1234567891011121314151617181920212223 |
- // Copyright 2016 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef UI_GL_GL_ANGLE_UTIL_WIN_H_
- #define UI_GL_GL_ANGLE_UTIL_WIN_H_
- #include <d3d11.h>
- #include <d3d9.h>
- #include <wrl/client.h>
- #include "ui/gl/gl_export.h"
- namespace gl {
- GL_EXPORT Microsoft::WRL::ComPtr<ID3D11Device>
- QueryD3D11DeviceObjectFromANGLE();
- GL_EXPORT Microsoft::WRL::ComPtr<IDirect3DDevice9>
- QueryD3D9DeviceObjectFromANGLE();
- } // namespace gl
- #endif // UI_GL_GL_ANGLE_UTIL_WIN_H_
|