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- // Copyright 2020 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef GPU_VULKAN_WIN32_VULKAN_SURFACE_WIN32_H_
- #define GPU_VULKAN_WIN32_VULKAN_SURFACE_WIN32_H_
- #include <vulkan/vulkan_core.h>
- #include "base/component_export.h"
- #include "base/types/pass_key.h"
- #include "gpu/vulkan/vulkan_surface.h"
- namespace gfx {
- class WindowImpl;
- }
- namespace gpu {
- class COMPONENT_EXPORT(VULKAN_WIN32) VulkanSurfaceWin32 : public VulkanSurface {
- public:
- static std::unique_ptr<VulkanSurfaceWin32> Create(VkInstance vk_instance,
- HWND parent_window);
- class WindowThread;
- VulkanSurfaceWin32(base::PassKey<VulkanSurfaceWin32> pass_key,
- VkInstance vk_instance,
- VkSurfaceKHR vk_surface,
- scoped_refptr<WindowThread> thread,
- std::unique_ptr<gfx::WindowImpl> window);
- ~VulkanSurfaceWin32() override;
- VulkanSurfaceWin32(const VulkanSurfaceWin32&) = delete;
- VulkanSurfaceWin32& operator=(const VulkanSurfaceWin32&) = delete;
- private:
- // VulkanSurface:
- bool Reshape(const gfx::Size& size,
- gfx::OverlayTransform pre_transform) override;
- // The thread for running message loop of child |window_|.
- // All VulkanSurfaceWin32 share one thread. The thread will be destroyed with
- // the last VulkanSurfaceWin32.
- scoped_refptr<WindowThread> thread_;
- std::unique_ptr<gfx::WindowImpl> window_;
- };
- } // namespace gpu
- #endif // GPU_VULKAN_WIN32_VULKAN_SURFACE_WIN32_H_
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