// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_GL_FENCE_NV_H_ #define UI_GL_GL_FENCE_NV_H_ #include "ui/gl/gl_bindings.h" #include "ui/gl/gl_export.h" #include "ui/gl/gl_fence.h" namespace gl { class GL_EXPORT GLFenceNV : public GLFence { public: GLFenceNV(); GLFenceNV(const GLFenceNV&) = delete; GLFenceNV& operator=(const GLFenceNV&) = delete; ~GLFenceNV() override; // GLFence implementation: bool ResetSupported() override; void ResetState() override; bool HasCompleted() override; void ClientWait() override; void ServerWait() override; void Invalidate() override; private: GLuint fence_ = 0; }; } // namespace gl #endif // UI_GL_GL_FENCE_NV_H_