shaped_window_targeter.h 1.0 KB

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  1. // Copyright 2018 The Chromium Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style license that can be
  3. // found in the LICENSE file.
  4. #ifndef ASH_KEYBOARD_UI_SHAPED_WINDOW_TARGETER_H_
  5. #define ASH_KEYBOARD_UI_SHAPED_WINDOW_TARGETER_H_
  6. #include <memory>
  7. #include <vector>
  8. #include "ui/aura/window_targeter.h"
  9. namespace keyboard {
  10. // A WindowTargeter for windows with hit-test areas that can be defined by a
  11. // list of rectangles.
  12. class ShapedWindowTargeter : public aura::WindowTargeter {
  13. public:
  14. explicit ShapedWindowTargeter(std::vector<gfx::Rect> hit_test_rects);
  15. ShapedWindowTargeter(const ShapedWindowTargeter&) = delete;
  16. ShapedWindowTargeter& operator=(const ShapedWindowTargeter&) = delete;
  17. ~ShapedWindowTargeter() override;
  18. private:
  19. // aura::WindowTargeter:
  20. std::unique_ptr<aura::WindowTargeter::HitTestRects> GetExtraHitTestShapeRects(
  21. aura::Window* target) const override;
  22. std::vector<gfx::Rect> hit_test_rects_;
  23. };
  24. } // namespace keyboard
  25. #endif // ASH_KEYBOARD_UI_SHAPED_WINDOW_TARGETER_H_