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- // Copyright (c) 2017 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #include "gpu/config/gpu_feature_info.h"
- #include <algorithm>
- #include "gpu/config/gpu_blocklist.h"
- #include "gpu/config/gpu_driver_bug_list.h"
- #include "gpu/config/gpu_driver_bug_workaround_type.h"
- #include "ui/gl/gl_context.h"
- namespace gpu {
- GpuFeatureInfo::GpuFeatureInfo() {
- for (auto& status : status_values)
- status = kGpuFeatureStatusUndefined;
- }
- GpuFeatureInfo::GpuFeatureInfo(const GpuFeatureInfo&) = default;
- GpuFeatureInfo::GpuFeatureInfo(GpuFeatureInfo&&) = default;
- GpuFeatureInfo::~GpuFeatureInfo() = default;
- GpuFeatureInfo& GpuFeatureInfo::operator=(const GpuFeatureInfo&) = default;
- GpuFeatureInfo& GpuFeatureInfo::operator=(GpuFeatureInfo&&) = default;
- void GpuFeatureInfo::ApplyToGLContext(gl::GLContext* gl_context) const {
- DCHECK(gl_context);
- gl::GLWorkarounds gl_workarounds;
- if (IsWorkaroundEnabled(gpu::CLEAR_TO_ZERO_OR_ONE_BROKEN)) {
- gl_workarounds.clear_to_zero_or_one_broken = true;
- }
- if (IsWorkaroundEnabled(RESET_TEXIMAGE2D_BASE_LEVEL)) {
- gl_workarounds.reset_teximage2d_base_level = true;
- }
- gl_context->SetGLWorkarounds(gl_workarounds);
- gl_context->SetDisabledGLExtensions(this->disabled_extensions);
- }
- bool GpuFeatureInfo::IsWorkaroundEnabled(int32_t workaround) const {
- return std::find(this->enabled_gpu_driver_bug_workarounds.begin(),
- this->enabled_gpu_driver_bug_workarounds.end(),
- workaround) !=
- this->enabled_gpu_driver_bug_workarounds.end();
- }
- bool GpuFeatureInfo::IsInitialized() const {
- // Check if any feature status is undefined.
- return status_values[GPU_FEATURE_TYPE_ACCELERATED_GL] !=
- kGpuFeatureStatusUndefined;
- }
- } // namespace gpu
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