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- // Copyright 2016 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #include "ui/accessibility/ax_relative_bounds.h"
- #include "base/memory/values_equivalent.h"
- #include "base/strings/string_number_conversions.h"
- #include "ui/accessibility/ax_enum_util.h"
- #include "ui/gfx/geometry/transform.h"
- using base::NumberToString;
- namespace ui {
- AXRelativeBounds::AXRelativeBounds()
- : offset_container_id(-1) {
- }
- AXRelativeBounds::~AXRelativeBounds() {
- }
- AXRelativeBounds::AXRelativeBounds(const AXRelativeBounds& other) {
- offset_container_id = other.offset_container_id;
- bounds = other.bounds;
- if (other.transform)
- transform = std::make_unique<gfx::Transform>(*other.transform);
- }
- AXRelativeBounds& AXRelativeBounds::operator=(AXRelativeBounds other) {
- offset_container_id = other.offset_container_id;
- bounds = other.bounds;
- if (other.transform)
- transform = std::make_unique<gfx::Transform>(*other.transform);
- else
- transform.reset(nullptr);
- return *this;
- }
- bool AXRelativeBounds::operator==(const AXRelativeBounds& other) const {
- if (offset_container_id != other.offset_container_id)
- return false;
- if (bounds != other.bounds)
- return false;
- return base::ValuesEquivalent(transform, other.transform);
- }
- bool AXRelativeBounds::operator!=(const AXRelativeBounds& other) const {
- return !operator==(other);
- }
- std::string AXRelativeBounds::ToString() const {
- std::string result;
- if (offset_container_id != -1)
- result +=
- "offset_container_id=" + NumberToString(offset_container_id) + " ";
- result += "(" + NumberToString(bounds.x()) + ", " +
- NumberToString(bounds.y()) + ")-(" +
- NumberToString(bounds.width()) + ", " +
- NumberToString(bounds.height()) + ")";
- if (transform && !transform->IsIdentity())
- result += " transform=" + transform->ToString();
- return result;
- }
- std::ostream& operator<<(std::ostream& stream, const AXRelativeBounds& bounds) {
- return stream << bounds.ToString();
- }
- } // namespace ui
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