in_process_audio_manager_accessor.h 1.4 KB

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  1. // Copyright 2017 The Chromium Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style license that can be
  3. // found in the LICENSE file.
  4. #ifndef SERVICES_AUDIO_IN_PROCESS_AUDIO_MANAGER_ACCESSOR_H_
  5. #define SERVICES_AUDIO_IN_PROCESS_AUDIO_MANAGER_ACCESSOR_H_
  6. #include "base/memory/raw_ptr.h"
  7. #include "services/audio/service.h"
  8. namespace media {
  9. class AudioManager;
  10. class AudioLogFactory;
  11. }
  12. namespace audio {
  13. // Holds a pointer to an existing AudioManager. Must be created on AudioManager
  14. // main thread. To be used with in-process Audio service which does not own
  15. // AudioManager.
  16. class InProcessAudioManagerAccessor final
  17. : public Service::AudioManagerAccessor {
  18. public:
  19. explicit InProcessAudioManagerAccessor(media::AudioManager* audio_manager);
  20. InProcessAudioManagerAccessor(const InProcessAudioManagerAccessor&) = delete;
  21. InProcessAudioManagerAccessor& operator=(
  22. const InProcessAudioManagerAccessor&) = delete;
  23. ~InProcessAudioManagerAccessor() final;
  24. void Shutdown() final {} // AudioManager must be shut down by its owner.
  25. media::AudioManager* GetAudioManager() final;
  26. // Should not be called on this implementation.
  27. void SetAudioLogFactory(media::AudioLogFactory* factory) final;
  28. private:
  29. const raw_ptr<media::AudioManager> audio_manager_;
  30. };
  31. } // namespace audio
  32. #endif // SERVICES_AUDIO_IN_PROCESS_AUDIO_MANAGER_ACCESSOR_H_