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- // Copyright (c) 2012 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef UI_GFX_GEOMETRY_VECTOR2D_CONVERSIONS_H_
- #define UI_GFX_GEOMETRY_VECTOR2D_CONVERSIONS_H_
- #include "ui/gfx/geometry/vector2d.h"
- #include "ui/gfx/geometry/vector2d_f.h"
- namespace gfx {
- // Returns a Vector2d with each component from the input Vector2dF floored.
- GEOMETRY_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d);
- // Returns a Vector2d with each component from the input Vector2dF ceiled.
- GEOMETRY_EXPORT Vector2d ToCeiledVector2d(const Vector2dF& vector2d);
- // Returns a Vector2d with each component from the input Vector2dF rounded.
- GEOMETRY_EXPORT Vector2d ToRoundedVector2d(const Vector2dF& vector2d);
- } // namespace gfx
- #endif // UI_GFX_GEOMETRY_VECTOR2D_CONVERSIONS_H_
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