// Copyright (c) 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_GL_SURFACE_EGL_X11_GLES2_H_ #define UI_GL_GL_SURFACE_EGL_X11_GLES2_H_ #include #include "ui/gfx/x/event.h" #include "ui/gl/gl_export.h" #include "ui/gl/gl_surface_egl_x11.h" namespace gl { // Encapsulates an EGL surface bound to a view using the X Window System. class GL_EXPORT NativeViewGLSurfaceEGLX11GLES2 : public NativeViewGLSurfaceEGLX11 { public: explicit NativeViewGLSurfaceEGLX11GLES2(gl::GLDisplayEGL* display, x11::Window window); NativeViewGLSurfaceEGLX11GLES2(const NativeViewGLSurfaceEGLX11GLES2&) = delete; NativeViewGLSurfaceEGLX11GLES2& operator=( const NativeViewGLSurfaceEGLX11GLES2&) = delete; // NativeViewGLSurfaceEGL overrides. EGLConfig GetConfig() override; void Destroy() override; bool Resize(const gfx::Size& size, float scale_factor, const gfx::ColorSpace& color_space, bool has_alpha) override; bool InitializeNativeWindow() override; protected: ~NativeViewGLSurfaceEGLX11GLES2() override; x11::Window window() const { return static_cast(window_); } void set_window(x11::Window window) { window_ = static_cast(window); } private: // x11::EventObserver: void OnEvent(const x11::Event& xev) override; x11::Window parent_window_; }; } // namespace gl #endif // UI_GL_GL_SURFACE_EGL_X11_GLES2_H_