- } // namespace gl
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