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- // Copyright 2017 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #include "ash/rotator/screen_rotation_animator.h"
- #include <memory>
- #include "ash/display/display_configuration_controller_test_api.h"
- #include "ash/display/screen_orientation_controller.h"
- #include "ash/display/screen_orientation_controller_test_api.h"
- #include "ash/display/window_tree_host_manager.h"
- #include "ash/rotator/screen_rotation_animator_observer.h"
- #include "ash/rotator/screen_rotation_animator_test_api.h"
- #include "ash/shell.h"
- #include "ash/system/overview/overview_button_tray.h"
- #include "ash/system/status_area_widget.h"
- #include "ash/system/status_area_widget_test_helper.h"
- #include "ash/test/ash_test_base.h"
- #include "ash/test/ash_test_helper.h"
- #include "ash/wallpaper/wallpaper_controller_impl.h"
- #include "ash/wm/tablet_mode/tablet_mode_controller.h"
- #include "base/bind.h"
- #include "base/command_line.h"
- #include "base/run_loop.h"
- #include "base/strings/stringprintf.h"
- #include "components/viz/common/frame_sinks/copy_output_request.h"
- #include "components/viz/common/frame_sinks/copy_output_result.h"
- #include "ui/compositor/layer_animator.h"
- #include "ui/compositor/layer_tree_owner.h"
- #include "ui/compositor/scoped_animation_duration_scale_mode.h"
- #include "ui/display/display.h"
- #include "ui/display/manager/display_manager.h"
- #include "ui/display/screen.h"
- #include "ui/display/test/display_manager_test_api.h"
- #include "ui/wm/core/window_util.h"
- namespace ash {
- namespace {
- display::Display::Rotation GetDisplayRotation(int64_t display_id) {
- return Shell::Get()
- ->display_manager()
- ->GetDisplayInfo(display_id)
- .GetActiveRotation();
- }
- void SetDisplayRotation(int64_t display_id,
- display::Display::Rotation rotation) {
- Shell::Get()->display_manager()->SetDisplayRotation(
- display_id, rotation, display::Display::RotationSource::USER);
- }
- OverviewButtonTray* GetTray() {
- return StatusAreaWidgetTestHelper::GetStatusAreaWidget()
- ->overview_button_tray();
- }
- class AnimationObserver : public ScreenRotationAnimatorObserver {
- public:
- AnimationObserver() = default;
- AnimationObserver(const AnimationObserver&) = delete;
- AnimationObserver& operator=(const AnimationObserver&) = delete;
- bool copy_notified() const { return copy_notified_; }
- bool finish_notified() const { return finish_notified_; }
- void OnScreenCopiedBeforeRotation() override { copy_notified_ = true; }
- void OnScreenRotationAnimationFinished(ScreenRotationAnimator* animator,
- bool canceled) override {
- finish_notified_ = true;
- }
- private:
- bool copy_notified_ = false;
- bool finish_notified_ = false;
- };
- class TestScreenRotationAnimator : public ScreenRotationAnimator {
- public:
- TestScreenRotationAnimator(aura::Window* root_window,
- const base::RepeatingClosure& before_callback,
- const base::RepeatingClosure& after_callback);
- TestScreenRotationAnimator(const TestScreenRotationAnimator&) = delete;
- TestScreenRotationAnimator& operator=(const TestScreenRotationAnimator&) =
- delete;
- ~TestScreenRotationAnimator() override = default;
- private:
- CopyCallback CreateAfterCopyCallbackBeforeRotation(
- std::unique_ptr<ScreenRotationRequest> rotation_request) override;
- CopyCallback CreateAfterCopyCallbackAfterRotation(
- std::unique_ptr<ScreenRotationRequest> rotation_request) override;
- void IntersectBefore(CopyCallback next_callback,
- std::unique_ptr<viz::CopyOutputResult> result);
- void IntersectAfter(CopyCallback next_callback,
- std::unique_ptr<viz::CopyOutputResult> result);
- base::RepeatingClosure intersect_before_callback_;
- base::RepeatingClosure intersect_after_callback_;
- };
- TestScreenRotationAnimator::TestScreenRotationAnimator(
- aura::Window* root_window,
- const base::RepeatingClosure& before_callback,
- const base::RepeatingClosure& after_callback)
- : ScreenRotationAnimator(root_window),
- intersect_before_callback_(before_callback),
- intersect_after_callback_(after_callback) {}
- ScreenRotationAnimator::CopyCallback
- TestScreenRotationAnimator::CreateAfterCopyCallbackBeforeRotation(
- std::unique_ptr<ScreenRotationRequest> rotation_request) {
- CopyCallback next_callback =
- ScreenRotationAnimator::CreateAfterCopyCallbackBeforeRotation(
- std::move(rotation_request));
- return base::BindOnce(&TestScreenRotationAnimator::IntersectBefore,
- base::Unretained(this), std::move(next_callback));
- }
- ScreenRotationAnimator::CopyCallback
- TestScreenRotationAnimator::CreateAfterCopyCallbackAfterRotation(
- std::unique_ptr<ScreenRotationRequest> rotation_request) {
- CopyCallback next_callback =
- ScreenRotationAnimator::CreateAfterCopyCallbackAfterRotation(
- std::move(rotation_request));
- return base::BindOnce(&TestScreenRotationAnimator::IntersectAfter,
- base::Unretained(this), std::move(next_callback));
- }
- void TestScreenRotationAnimator::IntersectBefore(
- CopyCallback next_callback,
- std::unique_ptr<viz::CopyOutputResult> result) {
- intersect_before_callback_.Run();
- std::move(next_callback).Run(std::move(result));
- }
- void TestScreenRotationAnimator::IntersectAfter(
- CopyCallback next_callback,
- std::unique_ptr<viz::CopyOutputResult> result) {
- intersect_after_callback_.Run();
- std::move(next_callback).Run(std::move(result));
- }
- } // namespace
- class ScreenRotationAnimatorSlowAnimationTest : public AshTestBase {
- public:
- ScreenRotationAnimatorSlowAnimationTest() = default;
- ScreenRotationAnimatorSlowAnimationTest(
- const ScreenRotationAnimatorSlowAnimationTest&) = delete;
- ScreenRotationAnimatorSlowAnimationTest& operator=(
- const ScreenRotationAnimatorSlowAnimationTest&) = delete;
- ~ScreenRotationAnimatorSlowAnimationTest() override = default;
- // AshTestBase:
- void SetUp() override;
- protected:
- int64_t display_id() const { return display_.id(); }
- ScreenRotationAnimator* animator() { return animator_.get(); }
- ScreenRotationAnimatorTestApi* test_api() { return test_api_.get(); }
- private:
- display::Display display_;
- std::unique_ptr<ScreenRotationAnimator> animator_;
- std::unique_ptr<ScreenRotationAnimatorTestApi> test_api_;
- std::unique_ptr<ui::ScopedAnimationDurationScaleMode> non_zero_duration_mode_;
- };
- void ScreenRotationAnimatorSlowAnimationTest::SetUp() {
- AshTestBase::SetUp();
- // ScreenRotionAnimator skips animation if the wallpaper isn't ready.
- Shell::Get()->wallpaper_controller()->set_bypass_decode_for_testing();
- Shell::Get()->wallpaper_controller()->ShowDefaultWallpaperForTesting();
- display_ = display::Screen::GetScreen()->GetPrimaryDisplay();
- animator_ = std::make_unique<ScreenRotationAnimator>(
- Shell::GetRootWindowForDisplayId(display_.id()));
- test_api_ = std::make_unique<ScreenRotationAnimatorTestApi>(animator_.get());
- test_api()->DisableAnimationTimers();
- non_zero_duration_mode_ =
- std::make_unique<ui::ScopedAnimationDurationScaleMode>(
- ui::ScopedAnimationDurationScaleMode::SLOW_DURATION);
- }
- class ScreenRotationAnimatorSmoothAnimationTest
- : public AshTestBase,
- public testing::WithParamInterface<bool> {
- public:
- ScreenRotationAnimatorSmoothAnimationTest() = default;
- ScreenRotationAnimatorSmoothAnimationTest(
- const ScreenRotationAnimatorSmoothAnimationTest&) = delete;
- ScreenRotationAnimatorSmoothAnimationTest& operator=(
- const ScreenRotationAnimatorSmoothAnimationTest&) = delete;
- ~ScreenRotationAnimatorSmoothAnimationTest() override = default;
- // AshTestBase:
- void SetUp() override;
- void RemoveSecondaryDisplay(const std::string& specs);
- void QuitWaitForCopyCallback();
- protected:
- int64_t display_id() const { return display_.id(); }
- std::string GetDisplaySpec(int width, int height) const {
- int scale = GetParam() ? 1 : 2;
- return base::StringPrintf("%dx%d*%d", width * scale, height * scale, scale);
- }
- void UpdateDisplayWithParam() {
- auto current = display::Screen::GetScreen()->GetPrimaryDisplay();
- UpdateDisplay(
- GetDisplaySpec(current.size().width(), current.size().height()));
- }
- TestScreenRotationAnimator* animator() { return animator_.get(); }
- void SetScreenRotationAnimator(aura::Window* root_window,
- const base::RepeatingClosure& before_callback,
- const base::RepeatingClosure& after_callback);
- ScreenRotationAnimatorTestApi* test_api() { return test_api_.get(); }
- void WaitForCopyCallback();
- std::unique_ptr<base::RunLoop> run_loop_;
- std::unique_ptr<TestScreenRotationAnimator> animator_;
- private:
- display::Display display_;
- std::unique_ptr<ScreenRotationAnimatorTestApi> test_api_;
- std::unique_ptr<ui::ScopedAnimationDurationScaleMode> non_zero_duration_mode_;
- };
- void ScreenRotationAnimatorSmoothAnimationTest::RemoveSecondaryDisplay(
- const std::string& specs) {
- UpdateDisplay(specs);
- QuitWaitForCopyCallback();
- }
- void ScreenRotationAnimatorSmoothAnimationTest::QuitWaitForCopyCallback() {
- run_loop_->Quit();
- }
- void ScreenRotationAnimatorSmoothAnimationTest::SetUp() {
- AshTestBase::SetUp();
- // ScreenRotationAnimator skips animation if the wallpaper isn't ready.
- Shell::Get()->wallpaper_controller()->set_bypass_decode_for_testing();
- Shell::Get()->wallpaper_controller()->ShowDefaultWallpaperForTesting();
- display_ = display::Screen::GetScreen()->GetPrimaryDisplay();
- run_loop_ = std::make_unique<base::RunLoop>();
- SetScreenRotationAnimator(Shell::GetRootWindowForDisplayId(display_.id()),
- run_loop_->QuitWhenIdleClosure(),
- run_loop_->QuitWhenIdleClosure());
- non_zero_duration_mode_ =
- std::make_unique<ui::ScopedAnimationDurationScaleMode>(
- ui::ScopedAnimationDurationScaleMode::SLOW_DURATION);
- }
- void ScreenRotationAnimatorSmoothAnimationTest::SetScreenRotationAnimator(
- aura::Window* root_window,
- const base::RepeatingClosure& before_callback,
- const base::RepeatingClosure& after_callback) {
- animator_ = std::make_unique<TestScreenRotationAnimator>(
- root_window, before_callback, after_callback);
- test_api_ = std::make_unique<ScreenRotationAnimatorTestApi>(animator_.get());
- test_api()->DisableAnimationTimers();
- }
- void ScreenRotationAnimatorSmoothAnimationTest::WaitForCopyCallback() {
- run_loop_ = std::make_unique<base::RunLoop>();
- run_loop_->Run();
- }
- TEST_F(ScreenRotationAnimatorSlowAnimationTest, ShouldNotifyObserver) {
- SetDisplayRotation(display_id(), display::Display::ROTATE_0);
- AnimationObserver observer;
- animator()->AddObserver(&observer);
- EXPECT_FALSE(observer.copy_notified());
- EXPECT_FALSE(observer.finish_notified());
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_SYNC);
- EXPECT_FALSE(observer.copy_notified());
- EXPECT_FALSE(observer.finish_notified());
- test_api()->CompleteAnimations();
- EXPECT_FALSE(observer.copy_notified());
- EXPECT_TRUE(observer.finish_notified());
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- animator()->RemoveObserver(&observer);
- }
- TEST_F(ScreenRotationAnimatorSlowAnimationTest, ShouldNotifyObserverOnce) {
- SetDisplayRotation(display_id(), display::Display::ROTATE_0);
- AnimationObserver observer;
- animator()->AddObserver(&observer);
- EXPECT_FALSE(observer.copy_notified());
- EXPECT_FALSE(observer.finish_notified());
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_SYNC);
- EXPECT_FALSE(observer.copy_notified());
- EXPECT_FALSE(observer.finish_notified());
- animator()->Rotate(display::Display::ROTATE_180,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_SYNC);
- EXPECT_FALSE(observer.finish_notified());
- test_api()->CompleteAnimations();
- EXPECT_FALSE(observer.copy_notified());
- EXPECT_TRUE(observer.finish_notified());
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- animator()->RemoveObserver(&observer);
- }
- TEST_F(ScreenRotationAnimatorSlowAnimationTest, RotatesToDifferentRotation) {
- SetDisplayRotation(display_id(), display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_SYNC);
- EXPECT_TRUE(test_api()->HasActiveAnimations());
- test_api()->CompleteAnimations();
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- }
- TEST_F(ScreenRotationAnimatorSlowAnimationTest,
- ShouldNotRotateTheSameRotation) {
- SetDisplayRotation(display_id(), display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_0,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_SYNC);
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- }
- // Simulates the situation that if there is a new rotation request during
- // animation, it should stop the animation immediately and add the new rotation
- // request to the |last_pending_request_|.
- TEST_F(ScreenRotationAnimatorSlowAnimationTest, RotatesDuringRotation) {
- SetDisplayRotation(display_id(), display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_SYNC);
- EXPECT_TRUE(animator()->IsRotating());
- EXPECT_EQ(display::Display::ROTATE_90, animator()->GetTargetRotation());
- animator()->Rotate(display::Display::ROTATE_180,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_SYNC);
- EXPECT_TRUE(test_api()->HasActiveAnimations());
- EXPECT_TRUE(animator()->IsRotating());
- EXPECT_EQ(display::Display::ROTATE_180, animator()->GetTargetRotation());
- test_api()->CompleteAnimations();
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- EXPECT_FALSE(animator()->IsRotating());
- EXPECT_EQ(display::Display::ROTATE_180, GetDisplayRotation(display_id()));
- }
- // If there are multiple requests queued during animation, it should process the
- // last request and finish the rotation animation.
- TEST_F(ScreenRotationAnimatorSlowAnimationTest, ShouldCompleteAnimations) {
- SetDisplayRotation(display_id(), display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_SYNC);
- EXPECT_TRUE(test_api()->HasActiveAnimations());
- animator()->Rotate(display::Display::ROTATE_180,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_SYNC);
- EXPECT_TRUE(test_api()->HasActiveAnimations());
- animator()->Rotate(display::Display::ROTATE_270,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_SYNC);
- EXPECT_TRUE(test_api()->HasActiveAnimations());
- test_api()->CompleteAnimations();
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- EXPECT_EQ(display::Display::ROTATE_270, GetDisplayRotation(display_id()));
- }
- // Test that slow screen rotation animation will not interrupt hide animation.
- // The OverviewButton should be hidden.
- TEST_F(ScreenRotationAnimatorSlowAnimationTest,
- OverviewButtonTrayHideAnimationAlwaysCompletes) {
- Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
- // Long duration for hide animation, to allow it to be interrupted.
- ui::ScopedAnimationDurationScaleMode hide_duration(
- ui::ScopedAnimationDurationScaleMode::SLOW_DURATION);
- GetTray()->SetVisiblePreferred(false);
- // ScreenRotationAnimator copies the current layers, and deletes them upon
- // completion. Allow its animation to complete first.
- ui::ScopedAnimationDurationScaleMode rotate_duration(
- ui::ScopedAnimationDurationScaleMode::ZERO_DURATION);
- SetDisplayRotation(display_id(), display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_SYNC);
- EXPECT_FALSE(GetTray()->GetVisible());
- }
- TEST_P(ScreenRotationAnimatorSmoothAnimationTest, Observer) {
- UpdateDisplayWithParam();
- const int64_t display_id = display_manager()->GetDisplayAt(0).id();
- SetScreenRotationAnimator(
- Shell::GetRootWindowForDisplayId(display_id),
- base::BindRepeating(
- &ScreenRotationAnimatorSmoothAnimationTest::QuitWaitForCopyCallback,
- base::Unretained(this)),
- base::BindRepeating(
- &ScreenRotationAnimatorSmoothAnimationTest::QuitWaitForCopyCallback,
- base::Unretained(this)));
- AnimationObserver observer;
- animator()->AddObserver(&observer);
- EXPECT_FALSE(observer.copy_notified());
- EXPECT_FALSE(observer.finish_notified());
- SetDisplayRotation(display_id, display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- EXPECT_TRUE(animator()->IsRotating());
- WaitForCopyCallback();
- EXPECT_TRUE(observer.copy_notified());
- EXPECT_FALSE(observer.finish_notified());
- WaitForCopyCallback();
- EXPECT_TRUE(observer.copy_notified());
- EXPECT_FALSE(observer.finish_notified());
- test_api()->CompleteAnimations();
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- EXPECT_EQ(display::Display::ROTATE_90, GetDisplayRotation(display_id));
- EXPECT_TRUE(observer.copy_notified());
- EXPECT_TRUE(observer.finish_notified());
- }
- // Test enable smooth screen rotation code path.
- TEST_P(ScreenRotationAnimatorSmoothAnimationTest,
- RotatesToDifferentRotationWithCopyCallback) {
- UpdateDisplayWithParam();
- const int64_t display_id = display_manager()->GetDisplayAt(0).id();
- SetScreenRotationAnimator(
- Shell::GetRootWindowForDisplayId(display_id),
- run_loop_->QuitWhenIdleClosure(),
- base::BindRepeating(
- &ScreenRotationAnimatorSmoothAnimationTest::QuitWaitForCopyCallback,
- base::Unretained(this)));
- AnimationObserver observer;
- animator()->AddObserver(&observer);
- EXPECT_FALSE(observer.copy_notified());
- EXPECT_FALSE(observer.finish_notified());
- SetDisplayRotation(display_id, display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- EXPECT_TRUE(animator()->IsRotating());
- EXPECT_EQ(display::Display::ROTATE_90, animator()->GetTargetRotation());
- EXPECT_NE(display::Display::ROTATE_90, GetDisplayRotation(display_id));
- EXPECT_FALSE(observer.copy_notified());
- EXPECT_FALSE(observer.finish_notified());
- WaitForCopyCallback();
- EXPECT_TRUE(test_api()->HasActiveAnimations());
- EXPECT_TRUE(observer.copy_notified());
- EXPECT_FALSE(observer.finish_notified());
- EXPECT_EQ(display::Display::ROTATE_90, animator()->GetTargetRotation());
- // Once copy is made, the rotation is set to the target, with the
- // image that was rotated to the original orientation.
- EXPECT_EQ(display::Display::ROTATE_90, GetDisplayRotation(display_id));
- test_api()->CompleteAnimations();
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- EXPECT_EQ(display::Display::ROTATE_90, GetDisplayRotation(display_id));
- EXPECT_TRUE(observer.copy_notified());
- EXPECT_TRUE(observer.finish_notified());
- }
- // If the rotating external secondary display is removed before the first copy
- // request callback called, it should stop rotating.
- TEST_P(ScreenRotationAnimatorSmoothAnimationTest,
- RemoveExternalSecondaryDisplayBeforeFirstCopyCallback) {
- UpdateDisplay("640x480," + GetDisplaySpec(800, 600));
- EXPECT_EQ(2U, display_manager()->GetNumDisplays());
- const int64_t primary_display_id = display_manager()->GetDisplayAt(0).id();
- const int64_t secondary_display_id = display_manager()->GetDisplayAt(1).id();
- SetScreenRotationAnimator(
- Shell::GetRootWindowForDisplayId(secondary_display_id),
- base::BindRepeating(
- &ScreenRotationAnimatorSmoothAnimationTest::RemoveSecondaryDisplay,
- base::Unretained(this), "640x480"),
- run_loop_->QuitWhenIdleClosure());
- SetDisplayRotation(secondary_display_id, display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- WaitForCopyCallback();
- EXPECT_EQ(1U, display_manager()->GetNumDisplays());
- EXPECT_EQ(primary_display_id, display_manager()->GetDisplayAt(0).id());
- }
- // If the rotating external primary display is removed before the first copy
- // request callback called, it should stop rotating.
- TEST_P(ScreenRotationAnimatorSmoothAnimationTest,
- RemoveExternalPrimaryDisplayBeforeFirstCopyCallback) {
- UpdateDisplay(GetDisplaySpec(640, 480) + ",800x600");
- EXPECT_EQ(2U, display_manager()->GetNumDisplays());
- Shell::Get()->window_tree_host_manager()->SetPrimaryDisplayId(
- display_manager()->GetDisplayAt(1).id());
- const int64_t primary_display_id = display_manager()->GetDisplayAt(1).id();
- const int64_t secondary_display_id = display_manager()->GetDisplayAt(0).id();
- SetScreenRotationAnimator(
- Shell::GetRootWindowForDisplayId(primary_display_id),
- base::BindRepeating(
- &ScreenRotationAnimatorSmoothAnimationTest::RemoveSecondaryDisplay,
- base::Unretained(this), "640x480"),
- run_loop_->QuitWhenIdleClosure());
- SetDisplayRotation(primary_display_id, display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- WaitForCopyCallback();
- EXPECT_EQ(1U, display_manager()->GetNumDisplays());
- EXPECT_EQ(secondary_display_id, display_manager()->GetDisplayAt(0).id());
- }
- // If the rotating external secondary display is removed before the second copy
- // request callback called, it should stop rotating.
- TEST_P(ScreenRotationAnimatorSmoothAnimationTest,
- RemoveExternalSecondaryDisplayBeforeSecondCopyCallback) {
- {
- // Disable wallpaper animation on a secondary display.
- ui::ScopedAnimationDurationScaleMode disable(
- ui::ScopedAnimationDurationScaleMode::ZERO_DURATION);
- UpdateDisplay("640x480," + GetDisplaySpec(800, 600));
- }
- EXPECT_EQ(2U, display_manager()->GetNumDisplays());
- const int64_t primary_display_id = display_manager()->GetDisplayAt(0).id();
- const int64_t secondary_display_id = display_manager()->GetDisplayAt(1).id();
- SetScreenRotationAnimator(
- Shell::GetRootWindowForDisplayId(secondary_display_id),
- run_loop_->QuitWhenIdleClosure(),
- base::BindRepeating(
- &ScreenRotationAnimatorSmoothAnimationTest::RemoveSecondaryDisplay,
- base::Unretained(this), "640x480"));
- SetDisplayRotation(secondary_display_id, display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- WaitForCopyCallback();
- EXPECT_EQ(1U, display_manager()->GetNumDisplays());
- EXPECT_EQ(primary_display_id, display_manager()->GetDisplayAt(0).id());
- }
- // If the rotating external primary display is removed before the second copy
- // request callback called, it should stop rotating.
- TEST_P(ScreenRotationAnimatorSmoothAnimationTest,
- RemoveExternalPrimaryDisplayBeforeSecondCopyCallback) {
- UpdateDisplay("640x480," + GetDisplaySpec(800, 600));
- EXPECT_EQ(2U, display_manager()->GetNumDisplays());
- Shell::Get()->window_tree_host_manager()->SetPrimaryDisplayId(
- display_manager()->GetDisplayAt(1).id());
- const int64_t primary_display_id = display_manager()->GetDisplayAt(1).id();
- const int64_t secondary_display_id = display_manager()->GetDisplayAt(0).id();
- SetScreenRotationAnimator(
- Shell::GetRootWindowForDisplayId(primary_display_id),
- run_loop_->QuitWhenIdleClosure(),
- base::BindRepeating(
- &ScreenRotationAnimatorSmoothAnimationTest::RemoveSecondaryDisplay,
- base::Unretained(this), "640x480"));
- SetDisplayRotation(primary_display_id, display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- WaitForCopyCallback();
- EXPECT_EQ(1U, display_manager()->GetNumDisplays());
- EXPECT_EQ(secondary_display_id, display_manager()->GetDisplayAt(0).id());
- }
- // If the external primary display is removed while rotating the secondary
- // display. It should stop rotating the secondary display because the
- // |root_window| changed.
- TEST_P(ScreenRotationAnimatorSmoothAnimationTest,
- RemoveExternalPrimaryDisplayDuringAnimationChangedRootWindow) {
- UpdateDisplay("640x480," + GetDisplaySpec(800, 600));
- EXPECT_EQ(2U, display_manager()->GetNumDisplays());
- Shell::Get()->window_tree_host_manager()->SetPrimaryDisplayId(
- display_manager()->GetDisplayAt(1).id());
- const int64_t secondary_display_id = display_manager()->GetDisplayAt(0).id();
- SetScreenRotationAnimator(
- Shell::GetRootWindowForDisplayId(secondary_display_id),
- base::BindRepeating(
- &ScreenRotationAnimatorSmoothAnimationTest::RemoveSecondaryDisplay,
- base::Unretained(this), "640x480"),
- run_loop_->QuitWhenIdleClosure());
- SetDisplayRotation(secondary_display_id, display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- WaitForCopyCallback();
- EXPECT_EQ(1U, display_manager()->GetNumDisplays());
- EXPECT_EQ(secondary_display_id, display_manager()->GetDisplayAt(0).id());
- EXPECT_EQ(display::Display::ROTATE_0,
- GetDisplayRotation(secondary_display_id));
- }
- // Test that smooth screen rotation animation will not interrupt hide animation.
- // The OverviewButton should be hidden.
- TEST_P(ScreenRotationAnimatorSmoothAnimationTest,
- OverviewButtonTrayHideAnimationAlwaysCompletes) {
- UpdateDisplayWithParam();
- Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
- // Long duration for hide animation, to allow it to be interrupted.
- ui::ScopedAnimationDurationScaleMode hide_duration(
- ui::ScopedAnimationDurationScaleMode::SLOW_DURATION);
- GetTray()->SetVisiblePreferred(false);
- // Allow ScreenRotationAnimator animation to complete first.
- ui::ScopedAnimationDurationScaleMode rotate_duration(
- ui::ScopedAnimationDurationScaleMode::ZERO_DURATION);
- int64_t display_id = display_manager()->GetDisplayAt(0).id();
- SetScreenRotationAnimator(
- Shell::GetRootWindowForDisplayId(display_id),
- run_loop_->QuitWhenIdleClosure(),
- base::BindRepeating(
- &ScreenRotationAnimatorSmoothAnimationTest::QuitWaitForCopyCallback,
- base::Unretained(this)));
- SetDisplayRotation(display_id, display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- WaitForCopyCallback();
- GetTray()->layer()->GetAnimator()->StopAnimating();
- EXPECT_FALSE(GetTray()->GetVisible());
- }
- // Test that smooth screen rotation animation will work when |root_window|
- // recreated.
- TEST_P(ScreenRotationAnimatorSmoothAnimationTest,
- ShouldRotateAfterRecreateLayers) {
- UpdateDisplayWithParam();
- const int64_t display_id = display_manager()->GetDisplayAt(0).id();
- aura::Window* root_window = Shell::GetRootWindowForDisplayId(display_id);
- SetScreenRotationAnimator(
- root_window, run_loop_->QuitWhenIdleClosure(),
- base::BindRepeating(
- &ScreenRotationAnimatorSmoothAnimationTest::QuitWaitForCopyCallback,
- base::Unretained(this)));
- SetDisplayRotation(display_id, display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- WaitForCopyCallback();
- EXPECT_TRUE(test_api()->HasActiveAnimations());
- test_api()->CompleteAnimations();
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- EXPECT_EQ(display::Display::ROTATE_90, GetDisplayRotation(display_id));
- // Colone and delete the old layer tree.
- std::unique_ptr<ui::LayerTreeOwner> old_layer_tree_owner =
- ::wm::RecreateLayers(root_window);
- old_layer_tree_owner.reset();
- // Should work for another rotation.
- animator()->Rotate(display::Display::ROTATE_180,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- WaitForCopyCallback();
- EXPECT_TRUE(test_api()->HasActiveAnimations());
- test_api()->CompleteAnimations();
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- EXPECT_EQ(display::Display::ROTATE_180, GetDisplayRotation(display_id));
- }
- TEST_P(ScreenRotationAnimatorSmoothAnimationTest, DisplayChangeDuringCopy) {
- UpdateDisplayWithParam();
- const int64_t internal_display_id =
- display::test::DisplayManagerTestApi(display_manager())
- .SetFirstDisplayAsInternalDisplay();
- Shell::Get()->tablet_mode_controller()->SetEnabledForTest(true);
- aura::Window* root_window =
- Shell::GetRootWindowForDisplayId(internal_display_id);
- SetScreenRotationAnimator(
- root_window,
- base::BindRepeating(
- &ScreenRotationAnimatorSmoothAnimationTest::QuitWaitForCopyCallback,
- base::Unretained(this)),
- run_loop_->QuitWhenIdleClosure());
- TestScreenRotationAnimator* animator = animator_.get();
- DisplayConfigurationControllerTestApi testapi(
- Shell::Get()->display_configuration_controller());
- testapi.SetDisplayAnimator(true);
- testapi.SetScreenRotationAnimatorForDisplay(internal_display_id,
- std::move(animator_));
- ScreenOrientationControllerTestApi(
- Shell::Get()->screen_orientation_controller())
- .SetDisplayRotation(display::Display::ROTATE_90,
- display::Display::RotationSource::ACCELEROMETER);
- EXPECT_TRUE(animator->IsRotating());
- display_manager()->UpdateDisplays();
- Shell::Get()->tablet_mode_controller()->SetEnabledForTest(false);
- EXPECT_FALSE(animator->IsRotating());
- WaitForCopyCallback();
- EXPECT_FALSE(animator->IsRotating());
- EXPECT_EQ(display::Display::ROTATE_0,
- GetDisplayRotation(internal_display_id));
- }
- TEST_P(ScreenRotationAnimatorSmoothAnimationTest, NewRequestShouldNotCancel) {
- UpdateDisplayWithParam();
- const int64_t display_id = display_manager()->GetDisplayAt(0).id();
- aura::Window* root_window = Shell::GetRootWindowForDisplayId(display_id);
- SetScreenRotationAnimator(
- root_window, run_loop_->QuitWhenIdleClosure(),
- base::BindRepeating(
- &ScreenRotationAnimatorSmoothAnimationTest::QuitWaitForCopyCallback,
- base::Unretained(this)));
- SetDisplayRotation(display_id, display::Display::ROTATE_0);
- animator()->Rotate(display::Display::ROTATE_90,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- EXPECT_EQ(display::Display::ROTATE_0, GetDisplayRotation(display_id));
- // Requesting new orientation while waiting for copy should apply the previous
- // change immediately.
- animator()->Rotate(display::Display::ROTATE_180,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- EXPECT_EQ(display::Display::ROTATE_90, GetDisplayRotation(display_id));
- // Requesting yet another new orientation while waiting for copy should do the
- // same.
- animator()->Rotate(display::Display::ROTATE_270,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- EXPECT_EQ(display::Display::ROTATE_180, GetDisplayRotation(display_id));
- WaitForCopyCallback();
- // The display must be rotated once copy finishes.
- EXPECT_EQ(display::Display::ROTATE_270, GetDisplayRotation(display_id));
- EXPECT_TRUE(test_api()->HasActiveAnimations());
- // Requesting new orientation while animating will be queued.
- animator()->Rotate(display::Display::ROTATE_0,
- display::Display::RotationSource::USER,
- DisplayConfigurationController::ANIMATION_ASYNC);
- EXPECT_EQ(display::Display::ROTATE_270, GetDisplayRotation(display_id));
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- // Finish current animation will start queued animation (from 270 to 0).
- test_api()->CompleteAnimations();
- EXPECT_TRUE(animator()->IsRotating());
- EXPECT_EQ(display::Display::ROTATE_270, GetDisplayRotation(display_id));
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- WaitForCopyCallback();
- EXPECT_TRUE(test_api()->HasActiveAnimations());
- EXPECT_EQ(display::Display::ROTATE_0, GetDisplayRotation(display_id));
- test_api()->CompleteAnimations();
- EXPECT_FALSE(test_api()->HasActiveAnimations());
- EXPECT_EQ(display::Display::ROTATE_0, GetDisplayRotation(display_id));
- }
- INSTANTIATE_TEST_SUITE_P(All,
- ScreenRotationAnimatorSmoothAnimationTest,
- testing::Bool());
- } // namespace ash
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