Chrome Release Bot (LUCI) 4762b62e7d Publish DEPS for 106.0.5249.13 1 year ago
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egl 4762b62e7d Publish DEPS for 106.0.5249.13 1 year ago
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BUILD.gn 4762b62e7d Publish DEPS for 106.0.5249.13 1 year ago
DEPS 4762b62e7d Publish DEPS for 106.0.5249.13 1 year ago
README 4762b62e7d Publish DEPS for 106.0.5249.13 1 year ago
dummy.cc 4762b62e7d Publish DEPS for 106.0.5249.13 1 year ago
generate_gles2_conform_tests.py 4762b62e7d Publish DEPS for 106.0.5249.13 1 year ago
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gles2_conform_test_expectations.txt 4762b62e7d Publish DEPS for 106.0.5249.13 1 year ago

README

To run OpenGL ES 2.0 conformance tests, do the following:
(These require access to Google-internal sources.)
1. Generate build files:
[GYP]
"python build/gyp_chromium gpu/gles2_conform_support/gles2_conform_test.gyp"
or set "GYP_DEFINES=internal_gles2_conform_tests=1" and rebuild your
projects using your standard method. Example:
"GYP_DEFINES=internal_gles2_conform_tests=1 gclient runhooks"
[GN]
"gn args out/gn" and add the config
"internal_gles2_conform_tests = true"
2. Build any of the two targets:
- gles2_conform_test_angle which tests ANGLE
- gles2_conform_test_native which tests command-buffer service
- gles2_conform_test_windowless which tests command-buffer service on most platforms
- gles2_conform_test_pepper will be added later
3. Run the targets as: "gles2_conform_test_native -noimagefileio
-run=third_party\gles2_conform\GTF_ES\glsl\GTF\mustpass.run"