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- // Copyright (c) 2011 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- // A render model simulator for the original model used in Chromium.
- #ifndef GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_
- #define GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_
- #include <memory>
- #include "gpu/tools/compositor_model_bench/render_model_utils.h"
- #include "gpu/tools/compositor_model_bench/render_models.h"
- class ForwardRenderNodeVisitor;
- class ForwardRenderSimulator : public RenderModelSimulator {
- public:
- ForwardRenderSimulator() = delete;
- ForwardRenderSimulator(std::unique_ptr<RenderNode> root,
- int window_width,
- int window_height);
- ForwardRenderSimulator(const ForwardRenderSimulator&) = delete;
- ForwardRenderSimulator& operator=(const ForwardRenderSimulator&) = delete;
- ~ForwardRenderSimulator() override;
- void Update() override;
- void Resize(int width, int height) override;
- private:
- std::unique_ptr<ForwardRenderNodeVisitor> visitor_;
- std::unique_ptr<TextureGenerator> textures_;
- };
- #endif // GPU_TOOLS_COMPOSITOR_MODEL_BENCH_FORWARD_RENDER_MODEL_H_
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