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- // Copyright (c) 2020 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef ASH_SHELF_TEST_SHELF_LAYOUT_MANAGER_TEST_BASE_H_
- #define ASH_SHELF_TEST_SHELF_LAYOUT_MANAGER_TEST_BASE_H_
- #include <utility>
- #include "ash/public/cpp/shelf_types.h"
- #include "ash/test/ash_test_base.h"
- #include "ash/wm/workspace/workspace_types.h"
- #include "base/time/time.h"
- namespace ui {
- class Layer;
- }
- namespace ash {
- class ShelfLayoutManager;
- class ShelfLayoutManagerTestBase : public AshTestBase {
- public:
- template <typename... TaskEnvironmentTraits>
- explicit ShelfLayoutManagerTestBase(TaskEnvironmentTraits&&... traits)
- : AshTestBase(std::forward<TaskEnvironmentTraits>(traits)...) {}
- // Calls the private SetState() function.
- void SetState(ShelfLayoutManager* layout_manager, ShelfVisibilityState state);
- void UpdateAutoHideStateNow();
- aura::Window* CreateTestWindow();
- aura::Window* CreateTestWindowInParent(aura::Window* root_window);
- // Create a simple widget in the current context (will delete on TearDown).
- views::Widget* CreateTestWidget();
- void RunGestureDragTests(const gfx::Point& shown, const gfx::Point& hidden);
- gfx::Rect GetVisibleShelfWidgetBoundsInScreen();
- // Turn on the lock screen.
- void LockScreen();
- // Turn off the lock screen.
- void UnlockScreen();
- int64_t GetPrimaryDisplayId();
- void StartScroll(gfx::Point start);
- void UpdateScroll(float delta_y);
- void EndScroll(bool is_fling, float velocity_y);
- void IncreaseTimestamp();
- WorkspaceWindowState GetWorkspaceWindowState() const;
- const ui::Layer* GetNonLockScreenContainersContainerLayer() const;
- // If |layout_manager->auto_hide_timer_| is running, stops it, runs its task,
- // and returns true. Otherwise, returns false.
- bool TriggerAutoHideTimeout() const;
- // Performs a swipe up gesture to show an auto-hidden shelf.
- void SwipeUpOnShelf();
- void SwipeDownOnShelf();
- void FlingUpOnShelf();
- void DragHotseatDownToBezel();
- // Drag Shelf from |start| to |target| by mouse.
- void MouseDragShelfTo(const gfx::Point& start, const gfx::Point& target);
- // Move mouse to show Shelf in auto-hide mode.
- void MouseMouseToShowAutoHiddenShelf();
- // Move mouse to |location| and do a two-finger vertical scroll.
- void DoTwoFingerVerticalScrollAtLocation(gfx::Point location,
- int y_offset,
- bool reverse_scroll);
- // Move mouse to |location| and do a mousewheel scroll.
- void DoMouseWheelScrollAtLocation(gfx::Point location,
- int delta_y,
- bool reverse_scroll);
- // Run the |visibility_update_for_tray_callback_| if set in
- // ShelfLayoutManager and return true. Otherwise, return false.
- bool RunVisibilityUpdateForTrayCallback();
- private:
- base::TimeTicks timestamp_;
- gfx::Point current_point_;
- };
- } // namespace ash
- #endif // ASH_SHELF_TEST_SHELF_LAYOUT_MANAGER_TEST_BASE_H_
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