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- // Copyright 2016 The Chromium Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef UI_DISPLAY_DISPLAY_FINDER_H_
- #define UI_DISPLAY_DISPLAY_FINDER_H_
- #include <vector>
- #include "ui/display/display_export.h"
- namespace gfx {
- class Point;
- class Rect;
- }
- namespace display {
- class Display;
- // Returns the display containing |point|. If no displays contain |point|, then
- // this returns the display closest to |point|.
- DISPLAY_EXPORT const Display* FindDisplayNearestPoint(
- const std::vector<Display>& displays,
- const gfx::Point& point);
- // Returns the display in |displays| with the biggest intersection of |rect|.
- // If none of the displays intersect |rect| null is returned.
- DISPLAY_EXPORT const Display* FindDisplayWithBiggestIntersection(
- const std::vector<Display>& displays,
- const gfx::Rect& rect);
- // Returns an iterator into |displays| of the Display whose bounds contains
- // |point_in_screen|, or displays.end() if no Displays contains
- // |point_in_screen|.
- DISPLAY_EXPORT std::vector<Display>::const_iterator FindDisplayContainingPoint(
- const std::vector<Display>& displays,
- const gfx::Point& point_in_screen);
- } // namespace display
- #endif // UI_DISPLAY_DISPLAY_FINDER_H_
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