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- // Copyright 2015 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef UI_GL_ANGLE_PLATFORM_IMPL_H_
- #define UI_GL_ANGLE_PLATFORM_IMPL_H_
- // Implements the ANGLE platform interface, for functionality like
- // histograms and trace profiling.
- #include "ui/gl/gl_export.h"
- typedef void* EGLDisplay;
- namespace angle {
- GL_EXPORT bool InitializePlatform(EGLDisplay display);
- GL_EXPORT void ResetPlatform(EGLDisplay display);
- } // namespace angle
- #endif // UI_GL_ANGLE_PLATFORM_IMPL_H_
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