// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GL_GL_CONTEXT_EGL_H_ #define UI_GL_GL_CONTEXT_EGL_H_ #include #include "base/memory/raw_ptr.h" #include "ui/gl/gl_context.h" #include "ui/gl/gl_export.h" typedef void* EGLContext; typedef void* EGLConfig; namespace gl { class GLDisplayEGL; class GLSurface; // Encapsulates an EGL OpenGL ES context. class GL_EXPORT GLContextEGL : public GLContextReal { public: explicit GLContextEGL(GLShareGroup* share_group); GLContextEGL(const GLContextEGL&) = delete; GLContextEGL& operator=(const GLContextEGL&) = delete; // Implement GLContext. bool Initialize(GLSurface* compatible_surface, const GLContextAttribs& attribs) override; bool MakeCurrentImpl(GLSurface* surface) override; void ReleaseCurrent(GLSurface* surface) override; bool IsCurrent(GLSurface* surface) override; void* GetHandle() override; unsigned int CheckStickyGraphicsResetStatusImpl() override; void SetUnbindFboOnMakeCurrent() override; YUVToRGBConverter* GetYUVToRGBConverter( const gfx::ColorSpace& color_space) override; void SetVisibility(bool visibility) override; GLDisplayEGL* GetGLDisplayEGL() override; protected: ~GLContextEGL() override; private: void Destroy(); void ReleaseYUVToRGBConvertersAndBackpressureFences(); EGLContext context_ = nullptr; raw_ptr gl_display_ = nullptr; EGLConfig config_ = nullptr; unsigned int graphics_reset_status_ = 0; // GL_NO_ERROR; bool unbind_fbo_on_makecurrent_ = false; bool lost_ = false; std::map> yuv_to_rgb_converters_; }; } // namespace gl #endif // UI_GL_GL_CONTEXT_EGL_H_