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- // Copyright 2018 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef ASH_KEYBOARD_UI_SHAPED_WINDOW_TARGETER_H_
- #define ASH_KEYBOARD_UI_SHAPED_WINDOW_TARGETER_H_
- #include <memory>
- #include <vector>
- #include "ui/aura/window_targeter.h"
- namespace keyboard {
- // A WindowTargeter for windows with hit-test areas that can be defined by a
- // list of rectangles.
- class ShapedWindowTargeter : public aura::WindowTargeter {
- public:
- explicit ShapedWindowTargeter(std::vector<gfx::Rect> hit_test_rects);
- ShapedWindowTargeter(const ShapedWindowTargeter&) = delete;
- ShapedWindowTargeter& operator=(const ShapedWindowTargeter&) = delete;
- ~ShapedWindowTargeter() override;
- private:
- // aura::WindowTargeter:
- std::unique_ptr<aura::WindowTargeter::HitTestRects> GetExtraHitTestShapeRects(
- aura::Window* target) const override;
- std::vector<gfx::Rect> hit_test_rects_;
- };
- } // namespace keyboard
- #endif // ASH_KEYBOARD_UI_SHAPED_WINDOW_TARGETER_H_
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