// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_SKIA_BINDINGS_GRCONTEXT_FOR_WEBGPU_INTERFACE_H_ #define GPU_SKIA_BINDINGS_GRCONTEXT_FOR_WEBGPU_INTERFACE_H_ #include "base/memory/raw_ptr.h" #include "third_party/skia/include/core/SkRefCnt.h" #include "third_party/skia/include/gpu/GrContextOptions.h" class GrDirectContext; namespace gpu { struct Capabilities; class ContextSupport; namespace webgpu { class WebGPUInterface; } } // namespace gpu namespace skia_bindings { // This class binds an offscreen GrContext to a WebGPU Device. The Device is // used by the GrContext so must be valid as long as this class is alive. class GrContextForWebGPUInterface : public GrContextOptions::ShaderErrorHandler { public: GrContextForWebGPUInterface(gpu::webgpu::WebGPUInterface* webgpu, gpu::ContextSupport* context_support, const gpu::Capabilities& capabilities, size_t max_resource_cache_bytes, size_t max_glyph_cache_texture_bytes); GrContextForWebGPUInterface(const GrContextForWebGPUInterface&) = delete; GrContextForWebGPUInterface& operator=(const GrContextForWebGPUInterface&) = delete; ~GrContextForWebGPUInterface() override; // GrContextOptions::ShaderErrorHandler implementation // Handles Skia-reported shader compilation errors. void compileError(const char* shader, const char* errors) override; GrDirectContext* get(); private: sk_sp gr_context_; raw_ptr context_support_; }; } // namespace skia_bindings #endif // GPU_SKIA_BINDINGS_GRCONTEXT_FOR_WEBGPU_INTERFACE_H_