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- <!DOCTYPE HTML>
- <html>
- <script>
- var gl;
- function runTest() {
- if (window.testRunner)
- testRunner.waitUntilDone();
- gl = document.getElementById('canvas').getContext("webgl");
- if (!gl) {
- alert("No WebGL context found");
- return;
- }
- gl.enable(gl.SCISSOR_TEST);
- gl.clearColor(1, 0, 0, 1);
- gl.clear(gl.COLOR_BUFFER_BIT);
- }
- </script>
- <body onload='runTest()'>
- Right click red square and save image. A red square image should be saved. <br>
- <canvas id='canvas' width="100" height="100"></canvas>
- </body>
- </html>
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