1234567891011121314151617181920212223242526272829303132333435363738394041424344454647 |
- // Copyright (c) 2012 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef UI_GL_GL_CONTEXT_GLX_H_
- #define UI_GL_GL_CONTEXT_GLX_H_
- #include "base/memory/raw_ptr.h"
- #include "ui/gfx/x/connection.h"
- #include "ui/gl/gl_context.h"
- #include "ui/gl/gl_export.h"
- namespace gl {
- class GLSurface;
- // Encapsulates a GLX OpenGL context.
- class GL_EXPORT GLContextGLX : public GLContextReal {
- public:
- explicit GLContextGLX(GLShareGroup* share_group);
- GLContextGLX(const GLContextGLX&) = delete;
- GLContextGLX& operator=(const GLContextGLX&) = delete;
- // Implement GLContext.
- bool Initialize(GLSurface* compatible_surface,
- const GLContextAttribs& attribs) override;
- bool MakeCurrentImpl(GLSurface* surface) override;
- void ReleaseCurrent(GLSurface* surface) override;
- bool IsCurrent(GLSurface* surface) override;
- void* GetHandle() override;
- unsigned int CheckStickyGraphicsResetStatusImpl() override;
- protected:
- ~GLContextGLX() override;
- private:
- void Destroy();
- raw_ptr<void> context_ = nullptr;
- raw_ptr<x11::Connection> connection_ = nullptr;
- unsigned int graphics_reset_status_ = 0; // GL_NO_ERROR
- };
- } // namespace gl
- #endif // UI_GL_GL_CONTEXT_GLX_H_
|