123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260 |
- // Copyright 2014 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #include "ash/screen_util.h"
- #include <memory>
- #include "ash/accessibility/magnifier/docked_magnifier_controller.h"
- #include "ash/public/cpp/shelf_config.h"
- #include "ash/root_window_controller.h"
- #include "ash/shelf/shelf.h"
- #include "ash/shell.h"
- #include "ash/test/ash_test_base.h"
- #include "ash/wm/desks/desks_util.h"
- #include "ash/wm/window_util.h"
- #include "ash/wm/wm_event.h"
- #include "ui/aura/env.h"
- #include "ui/aura/window.h"
- #include "ui/aura/window_event_dispatcher.h"
- #include "ui/display/manager/display_manager.h"
- #include "ui/display/unified_desktop_utils.h"
- #include "ui/views/widget/widget.h"
- #include "ui/views/widget/widget_delegate.h"
- #include "ui/wm/core/coordinate_conversion.h"
- namespace ash {
- using ScreenUtilTest = AshTestBase;
- TEST_F(ScreenUtilTest, Bounds) {
- UpdateDisplay("700x600,600x500");
- views::Widget* primary = views::Widget::CreateWindowWithContext(
- nullptr, GetContext(), gfx::Rect(10, 10, 100, 100));
- primary->Show();
- views::Widget* secondary = views::Widget::CreateWindowWithContext(
- nullptr, GetContext(), gfx::Rect(710, 10, 100, 100));
- secondary->Show();
- // Maximized bounds.
- const int bottom_inset_first = 600 - ShelfConfig::Get()->shelf_size();
- const int bottom_inset_second = 500 - ShelfConfig::Get()->shelf_size();
- EXPECT_EQ(
- gfx::Rect(0, 0, 700, bottom_inset_first).ToString(),
- screen_util::GetMaximizedWindowBoundsInParent(primary->GetNativeView())
- .ToString());
- EXPECT_EQ(
- gfx::Rect(0, 0, 600, bottom_inset_second).ToString(),
- screen_util::GetMaximizedWindowBoundsInParent(secondary->GetNativeView())
- .ToString());
- // Display bounds
- EXPECT_EQ("0,0 700x600",
- screen_util::GetDisplayBoundsInParent(primary->GetNativeView())
- .ToString());
- EXPECT_EQ("0,0 600x500",
- screen_util::GetDisplayBoundsInParent(secondary->GetNativeView())
- .ToString());
- // Work area bounds
- EXPECT_EQ(
- gfx::Rect(0, 0, 700, bottom_inset_first).ToString(),
- screen_util::GetDisplayWorkAreaBoundsInParent(primary->GetNativeView())
- .ToString());
- EXPECT_EQ(
- gfx::Rect(0, 0, 600, bottom_inset_second).ToString(),
- screen_util::GetDisplayWorkAreaBoundsInParent(secondary->GetNativeView())
- .ToString());
- }
- // Test verifies a stable handling of secondary screen widget changes
- // (crbug.com/226132).
- TEST_F(ScreenUtilTest, StabilityTest) {
- UpdateDisplay("700x600,600x500");
- views::Widget* secondary = views::Widget::CreateWindowWithContext(
- nullptr, GetContext(), gfx::Rect(710, 10, 100, 100));
- EXPECT_EQ(Shell::GetAllRootWindows()[1],
- secondary->GetNativeView()->GetRootWindow());
- secondary->Show();
- secondary->Maximize();
- secondary->Show();
- secondary->SetFullscreen(true);
- secondary->Hide();
- secondary->Close();
- }
- TEST_F(ScreenUtilTest, ConvertRect) {
- UpdateDisplay("700x600,600x500");
- views::Widget* primary = views::Widget::CreateWindowWithContext(
- nullptr, GetContext(), gfx::Rect(10, 10, 100, 100));
- primary->Show();
- views::Widget* secondary = views::Widget::CreateWindowWithContext(
- nullptr, GetContext(), gfx::Rect(710, 10, 100, 100));
- secondary->Show();
- gfx::Rect r1(10, 10, 100, 100);
- ::wm::ConvertRectFromScreen(primary->GetNativeView(), &r1);
- EXPECT_EQ("0,0 100x100", r1.ToString());
- gfx::Rect r2(720, 20, 100, 100);
- ::wm::ConvertRectFromScreen(secondary->GetNativeView(), &r2);
- EXPECT_EQ("10,10 100x100", r2.ToString());
- gfx::Rect r3(30, 30, 100, 100);
- ::wm::ConvertRectToScreen(primary->GetNativeView(), &r3);
- EXPECT_EQ("40,40 100x100", r3.ToString());
- gfx::Rect r4(40, 40, 100, 100);
- ::wm::ConvertRectToScreen(secondary->GetNativeView(), &r4);
- EXPECT_EQ("750,50 100x100", r4.ToString());
- }
- TEST_F(ScreenUtilTest, ShelfDisplayBoundsInUnifiedDesktop) {
- display_manager()->SetUnifiedDesktopEnabled(true);
- views::Widget* widget = views::Widget::CreateWindowWithContext(
- nullptr, GetContext(), gfx::Rect(10, 10, 100, 100));
- aura::Window* window = widget->GetNativeWindow();
- UpdateDisplay("500x400");
- EXPECT_EQ("0,0 500x400",
- screen_util::GetDisplayBoundsWithShelf(window).ToString());
- UpdateDisplay("500x400,600x400");
- EXPECT_EQ("0,0 500x400",
- screen_util::GetDisplayBoundsWithShelf(window).ToString());
- // Move to the 2nd physical display. Shelf's display still should be
- // the first.
- widget->SetBounds(gfx::Rect(800, 0, 100, 100));
- ASSERT_EQ("800,0 100x100", widget->GetWindowBoundsInScreen().ToString());
- EXPECT_EQ("0,0 500x400",
- screen_util::GetDisplayBoundsWithShelf(window).ToString());
- UpdateDisplay("600x500");
- EXPECT_EQ("0,0 600x500",
- screen_util::GetDisplayBoundsWithShelf(window).ToString());
- }
- TEST_F(ScreenUtilTest, ShelfDisplayBoundsInUnifiedDesktopGrid) {
- UpdateDisplay("500x400,400x600,300x600,200x300,600x200,350x400");
- display_manager()->SetUnifiedDesktopEnabled(true);
- views::Widget* widget = views::Widget::CreateWindowWithContext(
- nullptr, GetContext(), gfx::Rect(10, 10, 100, 100));
- aura::Window* window = widget->GetNativeWindow();
- display::DisplayIdList list = display_manager()->GetConnectedDisplayIdList();
- ASSERT_EQ(6u, list.size());
- // Create a 3 x 2 vertical layout matrix and set it.
- // [500 x 400] [400 x 600]
- // [300 x 600] [200 x 300]
- // [600 x 200] [350 x 400]
- display::UnifiedDesktopLayoutMatrix matrix;
- matrix.resize(3u);
- matrix[0].emplace_back(list[0]);
- matrix[0].emplace_back(list[1]);
- matrix[1].emplace_back(list[2]);
- matrix[1].emplace_back(list[3]);
- matrix[2].emplace_back(list[4]);
- matrix[2].emplace_back(list[5]);
- display_manager()->SetUnifiedDesktopMatrix(matrix);
- display::Screen* screen = display::Screen::GetScreen();
- EXPECT_EQ(gfx::Size(766, 1254), screen->GetPrimaryDisplay().size());
- Shelf* shelf = Shell::GetPrimaryRootWindowController()->shelf();
- EXPECT_EQ(shelf->alignment(), ShelfAlignment::kBottom);
- // Regardless of where the window is, the shelf with a bottom alignment is
- // always in the bottom left display in the matrix.
- EXPECT_EQ(gfx::Rect(0, 1057, 593, 198),
- screen_util::GetDisplayBoundsWithShelf(window));
- // Move to the bottom right display.
- widget->SetBounds(gfx::Rect(620, 940, 100, 100));
- EXPECT_EQ(gfx::Rect(0, 1057, 593, 198),
- screen_util::GetDisplayBoundsWithShelf(window));
- // Change the shelf alignment to left, and expect that it now resides in the
- // top left display in the matrix.
- shelf->SetAlignment(ShelfAlignment::kLeft);
- EXPECT_EQ(gfx::Rect(0, 0, 499, 400),
- screen_util::GetDisplayBoundsWithShelf(window));
- // Change the shelf alignment to right, and expect that it now resides in the
- // top right display in the matrix.
- shelf->SetAlignment(ShelfAlignment::kRight);
- EXPECT_EQ(gfx::Rect(499, 0, 267, 400),
- screen_util::GetDisplayBoundsWithShelf(window));
- // Change alignment back to bottom and change the unified display zoom factor.
- // Expect that the display with shelf bounds will take into account the zoom
- // factor.
- shelf->SetAlignment(ShelfAlignment::kBottom);
- display_manager()->UpdateZoomFactor(display::kUnifiedDisplayId, 3.f);
- const display::Display unified_display =
- display_manager()->GetDisplayForId(display::kUnifiedDisplayId);
- EXPECT_FLOAT_EQ(unified_display.device_scale_factor(), 3.f);
- EXPECT_EQ(gfx::Rect(0, 352, 198, 67),
- screen_util::GetDisplayBoundsWithShelf(window));
- }
- TEST_F(ScreenUtilTest, SnapBoundsToDisplayEdge) {
- UpdateDisplay("2400x1600*1.5");
- gfx::Rect bounds(1555, 0, 45, 1066);
- views::Widget* widget =
- views::Widget::CreateWindowWithContext(nullptr, GetContext(), bounds);
- aura::Window* window = widget->GetNativeWindow();
- gfx::Rect snapped_bounds =
- screen_util::SnapBoundsToDisplayEdge(bounds, window);
- EXPECT_EQ(snapped_bounds, gfx::Rect(1555, 0, 45, 1067));
- bounds = gfx::Rect(5, 1000, 1595, 66);
- snapped_bounds = screen_util::SnapBoundsToDisplayEdge(bounds, window);
- EXPECT_EQ(snapped_bounds, gfx::Rect(5, 1000, 1595, 67));
- UpdateDisplay("800x600");
- bounds = gfx::Rect(0, 552, 800, 48);
- snapped_bounds = screen_util::SnapBoundsToDisplayEdge(bounds, window);
- EXPECT_EQ(snapped_bounds, gfx::Rect(0, 552, 800, 48));
- UpdateDisplay("2400x1800*1.8/r");
- EXPECT_EQ(gfx::Size(1000, 1333),
- display::Screen::GetScreen()->GetPrimaryDisplay().size());
- bounds = gfx::Rect(950, 0, 50, 1333);
- snapped_bounds = screen_util::SnapBoundsToDisplayEdge(bounds, window);
- EXPECT_EQ(snapped_bounds, gfx::Rect(950, 0, 50, 1334));
- }
- // Tests that making a window fullscreen while the Docked Magnifier is enabled
- // won't make its bounds occupy the entire screen bounds, but will take into
- // account the Docked Magnifier height.
- TEST_F(ScreenUtilTest, FullscreenWindowBoundsWithDockedMagnifier) {
- UpdateDisplay("1366x768");
- std::unique_ptr<aura::Window> window = CreateToplevelTestWindow(
- gfx::Rect(300, 300, 200, 150), desks_util::GetActiveDeskContainerId());
- auto* docked_magnifier_controller =
- Shell::Get()->docked_magnifier_controller();
- docked_magnifier_controller->SetEnabled(true);
- const WMEvent event(WM_EVENT_TOGGLE_FULLSCREEN);
- WindowState::Get(window.get())->OnWMEvent(&event);
- constexpr gfx::Rect kDisplayBounds{1366, 768};
- EXPECT_NE(window->bounds(), kDisplayBounds);
- gfx::Rect expected_bounds = kDisplayBounds;
- expected_bounds.Inset(gfx::Insets().set_top(
- docked_magnifier_controller->GetTotalMagnifierHeight()));
- EXPECT_EQ(expected_bounds, window->bounds());
- }
- } // namespace ash
|