gl_bindings_api_autogen_gl.h 83 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648
  1. // Copyright 2016 The Chromium Authors. All rights reserved.
  2. // Use of this source code is governed by a BSD-style license that can be
  3. // found in the LICENSE file.
  4. //
  5. // This file is auto-generated from
  6. // ui/gl/generate_bindings.py
  7. // It's formatted by clang-format using chromium coding style:
  8. // clang-format -i -style=chromium filename
  9. // DO NOT EDIT!
  10. // Silence presubmit and Tricium warnings about include guards
  11. // no-include-guard-because-multiply-included
  12. // NOLINT(build/header_guard)
  13. void glAcquireTexturesANGLEFn(GLuint numTextures,
  14. const GLuint* textures,
  15. const GLenum* layouts) override;
  16. void glActiveShaderProgramFn(GLuint pipeline, GLuint program) override;
  17. void glActiveTextureFn(GLenum texture) override;
  18. void glAttachShaderFn(GLuint program, GLuint shader) override;
  19. void glBeginQueryFn(GLenum target, GLuint id) override;
  20. void glBeginTransformFeedbackFn(GLenum primitiveMode) override;
  21. void glBindAttribLocationFn(GLuint program,
  22. GLuint index,
  23. const char* name) override;
  24. void glBindBufferFn(GLenum target, GLuint buffer) override;
  25. void glBindBufferBaseFn(GLenum target, GLuint index, GLuint buffer) override;
  26. void glBindBufferRangeFn(GLenum target,
  27. GLuint index,
  28. GLuint buffer,
  29. GLintptr offset,
  30. GLsizeiptr size) override;
  31. void glBindFragDataLocationFn(GLuint program,
  32. GLuint colorNumber,
  33. const char* name) override;
  34. void glBindFragDataLocationIndexedFn(GLuint program,
  35. GLuint colorNumber,
  36. GLuint index,
  37. const char* name) override;
  38. void glBindFragmentInputLocationCHROMIUMFn(GLuint program,
  39. GLint location,
  40. const char* name) override;
  41. void glBindFramebufferEXTFn(GLenum target, GLuint framebuffer) override;
  42. void glBindImageTextureEXTFn(GLuint index,
  43. GLuint texture,
  44. GLint level,
  45. GLboolean layered,
  46. GLint layer,
  47. GLenum access,
  48. GLint format) override;
  49. void glBindProgramPipelineFn(GLuint pipeline) override;
  50. void glBindRenderbufferEXTFn(GLenum target, GLuint renderbuffer) override;
  51. void glBindSamplerFn(GLuint unit, GLuint sampler) override;
  52. void glBindTextureFn(GLenum target, GLuint texture) override;
  53. void glBindTransformFeedbackFn(GLenum target, GLuint id) override;
  54. void glBindUniformLocationCHROMIUMFn(GLuint program,
  55. GLint location,
  56. const char* name) override;
  57. void glBindVertexArrayOESFn(GLuint array) override;
  58. void glBindVertexBufferFn(GLuint bindingindex,
  59. GLuint buffer,
  60. GLintptr offset,
  61. GLsizei stride) override;
  62. void glBlendBarrierKHRFn(void) override;
  63. void glBlendColorFn(GLclampf red,
  64. GLclampf green,
  65. GLclampf blue,
  66. GLclampf alpha) override;
  67. void glBlendEquationFn(GLenum mode) override;
  68. void glBlendEquationiOESFn(GLuint buf, GLenum mode) override;
  69. void glBlendEquationSeparateFn(GLenum modeRGB, GLenum modeAlpha) override;
  70. void glBlendEquationSeparateiOESFn(GLuint buf,
  71. GLenum modeRGB,
  72. GLenum modeAlpha) override;
  73. void glBlendFuncFn(GLenum sfactor, GLenum dfactor) override;
  74. void glBlendFunciOESFn(GLuint buf, GLenum sfactor, GLenum dfactor) override;
  75. void glBlendFuncSeparateFn(GLenum srcRGB,
  76. GLenum dstRGB,
  77. GLenum srcAlpha,
  78. GLenum dstAlpha) override;
  79. void glBlendFuncSeparateiOESFn(GLuint buf,
  80. GLenum srcRGB,
  81. GLenum dstRGB,
  82. GLenum srcAlpha,
  83. GLenum dstAlpha) override;
  84. void glBlitFramebufferFn(GLint srcX0,
  85. GLint srcY0,
  86. GLint srcX1,
  87. GLint srcY1,
  88. GLint dstX0,
  89. GLint dstY0,
  90. GLint dstX1,
  91. GLint dstY1,
  92. GLbitfield mask,
  93. GLenum filter) override;
  94. void glBufferDataFn(GLenum target,
  95. GLsizeiptr size,
  96. const void* data,
  97. GLenum usage) override;
  98. void glBufferSubDataFn(GLenum target,
  99. GLintptr offset,
  100. GLsizeiptr size,
  101. const void* data) override;
  102. GLenum glCheckFramebufferStatusEXTFn(GLenum target) override;
  103. void glClearFn(GLbitfield mask) override;
  104. void glClearBufferfiFn(GLenum buffer,
  105. GLint drawbuffer,
  106. const GLfloat depth,
  107. GLint stencil) override;
  108. void glClearBufferfvFn(GLenum buffer,
  109. GLint drawbuffer,
  110. const GLfloat* value) override;
  111. void glClearBufferivFn(GLenum buffer,
  112. GLint drawbuffer,
  113. const GLint* value) override;
  114. void glClearBufferuivFn(GLenum buffer,
  115. GLint drawbuffer,
  116. const GLuint* value) override;
  117. void glClearColorFn(GLclampf red,
  118. GLclampf green,
  119. GLclampf blue,
  120. GLclampf alpha) override;
  121. void glClearDepthFn(GLclampd depth) override;
  122. void glClearDepthfFn(GLclampf depth) override;
  123. void glClearStencilFn(GLint s) override;
  124. void glClearTexImageFn(GLuint texture,
  125. GLint level,
  126. GLenum format,
  127. GLenum type,
  128. const GLvoid* data) override;
  129. void glClearTexSubImageFn(GLuint texture,
  130. GLint level,
  131. GLint xoffset,
  132. GLint yoffset,
  133. GLint zoffset,
  134. GLint width,
  135. GLint height,
  136. GLint depth,
  137. GLenum format,
  138. GLenum type,
  139. const GLvoid* data) override;
  140. GLenum glClientWaitSyncFn(GLsync sync,
  141. GLbitfield flags,
  142. GLuint64 timeout) override;
  143. GLenum glClientWaitSyncAPPLEFn(GLsync sync,
  144. GLbitfield flags,
  145. GLuint64 timeout) override;
  146. void glColorMaskFn(GLboolean red,
  147. GLboolean green,
  148. GLboolean blue,
  149. GLboolean alpha) override;
  150. void glColorMaskiOESFn(GLuint buf,
  151. GLboolean red,
  152. GLboolean green,
  153. GLboolean blue,
  154. GLboolean alpha) override;
  155. void glCompileShaderFn(GLuint shader) override;
  156. void glCompressedTexImage2DFn(GLenum target,
  157. GLint level,
  158. GLenum internalformat,
  159. GLsizei width,
  160. GLsizei height,
  161. GLint border,
  162. GLsizei imageSize,
  163. const void* data) override;
  164. void glCompressedTexImage2DRobustANGLEFn(GLenum target,
  165. GLint level,
  166. GLenum internalformat,
  167. GLsizei width,
  168. GLsizei height,
  169. GLint border,
  170. GLsizei imageSize,
  171. GLsizei dataSize,
  172. const void* data) override;
  173. void glCompressedTexImage3DFn(GLenum target,
  174. GLint level,
  175. GLenum internalformat,
  176. GLsizei width,
  177. GLsizei height,
  178. GLsizei depth,
  179. GLint border,
  180. GLsizei imageSize,
  181. const void* data) override;
  182. void glCompressedTexImage3DRobustANGLEFn(GLenum target,
  183. GLint level,
  184. GLenum internalformat,
  185. GLsizei width,
  186. GLsizei height,
  187. GLsizei depth,
  188. GLint border,
  189. GLsizei imageSize,
  190. GLsizei dataSize,
  191. const void* data) override;
  192. void glCompressedTexSubImage2DFn(GLenum target,
  193. GLint level,
  194. GLint xoffset,
  195. GLint yoffset,
  196. GLsizei width,
  197. GLsizei height,
  198. GLenum format,
  199. GLsizei imageSize,
  200. const void* data) override;
  201. void glCompressedTexSubImage2DRobustANGLEFn(GLenum target,
  202. GLint level,
  203. GLint xoffset,
  204. GLint yoffset,
  205. GLsizei width,
  206. GLsizei height,
  207. GLenum format,
  208. GLsizei imageSize,
  209. GLsizei dataSize,
  210. const void* data) override;
  211. void glCompressedTexSubImage3DFn(GLenum target,
  212. GLint level,
  213. GLint xoffset,
  214. GLint yoffset,
  215. GLint zoffset,
  216. GLsizei width,
  217. GLsizei height,
  218. GLsizei depth,
  219. GLenum format,
  220. GLsizei imageSize,
  221. const void* data) override;
  222. void glCompressedTexSubImage3DRobustANGLEFn(GLenum target,
  223. GLint level,
  224. GLint xoffset,
  225. GLint yoffset,
  226. GLint zoffset,
  227. GLsizei width,
  228. GLsizei height,
  229. GLsizei depth,
  230. GLenum format,
  231. GLsizei imageSize,
  232. GLsizei dataSize,
  233. const void* data) override;
  234. void glCopyBufferSubDataFn(GLenum readTarget,
  235. GLenum writeTarget,
  236. GLintptr readOffset,
  237. GLintptr writeOffset,
  238. GLsizeiptr size) override;
  239. void glCopySubTextureCHROMIUMFn(GLuint sourceId,
  240. GLint sourceLevel,
  241. GLenum destTarget,
  242. GLuint destId,
  243. GLint destLevel,
  244. GLint xoffset,
  245. GLint yoffset,
  246. GLint x,
  247. GLint y,
  248. GLsizei width,
  249. GLsizei height,
  250. GLboolean unpackFlipY,
  251. GLboolean unpackPremultiplyAlpha,
  252. GLboolean unpackUnmultiplyAlpha) override;
  253. void glCopyTexImage2DFn(GLenum target,
  254. GLint level,
  255. GLenum internalformat,
  256. GLint x,
  257. GLint y,
  258. GLsizei width,
  259. GLsizei height,
  260. GLint border) override;
  261. void glCopyTexSubImage2DFn(GLenum target,
  262. GLint level,
  263. GLint xoffset,
  264. GLint yoffset,
  265. GLint x,
  266. GLint y,
  267. GLsizei width,
  268. GLsizei height) override;
  269. void glCopyTexSubImage3DFn(GLenum target,
  270. GLint level,
  271. GLint xoffset,
  272. GLint yoffset,
  273. GLint zoffset,
  274. GLint x,
  275. GLint y,
  276. GLsizei width,
  277. GLsizei height) override;
  278. void glCopyTextureCHROMIUMFn(GLuint sourceId,
  279. GLint sourceLevel,
  280. GLenum destTarget,
  281. GLuint destId,
  282. GLint destLevel,
  283. GLint internalFormat,
  284. GLenum destType,
  285. GLboolean unpackFlipY,
  286. GLboolean unpackPremultiplyAlpha,
  287. GLboolean unpackUnmultiplyAlpha) override;
  288. void glCoverageModulationNVFn(GLenum components) override;
  289. void glCoverFillPathInstancedNVFn(GLsizei numPaths,
  290. GLenum pathNameType,
  291. const void* paths,
  292. GLuint pathBase,
  293. GLenum coverMode,
  294. GLenum transformType,
  295. const GLfloat* transformValues) override;
  296. void glCoverFillPathNVFn(GLuint path, GLenum coverMode) override;
  297. void glCoverStrokePathInstancedNVFn(GLsizei numPaths,
  298. GLenum pathNameType,
  299. const void* paths,
  300. GLuint pathBase,
  301. GLenum coverMode,
  302. GLenum transformType,
  303. const GLfloat* transformValues) override;
  304. void glCoverStrokePathNVFn(GLuint name, GLenum coverMode) override;
  305. void glCreateMemoryObjectsEXTFn(GLsizei n, GLuint* memoryObjects) override;
  306. GLuint glCreateProgramFn(void) override;
  307. GLuint glCreateShaderFn(GLenum type) override;
  308. GLuint glCreateShaderProgramvFn(GLenum type,
  309. GLsizei count,
  310. const char* const* strings) override;
  311. void glCullFaceFn(GLenum mode) override;
  312. void glDebugMessageCallbackFn(GLDEBUGPROC callback,
  313. const void* userParam) override;
  314. void glDebugMessageControlFn(GLenum source,
  315. GLenum type,
  316. GLenum severity,
  317. GLsizei count,
  318. const GLuint* ids,
  319. GLboolean enabled) override;
  320. void glDebugMessageInsertFn(GLenum source,
  321. GLenum type,
  322. GLuint id,
  323. GLenum severity,
  324. GLsizei length,
  325. const char* buf) override;
  326. void glDeleteBuffersARBFn(GLsizei n, const GLuint* buffers) override;
  327. void glDeleteFencesAPPLEFn(GLsizei n, const GLuint* fences) override;
  328. void glDeleteFencesNVFn(GLsizei n, const GLuint* fences) override;
  329. void glDeleteFramebuffersEXTFn(GLsizei n, const GLuint* framebuffers) override;
  330. void glDeleteMemoryObjectsEXTFn(GLsizei n,
  331. const GLuint* memoryObjects) override;
  332. void glDeletePathsNVFn(GLuint path, GLsizei range) override;
  333. void glDeleteProgramFn(GLuint program) override;
  334. void glDeleteProgramPipelinesFn(GLsizei n, const GLuint* pipelines) override;
  335. void glDeleteQueriesFn(GLsizei n, const GLuint* ids) override;
  336. void glDeleteRenderbuffersEXTFn(GLsizei n,
  337. const GLuint* renderbuffers) override;
  338. void glDeleteSamplersFn(GLsizei n, const GLuint* samplers) override;
  339. void glDeleteSemaphoresEXTFn(GLsizei n, const GLuint* semaphores) override;
  340. void glDeleteShaderFn(GLuint shader) override;
  341. void glDeleteSyncFn(GLsync sync) override;
  342. void glDeleteSyncAPPLEFn(GLsync sync) override;
  343. void glDeleteTexturesFn(GLsizei n, const GLuint* textures) override;
  344. void glDeleteTransformFeedbacksFn(GLsizei n, const GLuint* ids) override;
  345. void glDeleteVertexArraysOESFn(GLsizei n, const GLuint* arrays) override;
  346. void glDepthFuncFn(GLenum func) override;
  347. void glDepthMaskFn(GLboolean flag) override;
  348. void glDepthRangeFn(GLclampd zNear, GLclampd zFar) override;
  349. void glDepthRangefFn(GLclampf zNear, GLclampf zFar) override;
  350. void glDetachShaderFn(GLuint program, GLuint shader) override;
  351. void glDisableFn(GLenum cap) override;
  352. void glDisableExtensionANGLEFn(const char* name) override;
  353. void glDisableiOESFn(GLenum target, GLuint index) override;
  354. void glDisableVertexAttribArrayFn(GLuint index) override;
  355. void glDiscardFramebufferEXTFn(GLenum target,
  356. GLsizei numAttachments,
  357. const GLenum* attachments) override;
  358. void glDispatchComputeFn(GLuint numGroupsX,
  359. GLuint numGroupsY,
  360. GLuint numGroupsZ) override;
  361. void glDispatchComputeIndirectFn(GLintptr indirect) override;
  362. void glDrawArraysFn(GLenum mode, GLint first, GLsizei count) override;
  363. void glDrawArraysIndirectFn(GLenum mode, const void* indirect) override;
  364. void glDrawArraysInstancedANGLEFn(GLenum mode,
  365. GLint first,
  366. GLsizei count,
  367. GLsizei primcount) override;
  368. void glDrawArraysInstancedBaseInstanceANGLEFn(GLenum mode,
  369. GLint first,
  370. GLsizei count,
  371. GLsizei primcount,
  372. GLuint baseinstance) override;
  373. void glDrawBufferFn(GLenum mode) override;
  374. void glDrawBuffersARBFn(GLsizei n, const GLenum* bufs) override;
  375. void glDrawElementsFn(GLenum mode,
  376. GLsizei count,
  377. GLenum type,
  378. const void* indices) override;
  379. void glDrawElementsIndirectFn(GLenum mode,
  380. GLenum type,
  381. const void* indirect) override;
  382. void glDrawElementsInstancedANGLEFn(GLenum mode,
  383. GLsizei count,
  384. GLenum type,
  385. const void* indices,
  386. GLsizei primcount) override;
  387. void glDrawElementsInstancedBaseVertexBaseInstanceANGLEFn(
  388. GLenum mode,
  389. GLsizei count,
  390. GLenum type,
  391. const void* indices,
  392. GLsizei primcount,
  393. GLint baseVertex,
  394. GLuint baseInstance) override;
  395. void glDrawRangeElementsFn(GLenum mode,
  396. GLuint start,
  397. GLuint end,
  398. GLsizei count,
  399. GLenum type,
  400. const void* indices) override;
  401. void glEGLImageTargetRenderbufferStorageOESFn(GLenum target,
  402. GLeglImageOES image) override;
  403. void glEGLImageTargetTexture2DOESFn(GLenum target,
  404. GLeglImageOES image) override;
  405. void glEnableFn(GLenum cap) override;
  406. void glEnableiOESFn(GLenum target, GLuint index) override;
  407. void glEnableVertexAttribArrayFn(GLuint index) override;
  408. void glEndQueryFn(GLenum target) override;
  409. void glEndTilingQCOMFn(GLbitfield preserveMask) override;
  410. void glEndTransformFeedbackFn(void) override;
  411. GLsync glFenceSyncFn(GLenum condition, GLbitfield flags) override;
  412. GLsync glFenceSyncAPPLEFn(GLenum condition, GLbitfield flags) override;
  413. void glFinishFn(void) override;
  414. void glFinishFenceAPPLEFn(GLuint fence) override;
  415. void glFinishFenceNVFn(GLuint fence) override;
  416. void glFlushFn(void) override;
  417. void glFlushMappedBufferRangeFn(GLenum target,
  418. GLintptr offset,
  419. GLsizeiptr length) override;
  420. void glFramebufferParameteriFn(GLenum target,
  421. GLenum pname,
  422. GLint param) override;
  423. void glFramebufferRenderbufferEXTFn(GLenum target,
  424. GLenum attachment,
  425. GLenum renderbuffertarget,
  426. GLuint renderbuffer) override;
  427. void glFramebufferTexture2DEXTFn(GLenum target,
  428. GLenum attachment,
  429. GLenum textarget,
  430. GLuint texture,
  431. GLint level) override;
  432. void glFramebufferTexture2DMultisampleEXTFn(GLenum target,
  433. GLenum attachment,
  434. GLenum textarget,
  435. GLuint texture,
  436. GLint level,
  437. GLsizei samples) override;
  438. void glFramebufferTextureLayerFn(GLenum target,
  439. GLenum attachment,
  440. GLuint texture,
  441. GLint level,
  442. GLint layer) override;
  443. void glFramebufferTextureMultiviewOVRFn(GLenum target,
  444. GLenum attachment,
  445. GLuint texture,
  446. GLint level,
  447. GLint baseViewIndex,
  448. GLsizei numViews) override;
  449. void glFrontFaceFn(GLenum mode) override;
  450. void glGenBuffersARBFn(GLsizei n, GLuint* buffers) override;
  451. void glGenerateMipmapEXTFn(GLenum target) override;
  452. void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override;
  453. void glGenFencesNVFn(GLsizei n, GLuint* fences) override;
  454. void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override;
  455. GLuint glGenPathsNVFn(GLsizei range) override;
  456. GLuint glGenProgramPipelinesFn(GLsizei n, GLuint* pipelines) override;
  457. void glGenQueriesFn(GLsizei n, GLuint* ids) override;
  458. void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override;
  459. void glGenSamplersFn(GLsizei n, GLuint* samplers) override;
  460. void glGenSemaphoresEXTFn(GLsizei n, GLuint* semaphores) override;
  461. void glGenTexturesFn(GLsizei n, GLuint* textures) override;
  462. void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) override;
  463. void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) override;
  464. void glGetActiveAttribFn(GLuint program,
  465. GLuint index,
  466. GLsizei bufsize,
  467. GLsizei* length,
  468. GLint* size,
  469. GLenum* type,
  470. char* name) override;
  471. void glGetActiveUniformFn(GLuint program,
  472. GLuint index,
  473. GLsizei bufsize,
  474. GLsizei* length,
  475. GLint* size,
  476. GLenum* type,
  477. char* name) override;
  478. void glGetActiveUniformBlockivFn(GLuint program,
  479. GLuint uniformBlockIndex,
  480. GLenum pname,
  481. GLint* params) override;
  482. void glGetActiveUniformBlockivRobustANGLEFn(GLuint program,
  483. GLuint uniformBlockIndex,
  484. GLenum pname,
  485. GLsizei bufSize,
  486. GLsizei* length,
  487. GLint* params) override;
  488. void glGetActiveUniformBlockNameFn(GLuint program,
  489. GLuint uniformBlockIndex,
  490. GLsizei bufSize,
  491. GLsizei* length,
  492. char* uniformBlockName) override;
  493. void glGetActiveUniformsivFn(GLuint program,
  494. GLsizei uniformCount,
  495. const GLuint* uniformIndices,
  496. GLenum pname,
  497. GLint* params) override;
  498. void glGetAttachedShadersFn(GLuint program,
  499. GLsizei maxcount,
  500. GLsizei* count,
  501. GLuint* shaders) override;
  502. GLint glGetAttribLocationFn(GLuint program, const char* name) override;
  503. void glGetBooleani_vFn(GLenum target, GLuint index, GLboolean* data) override;
  504. void glGetBooleani_vRobustANGLEFn(GLenum target,
  505. GLuint index,
  506. GLsizei bufSize,
  507. GLsizei* length,
  508. GLboolean* data) override;
  509. void glGetBooleanvFn(GLenum pname, GLboolean* params) override;
  510. void glGetBooleanvRobustANGLEFn(GLenum pname,
  511. GLsizei bufSize,
  512. GLsizei* length,
  513. GLboolean* data) override;
  514. void glGetBufferParameteri64vRobustANGLEFn(GLenum target,
  515. GLenum pname,
  516. GLsizei bufSize,
  517. GLsizei* length,
  518. GLint64* params) override;
  519. void glGetBufferParameterivFn(GLenum target,
  520. GLenum pname,
  521. GLint* params) override;
  522. void glGetBufferParameterivRobustANGLEFn(GLenum target,
  523. GLenum pname,
  524. GLsizei bufSize,
  525. GLsizei* length,
  526. GLint* params) override;
  527. void glGetBufferPointervRobustANGLEFn(GLenum target,
  528. GLenum pname,
  529. GLsizei bufSize,
  530. GLsizei* length,
  531. void** params) override;
  532. GLuint glGetDebugMessageLogFn(GLuint count,
  533. GLsizei bufSize,
  534. GLenum* sources,
  535. GLenum* types,
  536. GLuint* ids,
  537. GLenum* severities,
  538. GLsizei* lengths,
  539. char* messageLog) override;
  540. GLenum glGetErrorFn(void) override;
  541. void glGetFenceivNVFn(GLuint fence, GLenum pname, GLint* params) override;
  542. void glGetFloatvFn(GLenum pname, GLfloat* params) override;
  543. void glGetFloatvRobustANGLEFn(GLenum pname,
  544. GLsizei bufSize,
  545. GLsizei* length,
  546. GLfloat* data) override;
  547. GLint glGetFragDataIndexFn(GLuint program, const char* name) override;
  548. GLint glGetFragDataLocationFn(GLuint program, const char* name) override;
  549. void glGetFramebufferAttachmentParameterivEXTFn(GLenum target,
  550. GLenum attachment,
  551. GLenum pname,
  552. GLint* params) override;
  553. void glGetFramebufferAttachmentParameterivRobustANGLEFn(GLenum target,
  554. GLenum attachment,
  555. GLenum pname,
  556. GLsizei bufSize,
  557. GLsizei* length,
  558. GLint* params) override;
  559. void glGetFramebufferParameterivFn(GLenum target,
  560. GLenum pname,
  561. GLint* params) override;
  562. void glGetFramebufferParameterivRobustANGLEFn(GLenum target,
  563. GLenum pname,
  564. GLsizei bufSize,
  565. GLsizei* length,
  566. GLint* params) override;
  567. GLenum glGetGraphicsResetStatusARBFn(void) override;
  568. void glGetInteger64i_vFn(GLenum target, GLuint index, GLint64* data) override;
  569. void glGetInteger64i_vRobustANGLEFn(GLenum target,
  570. GLuint index,
  571. GLsizei bufSize,
  572. GLsizei* length,
  573. GLint64* data) override;
  574. void glGetInteger64vFn(GLenum pname, GLint64* params) override;
  575. void glGetInteger64vRobustANGLEFn(GLenum pname,
  576. GLsizei bufSize,
  577. GLsizei* length,
  578. GLint64* data) override;
  579. void glGetIntegeri_vFn(GLenum target, GLuint index, GLint* data) override;
  580. void glGetIntegeri_vRobustANGLEFn(GLenum target,
  581. GLuint index,
  582. GLsizei bufSize,
  583. GLsizei* length,
  584. GLint* data) override;
  585. void glGetIntegervFn(GLenum pname, GLint* params) override;
  586. void glGetIntegervRobustANGLEFn(GLenum pname,
  587. GLsizei bufSize,
  588. GLsizei* length,
  589. GLint* data) override;
  590. void glGetInternalformativFn(GLenum target,
  591. GLenum internalformat,
  592. GLenum pname,
  593. GLsizei bufSize,
  594. GLint* params) override;
  595. void glGetInternalformativRobustANGLEFn(GLenum target,
  596. GLenum internalformat,
  597. GLenum pname,
  598. GLsizei bufSize,
  599. GLsizei* length,
  600. GLint* params) override;
  601. void glGetInternalformatSampleivNVFn(GLenum target,
  602. GLenum internalformat,
  603. GLsizei samples,
  604. GLenum pname,
  605. GLsizei bufSize,
  606. GLint* params) override;
  607. void glGetMultisamplefvFn(GLenum pname, GLuint index, GLfloat* val) override;
  608. void glGetMultisamplefvRobustANGLEFn(GLenum pname,
  609. GLuint index,
  610. GLsizei bufSize,
  611. GLsizei* length,
  612. GLfloat* val) override;
  613. void glGetnUniformfvRobustANGLEFn(GLuint program,
  614. GLint location,
  615. GLsizei bufSize,
  616. GLsizei* length,
  617. GLfloat* params) override;
  618. void glGetnUniformivRobustANGLEFn(GLuint program,
  619. GLint location,
  620. GLsizei bufSize,
  621. GLsizei* length,
  622. GLint* params) override;
  623. void glGetnUniformuivRobustANGLEFn(GLuint program,
  624. GLint location,
  625. GLsizei bufSize,
  626. GLsizei* length,
  627. GLuint* params) override;
  628. void glGetObjectLabelFn(GLenum identifier,
  629. GLuint name,
  630. GLsizei bufSize,
  631. GLsizei* length,
  632. char* label) override;
  633. void glGetObjectPtrLabelFn(void* ptr,
  634. GLsizei bufSize,
  635. GLsizei* length,
  636. char* label) override;
  637. void glGetPointervFn(GLenum pname, void** params) override;
  638. void glGetPointervRobustANGLERobustANGLEFn(GLenum pname,
  639. GLsizei bufSize,
  640. GLsizei* length,
  641. void** params) override;
  642. void glGetProgramBinaryFn(GLuint program,
  643. GLsizei bufSize,
  644. GLsizei* length,
  645. GLenum* binaryFormat,
  646. GLvoid* binary) override;
  647. void glGetProgramInfoLogFn(GLuint program,
  648. GLsizei bufsize,
  649. GLsizei* length,
  650. char* infolog) override;
  651. void glGetProgramInterfaceivFn(GLuint program,
  652. GLenum programInterface,
  653. GLenum pname,
  654. GLint* params) override;
  655. void glGetProgramInterfaceivRobustANGLEFn(GLuint program,
  656. GLenum programInterface,
  657. GLenum pname,
  658. GLsizei bufSize,
  659. GLsizei* length,
  660. GLint* params) override;
  661. void glGetProgramivFn(GLuint program, GLenum pname, GLint* params) override;
  662. void glGetProgramivRobustANGLEFn(GLuint program,
  663. GLenum pname,
  664. GLsizei bufSize,
  665. GLsizei* length,
  666. GLint* params) override;
  667. void glGetProgramPipelineInfoLogFn(GLuint pipeline,
  668. GLsizei bufSize,
  669. GLsizei* length,
  670. GLchar* infoLog) override;
  671. void glGetProgramPipelineivFn(GLuint pipeline,
  672. GLenum pname,
  673. GLint* params) override;
  674. GLuint glGetProgramResourceIndexFn(GLuint program,
  675. GLenum programInterface,
  676. const GLchar* name) override;
  677. void glGetProgramResourceivFn(GLuint program,
  678. GLenum programInterface,
  679. GLuint index,
  680. GLsizei propCount,
  681. const GLenum* props,
  682. GLsizei bufSize,
  683. GLsizei* length,
  684. GLint* params) override;
  685. GLint glGetProgramResourceLocationFn(GLuint program,
  686. GLenum programInterface,
  687. const char* name) override;
  688. void glGetProgramResourceNameFn(GLuint program,
  689. GLenum programInterface,
  690. GLuint index,
  691. GLsizei bufSize,
  692. GLsizei* length,
  693. GLchar* name) override;
  694. void glGetQueryivFn(GLenum target, GLenum pname, GLint* params) override;
  695. void glGetQueryivRobustANGLEFn(GLenum target,
  696. GLenum pname,
  697. GLsizei bufSize,
  698. GLsizei* length,
  699. GLint* params) override;
  700. void glGetQueryObjecti64vFn(GLuint id, GLenum pname, GLint64* params) override;
  701. void glGetQueryObjecti64vRobustANGLEFn(GLuint id,
  702. GLenum pname,
  703. GLsizei bufSize,
  704. GLsizei* length,
  705. GLint64* params) override;
  706. void glGetQueryObjectivFn(GLuint id, GLenum pname, GLint* params) override;
  707. void glGetQueryObjectivRobustANGLEFn(GLuint id,
  708. GLenum pname,
  709. GLsizei bufSize,
  710. GLsizei* length,
  711. GLint* params) override;
  712. void glGetQueryObjectui64vFn(GLuint id,
  713. GLenum pname,
  714. GLuint64* params) override;
  715. void glGetQueryObjectui64vRobustANGLEFn(GLuint id,
  716. GLenum pname,
  717. GLsizei bufSize,
  718. GLsizei* length,
  719. GLuint64* params) override;
  720. void glGetQueryObjectuivFn(GLuint id, GLenum pname, GLuint* params) override;
  721. void glGetQueryObjectuivRobustANGLEFn(GLuint id,
  722. GLenum pname,
  723. GLsizei bufSize,
  724. GLsizei* length,
  725. GLuint* params) override;
  726. void glGetRenderbufferParameterivEXTFn(GLenum target,
  727. GLenum pname,
  728. GLint* params) override;
  729. void glGetRenderbufferParameterivRobustANGLEFn(GLenum target,
  730. GLenum pname,
  731. GLsizei bufSize,
  732. GLsizei* length,
  733. GLint* params) override;
  734. void glGetSamplerParameterfvFn(GLuint sampler,
  735. GLenum pname,
  736. GLfloat* params) override;
  737. void glGetSamplerParameterfvRobustANGLEFn(GLuint sampler,
  738. GLenum pname,
  739. GLsizei bufSize,
  740. GLsizei* length,
  741. GLfloat* params) override;
  742. void glGetSamplerParameterIivRobustANGLEFn(GLuint sampler,
  743. GLenum pname,
  744. GLsizei bufSize,
  745. GLsizei* length,
  746. GLint* params) override;
  747. void glGetSamplerParameterIuivRobustANGLEFn(GLuint sampler,
  748. GLenum pname,
  749. GLsizei bufSize,
  750. GLsizei* length,
  751. GLuint* params) override;
  752. void glGetSamplerParameterivFn(GLuint sampler,
  753. GLenum pname,
  754. GLint* params) override;
  755. void glGetSamplerParameterivRobustANGLEFn(GLuint sampler,
  756. GLenum pname,
  757. GLsizei bufSize,
  758. GLsizei* length,
  759. GLint* params) override;
  760. void glGetShaderInfoLogFn(GLuint shader,
  761. GLsizei bufsize,
  762. GLsizei* length,
  763. char* infolog) override;
  764. void glGetShaderivFn(GLuint shader, GLenum pname, GLint* params) override;
  765. void glGetShaderivRobustANGLEFn(GLuint shader,
  766. GLenum pname,
  767. GLsizei bufSize,
  768. GLsizei* length,
  769. GLint* params) override;
  770. void glGetShaderPrecisionFormatFn(GLenum shadertype,
  771. GLenum precisiontype,
  772. GLint* range,
  773. GLint* precision) override;
  774. void glGetShaderSourceFn(GLuint shader,
  775. GLsizei bufsize,
  776. GLsizei* length,
  777. char* source) override;
  778. const GLubyte* glGetStringFn(GLenum name) override;
  779. const GLubyte* glGetStringiFn(GLenum name, GLuint index) override;
  780. void glGetSyncivFn(GLsync sync,
  781. GLenum pname,
  782. GLsizei bufSize,
  783. GLsizei* length,
  784. GLint* values) override;
  785. void glGetTexLevelParameterfvFn(GLenum target,
  786. GLint level,
  787. GLenum pname,
  788. GLfloat* params) override;
  789. void glGetTexLevelParameterfvRobustANGLEFn(GLenum target,
  790. GLint level,
  791. GLenum pname,
  792. GLsizei bufSize,
  793. GLsizei* length,
  794. GLfloat* params) override;
  795. void glGetTexLevelParameterivFn(GLenum target,
  796. GLint level,
  797. GLenum pname,
  798. GLint* params) override;
  799. void glGetTexLevelParameterivRobustANGLEFn(GLenum target,
  800. GLint level,
  801. GLenum pname,
  802. GLsizei bufSize,
  803. GLsizei* length,
  804. GLint* params) override;
  805. void glGetTexParameterfvFn(GLenum target,
  806. GLenum pname,
  807. GLfloat* params) override;
  808. void glGetTexParameterfvRobustANGLEFn(GLenum target,
  809. GLenum pname,
  810. GLsizei bufSize,
  811. GLsizei* length,
  812. GLfloat* params) override;
  813. void glGetTexParameterIivRobustANGLEFn(GLenum target,
  814. GLenum pname,
  815. GLsizei bufSize,
  816. GLsizei* length,
  817. GLint* params) override;
  818. void glGetTexParameterIuivRobustANGLEFn(GLenum target,
  819. GLenum pname,
  820. GLsizei bufSize,
  821. GLsizei* length,
  822. GLuint* params) override;
  823. void glGetTexParameterivFn(GLenum target, GLenum pname, GLint* params) override;
  824. void glGetTexParameterivRobustANGLEFn(GLenum target,
  825. GLenum pname,
  826. GLsizei bufSize,
  827. GLsizei* length,
  828. GLint* params) override;
  829. void glGetTransformFeedbackVaryingFn(GLuint program,
  830. GLuint index,
  831. GLsizei bufSize,
  832. GLsizei* length,
  833. GLsizei* size,
  834. GLenum* type,
  835. char* name) override;
  836. void glGetTranslatedShaderSourceANGLEFn(GLuint shader,
  837. GLsizei bufsize,
  838. GLsizei* length,
  839. char* source) override;
  840. GLuint glGetUniformBlockIndexFn(GLuint program,
  841. const char* uniformBlockName) override;
  842. void glGetUniformfvFn(GLuint program, GLint location, GLfloat* params) override;
  843. void glGetUniformfvRobustANGLEFn(GLuint program,
  844. GLint location,
  845. GLsizei bufSize,
  846. GLsizei* length,
  847. GLfloat* params) override;
  848. void glGetUniformIndicesFn(GLuint program,
  849. GLsizei uniformCount,
  850. const char* const* uniformNames,
  851. GLuint* uniformIndices) override;
  852. void glGetUniformivFn(GLuint program, GLint location, GLint* params) override;
  853. void glGetUniformivRobustANGLEFn(GLuint program,
  854. GLint location,
  855. GLsizei bufSize,
  856. GLsizei* length,
  857. GLint* params) override;
  858. GLint glGetUniformLocationFn(GLuint program, const char* name) override;
  859. void glGetUniformuivFn(GLuint program, GLint location, GLuint* params) override;
  860. void glGetUniformuivRobustANGLEFn(GLuint program,
  861. GLint location,
  862. GLsizei bufSize,
  863. GLsizei* length,
  864. GLuint* params) override;
  865. void glGetVertexAttribfvFn(GLuint index,
  866. GLenum pname,
  867. GLfloat* params) override;
  868. void glGetVertexAttribfvRobustANGLEFn(GLuint index,
  869. GLenum pname,
  870. GLsizei bufSize,
  871. GLsizei* length,
  872. GLfloat* params) override;
  873. void glGetVertexAttribIivRobustANGLEFn(GLuint index,
  874. GLenum pname,
  875. GLsizei bufSize,
  876. GLsizei* length,
  877. GLint* params) override;
  878. void glGetVertexAttribIuivRobustANGLEFn(GLuint index,
  879. GLenum pname,
  880. GLsizei bufSize,
  881. GLsizei* length,
  882. GLuint* params) override;
  883. void glGetVertexAttribivFn(GLuint index, GLenum pname, GLint* params) override;
  884. void glGetVertexAttribivRobustANGLEFn(GLuint index,
  885. GLenum pname,
  886. GLsizei bufSize,
  887. GLsizei* length,
  888. GLint* params) override;
  889. void glGetVertexAttribPointervFn(GLuint index,
  890. GLenum pname,
  891. void** pointer) override;
  892. void glGetVertexAttribPointervRobustANGLEFn(GLuint index,
  893. GLenum pname,
  894. GLsizei bufSize,
  895. GLsizei* length,
  896. void** pointer) override;
  897. void glHintFn(GLenum target, GLenum mode) override;
  898. void glImportMemoryFdEXTFn(GLuint memory,
  899. GLuint64 size,
  900. GLenum handleType,
  901. GLint fd) override;
  902. void glImportMemoryWin32HandleEXTFn(GLuint memory,
  903. GLuint64 size,
  904. GLenum handleType,
  905. void* handle) override;
  906. void glImportMemoryZirconHandleANGLEFn(GLuint memory,
  907. GLuint64 size,
  908. GLenum handleType,
  909. GLuint handle) override;
  910. void glImportSemaphoreFdEXTFn(GLuint semaphore,
  911. GLenum handleType,
  912. GLint fd) override;
  913. void glImportSemaphoreWin32HandleEXTFn(GLuint semaphore,
  914. GLenum handleType,
  915. void* handle) override;
  916. void glImportSemaphoreZirconHandleANGLEFn(GLuint semaphore,
  917. GLenum handleType,
  918. GLuint handle) override;
  919. void glInsertEventMarkerEXTFn(GLsizei length, const char* marker) override;
  920. void glInvalidateFramebufferFn(GLenum target,
  921. GLsizei numAttachments,
  922. const GLenum* attachments) override;
  923. void glInvalidateSubFramebufferFn(GLenum target,
  924. GLsizei numAttachments,
  925. const GLenum* attachments,
  926. GLint x,
  927. GLint y,
  928. GLint width,
  929. GLint height) override;
  930. void glInvalidateTextureANGLEFn(GLenum target) override;
  931. GLboolean glIsBufferFn(GLuint buffer) override;
  932. GLboolean glIsEnabledFn(GLenum cap) override;
  933. GLboolean glIsEnablediOESFn(GLenum target, GLuint index) override;
  934. GLboolean glIsFenceAPPLEFn(GLuint fence) override;
  935. GLboolean glIsFenceNVFn(GLuint fence) override;
  936. GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override;
  937. GLboolean glIsPathNVFn(GLuint path) override;
  938. GLboolean glIsProgramFn(GLuint program) override;
  939. GLboolean glIsProgramPipelineFn(GLuint pipeline) override;
  940. GLboolean glIsQueryFn(GLuint query) override;
  941. GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override;
  942. GLboolean glIsSamplerFn(GLuint sampler) override;
  943. GLboolean glIsShaderFn(GLuint shader) override;
  944. GLboolean glIsSyncFn(GLsync sync) override;
  945. GLboolean glIsSyncAPPLEFn(GLsync sync) override;
  946. GLboolean glIsTextureFn(GLuint texture) override;
  947. GLboolean glIsTransformFeedbackFn(GLuint id) override;
  948. GLboolean glIsVertexArrayOESFn(GLuint array) override;
  949. void glLineWidthFn(GLfloat width) override;
  950. void glLinkProgramFn(GLuint program) override;
  951. void* glMapBufferFn(GLenum target, GLenum access) override;
  952. void* glMapBufferRangeFn(GLenum target,
  953. GLintptr offset,
  954. GLsizeiptr length,
  955. GLbitfield access) override;
  956. void glMatrixLoadfEXTFn(GLenum matrixMode, const GLfloat* m) override;
  957. void glMatrixLoadIdentityEXTFn(GLenum matrixMode) override;
  958. void glMaxShaderCompilerThreadsKHRFn(GLuint count) override;
  959. void glMemoryBarrierByRegionFn(GLbitfield barriers) override;
  960. void glMemoryBarrierEXTFn(GLbitfield barriers) override;
  961. void glMemoryObjectParameterivEXTFn(GLuint memoryObject,
  962. GLenum pname,
  963. const GLint* param) override;
  964. void glMinSampleShadingFn(GLfloat value) override;
  965. void glMultiDrawArraysANGLEFn(GLenum mode,
  966. const GLint* firsts,
  967. const GLsizei* counts,
  968. GLsizei drawcount) override;
  969. void glMultiDrawArraysInstancedANGLEFn(GLenum mode,
  970. const GLint* firsts,
  971. const GLsizei* counts,
  972. const GLsizei* instanceCounts,
  973. GLsizei drawcount) override;
  974. void glMultiDrawArraysInstancedBaseInstanceANGLEFn(
  975. GLenum mode,
  976. const GLint* firsts,
  977. const GLsizei* counts,
  978. const GLsizei* instanceCounts,
  979. const GLuint* baseInstances,
  980. GLsizei drawcount) override;
  981. void glMultiDrawElementsANGLEFn(GLenum mode,
  982. const GLsizei* counts,
  983. GLenum type,
  984. const GLvoid* const* indices,
  985. GLsizei drawcount) override;
  986. void glMultiDrawElementsInstancedANGLEFn(GLenum mode,
  987. const GLsizei* counts,
  988. GLenum type,
  989. const GLvoid* const* indices,
  990. const GLsizei* instanceCounts,
  991. GLsizei drawcount) override;
  992. void glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLEFn(
  993. GLenum mode,
  994. const GLsizei* counts,
  995. GLenum type,
  996. const GLvoid* const* indices,
  997. const GLsizei* instanceCounts,
  998. const GLint* baseVertices,
  999. const GLuint* baseInstances,
  1000. GLsizei drawcount) override;
  1001. void glObjectLabelFn(GLenum identifier,
  1002. GLuint name,
  1003. GLsizei length,
  1004. const char* label) override;
  1005. void glObjectPtrLabelFn(void* ptr, GLsizei length, const char* label) override;
  1006. void glPatchParameteriFn(GLenum pname, GLint value) override;
  1007. void glPathCommandsNVFn(GLuint path,
  1008. GLsizei numCommands,
  1009. const GLubyte* commands,
  1010. GLsizei numCoords,
  1011. GLenum coordType,
  1012. const GLvoid* coords) override;
  1013. void glPathParameterfNVFn(GLuint path, GLenum pname, GLfloat value) override;
  1014. void glPathParameteriNVFn(GLuint path, GLenum pname, GLint value) override;
  1015. void glPathStencilFuncNVFn(GLenum func, GLint ref, GLuint mask) override;
  1016. void glPauseTransformFeedbackFn(void) override;
  1017. void glPixelStoreiFn(GLenum pname, GLint param) override;
  1018. void glPointParameteriFn(GLenum pname, GLint param) override;
  1019. void glPolygonModeFn(GLenum face, GLenum mode) override;
  1020. void glPolygonOffsetFn(GLfloat factor, GLfloat units) override;
  1021. void glPopDebugGroupFn() override;
  1022. void glPopGroupMarkerEXTFn(void) override;
  1023. void glPrimitiveRestartIndexFn(GLuint index) override;
  1024. void glProgramBinaryFn(GLuint program,
  1025. GLenum binaryFormat,
  1026. const GLvoid* binary,
  1027. GLsizei length) override;
  1028. void glProgramParameteriFn(GLuint program, GLenum pname, GLint value) override;
  1029. void glProgramPathFragmentInputGenNVFn(GLuint program,
  1030. GLint location,
  1031. GLenum genMode,
  1032. GLint components,
  1033. const GLfloat* coeffs) override;
  1034. void glProgramUniform1fFn(GLuint program, GLint location, GLfloat v0) override;
  1035. void glProgramUniform1fvFn(GLuint program,
  1036. GLint location,
  1037. GLsizei count,
  1038. const GLfloat* value) override;
  1039. void glProgramUniform1iFn(GLuint program, GLint location, GLint v0) override;
  1040. void glProgramUniform1ivFn(GLuint program,
  1041. GLint location,
  1042. GLsizei count,
  1043. const GLint* value) override;
  1044. void glProgramUniform1uiFn(GLuint program, GLint location, GLuint v0) override;
  1045. void glProgramUniform1uivFn(GLuint program,
  1046. GLint location,
  1047. GLsizei count,
  1048. const GLuint* value) override;
  1049. void glProgramUniform2fFn(GLuint program,
  1050. GLint location,
  1051. GLfloat v0,
  1052. GLfloat v1) override;
  1053. void glProgramUniform2fvFn(GLuint program,
  1054. GLint location,
  1055. GLsizei count,
  1056. const GLfloat* value) override;
  1057. void glProgramUniform2iFn(GLuint program,
  1058. GLint location,
  1059. GLint v0,
  1060. GLint v1) override;
  1061. void glProgramUniform2ivFn(GLuint program,
  1062. GLint location,
  1063. GLsizei count,
  1064. const GLint* value) override;
  1065. void glProgramUniform2uiFn(GLuint program,
  1066. GLint location,
  1067. GLuint v0,
  1068. GLuint v1) override;
  1069. void glProgramUniform2uivFn(GLuint program,
  1070. GLint location,
  1071. GLsizei count,
  1072. const GLuint* value) override;
  1073. void glProgramUniform3fFn(GLuint program,
  1074. GLint location,
  1075. GLfloat v0,
  1076. GLfloat v1,
  1077. GLfloat v2) override;
  1078. void glProgramUniform3fvFn(GLuint program,
  1079. GLint location,
  1080. GLsizei count,
  1081. const GLfloat* value) override;
  1082. void glProgramUniform3iFn(GLuint program,
  1083. GLint location,
  1084. GLint v0,
  1085. GLint v1,
  1086. GLint v2) override;
  1087. void glProgramUniform3ivFn(GLuint program,
  1088. GLint location,
  1089. GLsizei count,
  1090. const GLint* value) override;
  1091. void glProgramUniform3uiFn(GLuint program,
  1092. GLint location,
  1093. GLuint v0,
  1094. GLuint v1,
  1095. GLuint v2) override;
  1096. void glProgramUniform3uivFn(GLuint program,
  1097. GLint location,
  1098. GLsizei count,
  1099. const GLuint* value) override;
  1100. void glProgramUniform4fFn(GLuint program,
  1101. GLint location,
  1102. GLfloat v0,
  1103. GLfloat v1,
  1104. GLfloat v2,
  1105. GLfloat v3) override;
  1106. void glProgramUniform4fvFn(GLuint program,
  1107. GLint location,
  1108. GLsizei count,
  1109. const GLfloat* value) override;
  1110. void glProgramUniform4iFn(GLuint program,
  1111. GLint location,
  1112. GLint v0,
  1113. GLint v1,
  1114. GLint v2,
  1115. GLint v3) override;
  1116. void glProgramUniform4ivFn(GLuint program,
  1117. GLint location,
  1118. GLsizei count,
  1119. const GLint* value) override;
  1120. void glProgramUniform4uiFn(GLuint program,
  1121. GLint location,
  1122. GLuint v0,
  1123. GLuint v1,
  1124. GLuint v2,
  1125. GLuint v3) override;
  1126. void glProgramUniform4uivFn(GLuint program,
  1127. GLint location,
  1128. GLsizei count,
  1129. const GLuint* value) override;
  1130. void glProgramUniformMatrix2fvFn(GLuint program,
  1131. GLint location,
  1132. GLsizei count,
  1133. GLboolean transpose,
  1134. const GLfloat* value) override;
  1135. void glProgramUniformMatrix2x3fvFn(GLuint program,
  1136. GLint location,
  1137. GLsizei count,
  1138. GLboolean transpose,
  1139. const GLfloat* value) override;
  1140. void glProgramUniformMatrix2x4fvFn(GLuint program,
  1141. GLint location,
  1142. GLsizei count,
  1143. GLboolean transpose,
  1144. const GLfloat* value) override;
  1145. void glProgramUniformMatrix3fvFn(GLuint program,
  1146. GLint location,
  1147. GLsizei count,
  1148. GLboolean transpose,
  1149. const GLfloat* value) override;
  1150. void glProgramUniformMatrix3x2fvFn(GLuint program,
  1151. GLint location,
  1152. GLsizei count,
  1153. GLboolean transpose,
  1154. const GLfloat* value) override;
  1155. void glProgramUniformMatrix3x4fvFn(GLuint program,
  1156. GLint location,
  1157. GLsizei count,
  1158. GLboolean transpose,
  1159. const GLfloat* value) override;
  1160. void glProgramUniformMatrix4fvFn(GLuint program,
  1161. GLint location,
  1162. GLsizei count,
  1163. GLboolean transpose,
  1164. const GLfloat* value) override;
  1165. void glProgramUniformMatrix4x2fvFn(GLuint program,
  1166. GLint location,
  1167. GLsizei count,
  1168. GLboolean transpose,
  1169. const GLfloat* value) override;
  1170. void glProgramUniformMatrix4x3fvFn(GLuint program,
  1171. GLint location,
  1172. GLsizei count,
  1173. GLboolean transpose,
  1174. const GLfloat* value) override;
  1175. void glPushDebugGroupFn(GLenum source,
  1176. GLuint id,
  1177. GLsizei length,
  1178. const char* message) override;
  1179. void glPushGroupMarkerEXTFn(GLsizei length, const char* marker) override;
  1180. void glQueryCounterFn(GLuint id, GLenum target) override;
  1181. void glReadBufferFn(GLenum src) override;
  1182. void glReadnPixelsRobustANGLEFn(GLint x,
  1183. GLint y,
  1184. GLsizei width,
  1185. GLsizei height,
  1186. GLenum format,
  1187. GLenum type,
  1188. GLsizei bufSize,
  1189. GLsizei* length,
  1190. GLsizei* columns,
  1191. GLsizei* rows,
  1192. void* data) override;
  1193. void glReadPixelsFn(GLint x,
  1194. GLint y,
  1195. GLsizei width,
  1196. GLsizei height,
  1197. GLenum format,
  1198. GLenum type,
  1199. void* pixels) override;
  1200. void glReadPixelsRobustANGLEFn(GLint x,
  1201. GLint y,
  1202. GLsizei width,
  1203. GLsizei height,
  1204. GLenum format,
  1205. GLenum type,
  1206. GLsizei bufSize,
  1207. GLsizei* length,
  1208. GLsizei* columns,
  1209. GLsizei* rows,
  1210. void* pixels) override;
  1211. void glReleaseShaderCompilerFn(void) override;
  1212. void glReleaseTexturesANGLEFn(GLuint numTextures,
  1213. const GLuint* textures,
  1214. GLenum* layouts) override;
  1215. void glRenderbufferStorageEXTFn(GLenum target,
  1216. GLenum internalformat,
  1217. GLsizei width,
  1218. GLsizei height) override;
  1219. void glRenderbufferStorageMultisampleFn(GLenum target,
  1220. GLsizei samples,
  1221. GLenum internalformat,
  1222. GLsizei width,
  1223. GLsizei height) override;
  1224. void glRenderbufferStorageMultisampleAdvancedAMDFn(GLenum target,
  1225. GLsizei samples,
  1226. GLsizei storageSamples,
  1227. GLenum internalformat,
  1228. GLsizei width,
  1229. GLsizei height) override;
  1230. void glRenderbufferStorageMultisampleEXTFn(GLenum target,
  1231. GLsizei samples,
  1232. GLenum internalformat,
  1233. GLsizei width,
  1234. GLsizei height) override;
  1235. void glRequestExtensionANGLEFn(const char* name) override;
  1236. void glResumeTransformFeedbackFn(void) override;
  1237. void glSampleCoverageFn(GLclampf value, GLboolean invert) override;
  1238. void glSampleMaskiFn(GLuint maskNumber, GLbitfield mask) override;
  1239. void glSamplerParameterfFn(GLuint sampler,
  1240. GLenum pname,
  1241. GLfloat param) override;
  1242. void glSamplerParameterfvFn(GLuint sampler,
  1243. GLenum pname,
  1244. const GLfloat* params) override;
  1245. void glSamplerParameterfvRobustANGLEFn(GLuint sampler,
  1246. GLenum pname,
  1247. GLsizei bufSize,
  1248. const GLfloat* param) override;
  1249. void glSamplerParameteriFn(GLuint sampler, GLenum pname, GLint param) override;
  1250. void glSamplerParameterIivRobustANGLEFn(GLuint sampler,
  1251. GLenum pname,
  1252. GLsizei bufSize,
  1253. const GLint* param) override;
  1254. void glSamplerParameterIuivRobustANGLEFn(GLuint sampler,
  1255. GLenum pname,
  1256. GLsizei bufSize,
  1257. const GLuint* param) override;
  1258. void glSamplerParameterivFn(GLuint sampler,
  1259. GLenum pname,
  1260. const GLint* params) override;
  1261. void glSamplerParameterivRobustANGLEFn(GLuint sampler,
  1262. GLenum pname,
  1263. GLsizei bufSize,
  1264. const GLint* param) override;
  1265. void glScissorFn(GLint x, GLint y, GLsizei width, GLsizei height) override;
  1266. void glSetFenceAPPLEFn(GLuint fence) override;
  1267. void glSetFenceNVFn(GLuint fence, GLenum condition) override;
  1268. void glShaderBinaryFn(GLsizei n,
  1269. const GLuint* shaders,
  1270. GLenum binaryformat,
  1271. const void* binary,
  1272. GLsizei length) override;
  1273. void glShaderSourceFn(GLuint shader,
  1274. GLsizei count,
  1275. const char* const* str,
  1276. const GLint* length) override;
  1277. void glSignalSemaphoreEXTFn(GLuint semaphore,
  1278. GLuint numBufferBarriers,
  1279. const GLuint* buffers,
  1280. GLuint numTextureBarriers,
  1281. const GLuint* textures,
  1282. const GLenum* dstLayouts) override;
  1283. void glStartTilingQCOMFn(GLuint x,
  1284. GLuint y,
  1285. GLuint width,
  1286. GLuint height,
  1287. GLbitfield preserveMask) override;
  1288. void glStencilFillPathInstancedNVFn(GLsizei numPaths,
  1289. GLenum pathNameType,
  1290. const void* paths,
  1291. GLuint pathBase,
  1292. GLenum fillMode,
  1293. GLuint mask,
  1294. GLenum transformType,
  1295. const GLfloat* transformValues) override;
  1296. void glStencilFillPathNVFn(GLuint path, GLenum fillMode, GLuint mask) override;
  1297. void glStencilFuncFn(GLenum func, GLint ref, GLuint mask) override;
  1298. void glStencilFuncSeparateFn(GLenum face,
  1299. GLenum func,
  1300. GLint ref,
  1301. GLuint mask) override;
  1302. void glStencilMaskFn(GLuint mask) override;
  1303. void glStencilMaskSeparateFn(GLenum face, GLuint mask) override;
  1304. void glStencilOpFn(GLenum fail, GLenum zfail, GLenum zpass) override;
  1305. void glStencilOpSeparateFn(GLenum face,
  1306. GLenum fail,
  1307. GLenum zfail,
  1308. GLenum zpass) override;
  1309. void glStencilStrokePathInstancedNVFn(GLsizei numPaths,
  1310. GLenum pathNameType,
  1311. const void* paths,
  1312. GLuint pathBase,
  1313. GLint ref,
  1314. GLuint mask,
  1315. GLenum transformType,
  1316. const GLfloat* transformValues) override;
  1317. void glStencilStrokePathNVFn(GLuint path,
  1318. GLint reference,
  1319. GLuint mask) override;
  1320. void glStencilThenCoverFillPathInstancedNVFn(
  1321. GLsizei numPaths,
  1322. GLenum pathNameType,
  1323. const void* paths,
  1324. GLuint pathBase,
  1325. GLenum fillMode,
  1326. GLuint mask,
  1327. GLenum coverMode,
  1328. GLenum transformType,
  1329. const GLfloat* transformValues) override;
  1330. void glStencilThenCoverFillPathNVFn(GLuint path,
  1331. GLenum fillMode,
  1332. GLuint mask,
  1333. GLenum coverMode) override;
  1334. void glStencilThenCoverStrokePathInstancedNVFn(
  1335. GLsizei numPaths,
  1336. GLenum pathNameType,
  1337. const void* paths,
  1338. GLuint pathBase,
  1339. GLint ref,
  1340. GLuint mask,
  1341. GLenum coverMode,
  1342. GLenum transformType,
  1343. const GLfloat* transformValues) override;
  1344. void glStencilThenCoverStrokePathNVFn(GLuint path,
  1345. GLint reference,
  1346. GLuint mask,
  1347. GLenum coverMode) override;
  1348. GLboolean glTestFenceAPPLEFn(GLuint fence) override;
  1349. GLboolean glTestFenceNVFn(GLuint fence) override;
  1350. void glTexBufferFn(GLenum target,
  1351. GLenum internalformat,
  1352. GLuint buffer) override;
  1353. void glTexBufferRangeFn(GLenum target,
  1354. GLenum internalformat,
  1355. GLuint buffer,
  1356. GLintptr offset,
  1357. GLsizeiptr size) override;
  1358. void glTexImage2DFn(GLenum target,
  1359. GLint level,
  1360. GLint internalformat,
  1361. GLsizei width,
  1362. GLsizei height,
  1363. GLint border,
  1364. GLenum format,
  1365. GLenum type,
  1366. const void* pixels) override;
  1367. void glTexImage2DExternalANGLEFn(GLenum target,
  1368. GLint level,
  1369. GLint internalformat,
  1370. GLsizei width,
  1371. GLsizei height,
  1372. GLint border,
  1373. GLenum format,
  1374. GLenum type) override;
  1375. void glTexImage2DRobustANGLEFn(GLenum target,
  1376. GLint level,
  1377. GLint internalformat,
  1378. GLsizei width,
  1379. GLsizei height,
  1380. GLint border,
  1381. GLenum format,
  1382. GLenum type,
  1383. GLsizei bufSize,
  1384. const void* pixels) override;
  1385. void glTexImage3DFn(GLenum target,
  1386. GLint level,
  1387. GLint internalformat,
  1388. GLsizei width,
  1389. GLsizei height,
  1390. GLsizei depth,
  1391. GLint border,
  1392. GLenum format,
  1393. GLenum type,
  1394. const void* pixels) override;
  1395. void glTexImage3DRobustANGLEFn(GLenum target,
  1396. GLint level,
  1397. GLint internalformat,
  1398. GLsizei width,
  1399. GLsizei height,
  1400. GLsizei depth,
  1401. GLint border,
  1402. GLenum format,
  1403. GLenum type,
  1404. GLsizei bufSize,
  1405. const void* pixels) override;
  1406. void glTexParameterfFn(GLenum target, GLenum pname, GLfloat param) override;
  1407. void glTexParameterfvFn(GLenum target,
  1408. GLenum pname,
  1409. const GLfloat* params) override;
  1410. void glTexParameterfvRobustANGLEFn(GLenum target,
  1411. GLenum pname,
  1412. GLsizei bufSize,
  1413. const GLfloat* params) override;
  1414. void glTexParameteriFn(GLenum target, GLenum pname, GLint param) override;
  1415. void glTexParameterIivRobustANGLEFn(GLenum target,
  1416. GLenum pname,
  1417. GLsizei bufSize,
  1418. const GLint* params) override;
  1419. void glTexParameterIuivRobustANGLEFn(GLenum target,
  1420. GLenum pname,
  1421. GLsizei bufSize,
  1422. const GLuint* params) override;
  1423. void glTexParameterivFn(GLenum target,
  1424. GLenum pname,
  1425. const GLint* params) override;
  1426. void glTexParameterivRobustANGLEFn(GLenum target,
  1427. GLenum pname,
  1428. GLsizei bufSize,
  1429. const GLint* params) override;
  1430. void glTexStorage2DEXTFn(GLenum target,
  1431. GLsizei levels,
  1432. GLenum internalformat,
  1433. GLsizei width,
  1434. GLsizei height) override;
  1435. void glTexStorage2DMultisampleFn(GLenum target,
  1436. GLsizei samples,
  1437. GLenum internalformat,
  1438. GLsizei width,
  1439. GLsizei height,
  1440. GLboolean fixedsamplelocations) override;
  1441. void glTexStorage3DFn(GLenum target,
  1442. GLsizei levels,
  1443. GLenum internalformat,
  1444. GLsizei width,
  1445. GLsizei height,
  1446. GLsizei depth) override;
  1447. void glTexStorageMem2DEXTFn(GLenum target,
  1448. GLsizei levels,
  1449. GLenum internalFormat,
  1450. GLsizei width,
  1451. GLsizei height,
  1452. GLuint memory,
  1453. GLuint64 offset) override;
  1454. void glTexStorageMemFlags2DANGLEFn(GLenum target,
  1455. GLsizei levels,
  1456. GLenum internalFormat,
  1457. GLsizei width,
  1458. GLsizei height,
  1459. GLuint memory,
  1460. GLuint64 offset,
  1461. GLbitfield createFlags,
  1462. GLbitfield usageFlags,
  1463. const void* imageCreateInfoPNext) override;
  1464. void glTexSubImage2DFn(GLenum target,
  1465. GLint level,
  1466. GLint xoffset,
  1467. GLint yoffset,
  1468. GLsizei width,
  1469. GLsizei height,
  1470. GLenum format,
  1471. GLenum type,
  1472. const void* pixels) override;
  1473. void glTexSubImage2DRobustANGLEFn(GLenum target,
  1474. GLint level,
  1475. GLint xoffset,
  1476. GLint yoffset,
  1477. GLsizei width,
  1478. GLsizei height,
  1479. GLenum format,
  1480. GLenum type,
  1481. GLsizei bufSize,
  1482. const void* pixels) override;
  1483. void glTexSubImage3DFn(GLenum target,
  1484. GLint level,
  1485. GLint xoffset,
  1486. GLint yoffset,
  1487. GLint zoffset,
  1488. GLsizei width,
  1489. GLsizei height,
  1490. GLsizei depth,
  1491. GLenum format,
  1492. GLenum type,
  1493. const void* pixels) override;
  1494. void glTexSubImage3DRobustANGLEFn(GLenum target,
  1495. GLint level,
  1496. GLint xoffset,
  1497. GLint yoffset,
  1498. GLint zoffset,
  1499. GLsizei width,
  1500. GLsizei height,
  1501. GLsizei depth,
  1502. GLenum format,
  1503. GLenum type,
  1504. GLsizei bufSize,
  1505. const void* pixels) override;
  1506. void glTransformFeedbackVaryingsFn(GLuint program,
  1507. GLsizei count,
  1508. const char* const* varyings,
  1509. GLenum bufferMode) override;
  1510. void glUniform1fFn(GLint location, GLfloat x) override;
  1511. void glUniform1fvFn(GLint location, GLsizei count, const GLfloat* v) override;
  1512. void glUniform1iFn(GLint location, GLint x) override;
  1513. void glUniform1ivFn(GLint location, GLsizei count, const GLint* v) override;
  1514. void glUniform1uiFn(GLint location, GLuint v0) override;
  1515. void glUniform1uivFn(GLint location, GLsizei count, const GLuint* v) override;
  1516. void glUniform2fFn(GLint location, GLfloat x, GLfloat y) override;
  1517. void glUniform2fvFn(GLint location, GLsizei count, const GLfloat* v) override;
  1518. void glUniform2iFn(GLint location, GLint x, GLint y) override;
  1519. void glUniform2ivFn(GLint location, GLsizei count, const GLint* v) override;
  1520. void glUniform2uiFn(GLint location, GLuint v0, GLuint v1) override;
  1521. void glUniform2uivFn(GLint location, GLsizei count, const GLuint* v) override;
  1522. void glUniform3fFn(GLint location, GLfloat x, GLfloat y, GLfloat z) override;
  1523. void glUniform3fvFn(GLint location, GLsizei count, const GLfloat* v) override;
  1524. void glUniform3iFn(GLint location, GLint x, GLint y, GLint z) override;
  1525. void glUniform3ivFn(GLint location, GLsizei count, const GLint* v) override;
  1526. void glUniform3uiFn(GLint location, GLuint v0, GLuint v1, GLuint v2) override;
  1527. void glUniform3uivFn(GLint location, GLsizei count, const GLuint* v) override;
  1528. void glUniform4fFn(GLint location,
  1529. GLfloat x,
  1530. GLfloat y,
  1531. GLfloat z,
  1532. GLfloat w) override;
  1533. void glUniform4fvFn(GLint location, GLsizei count, const GLfloat* v) override;
  1534. void glUniform4iFn(GLint location, GLint x, GLint y, GLint z, GLint w) override;
  1535. void glUniform4ivFn(GLint location, GLsizei count, const GLint* v) override;
  1536. void glUniform4uiFn(GLint location,
  1537. GLuint v0,
  1538. GLuint v1,
  1539. GLuint v2,
  1540. GLuint v3) override;
  1541. void glUniform4uivFn(GLint location, GLsizei count, const GLuint* v) override;
  1542. void glUniformBlockBindingFn(GLuint program,
  1543. GLuint uniformBlockIndex,
  1544. GLuint uniformBlockBinding) override;
  1545. void glUniformMatrix2fvFn(GLint location,
  1546. GLsizei count,
  1547. GLboolean transpose,
  1548. const GLfloat* value) override;
  1549. void glUniformMatrix2x3fvFn(GLint location,
  1550. GLsizei count,
  1551. GLboolean transpose,
  1552. const GLfloat* value) override;
  1553. void glUniformMatrix2x4fvFn(GLint location,
  1554. GLsizei count,
  1555. GLboolean transpose,
  1556. const GLfloat* value) override;
  1557. void glUniformMatrix3fvFn(GLint location,
  1558. GLsizei count,
  1559. GLboolean transpose,
  1560. const GLfloat* value) override;
  1561. void glUniformMatrix3x2fvFn(GLint location,
  1562. GLsizei count,
  1563. GLboolean transpose,
  1564. const GLfloat* value) override;
  1565. void glUniformMatrix3x4fvFn(GLint location,
  1566. GLsizei count,
  1567. GLboolean transpose,
  1568. const GLfloat* value) override;
  1569. void glUniformMatrix4fvFn(GLint location,
  1570. GLsizei count,
  1571. GLboolean transpose,
  1572. const GLfloat* value) override;
  1573. void glUniformMatrix4x2fvFn(GLint location,
  1574. GLsizei count,
  1575. GLboolean transpose,
  1576. const GLfloat* value) override;
  1577. void glUniformMatrix4x3fvFn(GLint location,
  1578. GLsizei count,
  1579. GLboolean transpose,
  1580. const GLfloat* value) override;
  1581. GLboolean glUnmapBufferFn(GLenum target) override;
  1582. void glUseProgramFn(GLuint program) override;
  1583. void glUseProgramStagesFn(GLuint pipeline,
  1584. GLbitfield stages,
  1585. GLuint program) override;
  1586. void glValidateProgramFn(GLuint program) override;
  1587. void glValidateProgramPipelineFn(GLuint pipeline) override;
  1588. void glVertexAttrib1fFn(GLuint indx, GLfloat x) override;
  1589. void glVertexAttrib1fvFn(GLuint indx, const GLfloat* values) override;
  1590. void glVertexAttrib2fFn(GLuint indx, GLfloat x, GLfloat y) override;
  1591. void glVertexAttrib2fvFn(GLuint indx, const GLfloat* values) override;
  1592. void glVertexAttrib3fFn(GLuint indx, GLfloat x, GLfloat y, GLfloat z) override;
  1593. void glVertexAttrib3fvFn(GLuint indx, const GLfloat* values) override;
  1594. void glVertexAttrib4fFn(GLuint indx,
  1595. GLfloat x,
  1596. GLfloat y,
  1597. GLfloat z,
  1598. GLfloat w) override;
  1599. void glVertexAttrib4fvFn(GLuint indx, const GLfloat* values) override;
  1600. void glVertexAttribBindingFn(GLuint attribindex, GLuint bindingindex) override;
  1601. void glVertexAttribDivisorANGLEFn(GLuint index, GLuint divisor) override;
  1602. void glVertexAttribFormatFn(GLuint attribindex,
  1603. GLint size,
  1604. GLenum type,
  1605. GLboolean normalized,
  1606. GLuint relativeoffset) override;
  1607. void glVertexAttribI4iFn(GLuint indx,
  1608. GLint x,
  1609. GLint y,
  1610. GLint z,
  1611. GLint w) override;
  1612. void glVertexAttribI4ivFn(GLuint indx, const GLint* values) override;
  1613. void glVertexAttribI4uiFn(GLuint indx,
  1614. GLuint x,
  1615. GLuint y,
  1616. GLuint z,
  1617. GLuint w) override;
  1618. void glVertexAttribI4uivFn(GLuint indx, const GLuint* values) override;
  1619. void glVertexAttribIFormatFn(GLuint attribindex,
  1620. GLint size,
  1621. GLenum type,
  1622. GLuint relativeoffset) override;
  1623. void glVertexAttribIPointerFn(GLuint indx,
  1624. GLint size,
  1625. GLenum type,
  1626. GLsizei stride,
  1627. const void* ptr) override;
  1628. void glVertexAttribPointerFn(GLuint indx,
  1629. GLint size,
  1630. GLenum type,
  1631. GLboolean normalized,
  1632. GLsizei stride,
  1633. const void* ptr) override;
  1634. void glVertexBindingDivisorFn(GLuint bindingindex, GLuint divisor) override;
  1635. void glViewportFn(GLint x, GLint y, GLsizei width, GLsizei height) override;
  1636. void glWaitSemaphoreEXTFn(GLuint semaphore,
  1637. GLuint numBufferBarriers,
  1638. const GLuint* buffers,
  1639. GLuint numTextureBarriers,
  1640. const GLuint* textures,
  1641. const GLenum* srcLayouts) override;
  1642. void glWaitSyncFn(GLsync sync, GLbitfield flags, GLuint64 timeout) override;
  1643. void glWaitSyncAPPLEFn(GLsync sync,
  1644. GLbitfield flags,
  1645. GLuint64 timeout) override;
  1646. void glWindowRectanglesEXTFn(GLenum mode, GLsizei n, const GLint* box) override;