// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file contains Chromium-specific GLES2 extensions declarations. #ifndef GPU_GLES2_GL2EXTCHROMIUM_H_ #define GPU_GLES2_GL2EXTCHROMIUM_H_ #include #include #ifdef __cplusplus extern "C" { #endif /* GL_CHROMIUM_texture_mailbox */ #ifndef GL_CHROMIUM_texture_mailbox #define GL_CHROMIUM_texture_mailbox 1 #ifndef GL_MAILBOX_SIZE_CHROMIUM #define GL_MAILBOX_SIZE_CHROMIUM 16 #endif #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM(GLuint texture, GLbyte* mailbox); GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM(const GLbyte* mailbox); #endif typedef void (GL_APIENTRYP PFNGLGENMAILBOXCHROMIUMPROC) (GLbyte* mailbox); typedef void (GL_APIENTRYP PFNGLPRODUCETEXTUREDIRECTCHROMIUMPROC) ( GLuint texture, GLenum target, const GLbyte* mailbox); typedef GLuint(GL_APIENTRYP PFNGLCREATEANDCONSUMETEXTURECHROMIUMPROC)( const GLbyte* mailbox); #endif /* GL_CHROMIUM_texture_mailbox */ /* GL_CHROMIUM_pixel_transfer_buffer_object */ #ifndef GL_CHROMIUM_pixel_transfer_buffer_object #define GL_CHROMIUM_pixel_transfer_buffer_object 1 #ifndef GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM // TODO(reveman): Get official numbers for this constants. #define GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM 0x78EC #define GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM 0x78ED #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void* GL_APIENTRY glMapBufferCHROMIUM(GLuint target,GLenum access); GL_APICALL GLboolean GL_APIENTRY glUnmapBufferCHROMIUM(GLuint target); #endif typedef void* (GL_APIENTRY PFNGLMAPBUFFERCHROMIUM) ( GLuint target,GLenum access); typedef GLboolean (GL_APIENTRY PFNGLUNMAPBUFFERCHROMIUM) (GLuint target); #endif /* GL_CHROMIUM_pixel_transfer_buffer_object */ #ifndef GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM // TODO(reveman): Get official numbers for this constants. #define GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM 0x78EF #define GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM 0x78EE #endif #ifndef GL_STREAM_READ #define GL_STREAM_READ 0x88E1 #endif #endif /* GL_CHROMIUM_pixel_transfer_buffer_object */ #ifndef GL_RGB_YCRCB_420_CHROMIUM #define GL_RGB_YCRCB_420_CHROMIUM 0x78FA #endif #ifndef GL_RGB_YCBCR_422_CHROMIUM #define GL_RGB_YCBCR_422_CHROMIUM 0x78FB #endif #ifndef GL_RGB_YCBCR_420V_CHROMIUM #define GL_RGB_YCBCR_420V_CHROMIUM 0x78FC #endif #ifndef GL_RGB_YCBCR_P010_CHROMIUM #define GL_RGB_YCBCR_P010_CHROMIUM 0x78FD #endif /* GL_CHROMIUM_deschedule */ #ifndef GL_CHROMIUM_deschedule #define GL_CHROMIUM_deschedule 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glDescheduleUntilFinishedCHROMIUM(); #endif typedef void(GL_APIENTRYP PFNGLDESCHEDULEUNTILFINISHEDCHROMIUM)(); #endif /* GL_CHROMIUM_deschedule */ /* GL_CHROMIUM_map_sub */ #ifndef GL_CHROMIUM_map_sub #define GL_CHROMIUM_map_sub 1 #ifndef GL_READ_ONLY #define GL_READ_ONLY 0x88B8 #endif #ifndef GL_WRITE_ONLY #define GL_WRITE_ONLY 0x88B9 #endif #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void* GL_APIENTRY glMapBufferSubDataCHROMIUM( GLuint target, GLintptr offset, GLsizeiptr size, GLenum access); GL_APICALL void GL_APIENTRY glUnmapBufferSubDataCHROMIUM(const void* mem); GL_APICALL void* GL_APIENTRY glMapTexSubImage2DCHROMIUM( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access); GL_APICALL void GL_APIENTRY glUnmapTexSubImage2DCHROMIUM(const void* mem); #endif typedef void* (GL_APIENTRYP PFNGLMAPBUFFERSUBDATACHROMIUMPROC) ( GLuint target, GLintptr offset, GLsizeiptr size, GLenum access); typedef void ( GL_APIENTRYP PFNGLUNMAPBUFFERSUBDATACHROMIUMPROC) (const void* mem); typedef void* (GL_APIENTRYP PFNGLMAPTEXSUBIMAGE2DCHROMIUMPROC) ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access); typedef void ( GL_APIENTRYP PFNGLUNMAPTEXSUBIMAGE2DCHROMIUMPROC) (const void* mem); #endif /* GL_CHROMIUM_map_sub */ /* GL_CHROMIUM_request_extension */ #ifndef GL_CHROMIUM_request_extension #define GL_CHROMIUM_request_extension 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL const GLchar* GL_APIENTRY glGetRequestableExtensionsCHROMIUM(); GL_APICALL void GL_APIENTRY glRequestExtensionCHROMIUM(const char* extension); #endif typedef const GLchar* (GL_APIENTRYP PFNGLGETREQUESTABLEEXTENSIONSCHROMIUMPROC) ( ); typedef void (GL_APIENTRYP PFNGLREQUESTEXTENSIONCHROMIUMPROC) ( const char* extension); #endif /* GL_CHROMIUM_request_extension */ /* GL_CHROMIUM_get_error_query */ #ifndef GL_CHROMIUM_get_error_query #define GL_CHROMIUM_get_error_query 1 #ifndef GL_GET_ERROR_QUERY_CHROMIUM // TODO(gman): Get official numbers for this constants. #define GL_GET_ERROR_QUERY_CHROMIUM 0x6003 #endif #endif /* GL_CHROMIUM_get_error_query */ /* GL_CHROMIUM_bind_uniform_location */ #ifndef GL_CHROMIUM_bind_uniform_location #define GL_CHROMIUM_bind_uniform_location 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM( GLuint program, GLint location, const char* name); #endif typedef void (GL_APIENTRYP PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC) ( GLuint program, GLint location, const char* name); #endif /* GL_CHROMIUM_bind_uniform_location */ /* GL_CHROMIUM_command_buffer_query */ #ifndef GL_CHROMIUM_command_buffer_query #define GL_CHROMIUM_command_buffer_query 1 #ifndef GL_COMMANDS_ISSUED_CHROMIUM // TODO(andrescj): Get official numbers for these constants. #define GL_COMMANDS_ISSUED_CHROMIUM 0x6004 #endif #ifndef GL_COMMANDS_ISSUED_TIMESTAMP_CHROMIUM // TODO(andrescj): Get official numbers for these constants. #define GL_COMMANDS_ISSUED_TIMESTAMP_CHROMIUM 0x6005 #endif #endif /* GL_CHROMIUM_command_buffer_query */ /* GL_CHROMIUM_framebuffer_multisample */ #ifndef GL_CHROMIUM_framebuffer_multisample #define GL_CHROMIUM_framebuffer_multisample 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleCHROMIUM (GLenum, GLsizei, GLenum, GLsizei, GLsizei); GL_APICALL void GL_APIENTRY glBlitFramebufferCHROMIUM (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); #endif typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECHROMIUMPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERCHROMIUMPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); #ifndef GL_FRAMEBUFFER_BINDING_EXT #define GL_FRAMEBUFFER_BINDING_EXT GL_FRAMEBUFFER_BINDING #endif #ifndef GL_DRAW_FRAMEBUFFER_BINDING_EXT #define GL_DRAW_FRAMEBUFFER_BINDING_EXT GL_DRAW_FRAMEBUFFER_BINDING #endif #ifndef GL_RENDERBUFFER_BINDING_EXT #define GL_RENDERBUFFER_BINDING_EXT GL_RENDERBUFFER_BINDING #endif #ifndef GL_RENDERBUFFER_SAMPLES #define GL_RENDERBUFFER_SAMPLES 0x8CAB #endif #ifndef GL_READ_FRAMEBUFFER_EXT #define GL_READ_FRAMEBUFFER_EXT GL_READ_FRAMEBUFFER #endif #ifndef GL_RENDERBUFFER_SAMPLES_EXT #define GL_RENDERBUFFER_SAMPLES_EXT GL_RENDERBUFFER_SAMPLES #endif #ifndef GL_RENDERBUFFER_BINDING #define GL_RENDERBUFFER_BINDING 0x8CA7 #endif #ifndef GL_READ_FRAMEBUFFER_BINDING #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA #endif #ifndef GL_MAX_SAMPLES #define GL_MAX_SAMPLES 0x8D57 #endif #ifndef GL_READ_FRAMEBUFFER_BINDING_EXT #define GL_READ_FRAMEBUFFER_BINDING_EXT GL_READ_FRAMEBUFFER_BINDING #endif #ifndef GL_DRAW_FRAMEBUFFER_BINDING #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 #endif #ifndef GL_MAX_SAMPLES_EXT #define GL_MAX_SAMPLES_EXT GL_MAX_SAMPLES #endif #ifndef GL_DRAW_FRAMEBUFFER #define GL_DRAW_FRAMEBUFFER 0x8CA9 #endif #ifndef GL_READ_FRAMEBUFFER #define GL_READ_FRAMEBUFFER 0x8CA8 #endif #ifndef GL_DRAW_FRAMEBUFFER_EXT #define GL_DRAW_FRAMEBUFFER_EXT GL_DRAW_FRAMEBUFFER #endif #ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 #endif #ifndef GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE // NOLINT #endif #ifndef GL_FRAMEBUFFER_BINDING #define GL_FRAMEBUFFER_BINDING 0x8CA6 #endif #endif /* GL_CHROMIUM_framebuffer_multisample */ /* GL_ANGLE_texture_compression_dxt3 */ #ifndef GL_ANGLE_texture_compression_dxt3 #define GL_ANGLE_texture_compression_dxt3 1 #ifndef GL_COMPRESSED_RGBA_S3TC_DXT3_EXT #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 #endif #endif /* GL_ANGLE_texture_compression_dxt3 */ /* GL_ANGLE_texture_compression_dxt5 */ #ifndef GL_ANGLE_texture_compression_dxt5 #define GL_ANGLE_texture_compression_dxt5 1 #ifndef GL_COMPRESSED_RGBA_S3TC_DXT5_EXT #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 #endif #endif /* GL_ANGLE_texture_compression_dxt5 */ /* GL_ANGLE_rgbx_internal_format */ #ifndef GL_ANGLE_rgbx_internal_format #define GL_ANGLE_rgbx_internal_format 1 #ifndef GL_RGBX8_ANGLE #define GL_RGBX8_ANGLE 0x96BA #endif #endif /* GL_ANGLE_rgbx_internal_format */ /* GL_CHROMIUM_async_pixel_transfers */ #ifndef GL_CHROMIUM_async_pixel_transfers #define GL_CHROMIUM_async_pixel_transfers 1 #ifndef GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM #define GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM 0x6006 #endif #endif /* GL_CHROMIUM_async_pixel_transfers */ #ifndef GL_BIND_GENERATES_RESOURCE_CHROMIUM #define GL_BIND_GENERATES_RESOURCE_CHROMIUM 0x9244 #endif /* GL_CHROMIUM_copy_texture */ #ifndef GL_CHROMIUM_copy_texture #define GL_CHROMIUM_copy_texture 1 #ifndef GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM #define GL_UNPACK_COLORSPACE_CONVERSION_CHROMIUM 0x9243 #endif #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM(GLenum source_id, GLint source_level, GLenum dest_target, GLenum dest_id, GLint dest_level, GLint internalformat, GLenum dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha); GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM(GLenum source_id, GLint source_level, GLenum dest_target, GLenum dest_id, GLint dest_level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha); #endif typedef void(GL_APIENTRYP PFNGLCOPYTEXTURECHROMIUMPROC)( GLenum source_id, GLint source_level, GLenum dest_target, GLenum dest_id, GLint dest_level, GLint internalformat, GLenum dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha); typedef void(GL_APIENTRYP PFNGLCOPYSUBTEXTURECHROMIUMPROC)( GLenum source_id, GLint source_level, GLenum dest_target, GLenum dest_id, GLint dest_level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha); #endif /* GL_CHROMIUM_copy_texture */ /* GL_CHROMIUM_lose_context */ #ifndef GL_CHROMIUM_lose_context #define GL_CHROMIUM_lose_context 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM(GLenum current, GLenum other); #endif typedef void (GL_APIENTRYP PFNGLLOSECONTEXTCHROMIUMPROC) ( GLenum current, GLenum other); #endif /* GL_CHROMIUM_lose_context */ /* GL_ARB_texture_rectangle */ #ifndef GL_ARB_texture_rectangle #define GL_ARB_texture_rectangle 1 #ifndef GL_SAMPLER_2D_RECT_ARB #define GL_SAMPLER_2D_RECT_ARB 0x8B63 #endif #ifndef GL_TEXTURE_BINDING_RECTANGLE_ARB #define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 #endif #ifndef GL_TEXTURE_RECTANGLE_ARB #define GL_TEXTURE_RECTANGLE_ARB 0x84F5 #endif #endif /* GL_ARB_texture_rectangle */ /* GL_CHROMIUM_enable_feature */ #ifndef GL_CHROMIUM_enable_feature #define GL_CHROMIUM_enable_feature 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL GLboolean GL_APIENTRY glEnableFeatureCHROMIUM(const char* feature); #endif typedef GLboolean (GL_APIENTRYP PFNGLENABLEFEATURECHROMIUMPROC) ( const char* feature); #endif /* GL_CHROMIUM_enable_feature */ /* GL_CHROMIUM_command_buffer_latency_query */ #ifndef GL_CHROMIUM_command_buffer_latency_query #define GL_CHROMIUM_command_buffer_latency_query 1 #ifndef GL_LATENCY_QUERY_CHROMIUM // TODO(gman): Get official numbers for these constants. #define GL_LATENCY_QUERY_CHROMIUM 0x6007 #endif #endif /* GL_CHROMIUM_command_buffer_latency_query */ /* GL_ARB_robustness */ #ifndef GL_ARB_robustness #define GL_ARB_robustness 1 #ifndef GL_GUILTY_CONTEXT_RESET_ARB #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 #endif #ifndef GL_UNKNOWN_CONTEXT_RESET_ARB #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 #endif #ifndef GL_INNOCENT_CONTEXT_RESET_ARB #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 #endif #endif /* GL_ARB_robustness */ /* GL_EXT_framebuffer_blit */ #ifndef GL_EXT_framebuffer_blit #define GL_EXT_framebuffer_blit 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glBlitFramebufferEXT( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); #endif typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFEREXTPROC) ( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); #endif /* GL_EXT_framebuffer_blit */ /* GL_EXT_draw_buffers */ #ifndef GL_EXT_draw_buffers #define GL_EXT_draw_buffers 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glDrawBuffersEXT( GLsizei n, const GLenum* bufs); #endif typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) ( GLsizei n, const GLenum* bufs); #ifndef GL_COLOR_ATTACHMENT0_EXT #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 #endif #ifndef GL_COLOR_ATTACHMENT1_EXT #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 #endif #ifndef GL_COLOR_ATTACHMENT2_EXT #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 #endif #ifndef GL_COLOR_ATTACHMENT3_EXT #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 #endif #ifndef GL_COLOR_ATTACHMENT4_EXT #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 #endif #ifndef GL_COLOR_ATTACHMENT5_EXT #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 #endif #ifndef GL_COLOR_ATTACHMENT6_EXT #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 #endif #ifndef GL_COLOR_ATTACHMENT7_EXT #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 #endif #ifndef GL_COLOR_ATTACHMENT8_EXT #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 #endif #ifndef GL_COLOR_ATTACHMENT9_EXT #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 #endif #ifndef GL_COLOR_ATTACHMENT10_EXT #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA #endif #ifndef GL_COLOR_ATTACHMENT11_EXT #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB #endif #ifndef GL_COLOR_ATTACHMENT12_EXT #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC #endif #ifndef GL_COLOR_ATTACHMENT13_EXT #define GL_COLOR_ATTACHMENT13_EXT 0x8CED #endif #ifndef GL_COLOR_ATTACHMENT14_EXT #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE #endif #ifndef GL_COLOR_ATTACHMENT15_EXT #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF #endif #ifndef GL_DRAW_BUFFER0_EXT #define GL_DRAW_BUFFER0_EXT 0x8825 #endif #ifndef GL_DRAW_BUFFER1_EXT #define GL_DRAW_BUFFER1_EXT 0x8826 #endif #ifndef GL_DRAW_BUFFER2_EXT #define GL_DRAW_BUFFER2_EXT 0x8827 #endif #ifndef GL_DRAW_BUFFER3_EXT #define GL_DRAW_BUFFER3_EXT 0x8828 #endif #ifndef GL_DRAW_BUFFER4_EXT #define GL_DRAW_BUFFER4_EXT 0x8829 #endif #ifndef GL_DRAW_BUFFER5_EXT #define GL_DRAW_BUFFER5_EXT 0x882A #endif #ifndef GL_DRAW_BUFFER6_EXT #define GL_DRAW_BUFFER6_EXT 0x882B #endif #ifndef GL_DRAW_BUFFER7_EXT #define GL_DRAW_BUFFER7_EXT 0x882C #endif #ifndef GL_DRAW_BUFFER8_EXT #define GL_DRAW_BUFFER8_EXT 0x882D #endif #ifndef GL_DRAW_BUFFER9_EXT #define GL_DRAW_BUFFER9_EXT 0x882E #endif #ifndef GL_DRAW_BUFFER10_EXT #define GL_DRAW_BUFFER10_EXT 0x882F #endif #ifndef GL_DRAW_BUFFER11_EXT #define GL_DRAW_BUFFER11_EXT 0x8830 #endif #ifndef GL_DRAW_BUFFER12_EXT #define GL_DRAW_BUFFER12_EXT 0x8831 #endif #ifndef GL_DRAW_BUFFER13_EXT #define GL_DRAW_BUFFER13_EXT 0x8832 #endif #ifndef GL_DRAW_BUFFER14_EXT #define GL_DRAW_BUFFER14_EXT 0x8833 #endif #ifndef GL_DRAW_BUFFER15_EXT #define GL_DRAW_BUFFER15_EXT 0x8834 #endif #ifndef GL_MAX_COLOR_ATTACHMENTS_EXT #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF #endif #ifndef GL_MAX_DRAW_BUFFERS_EXT #define GL_MAX_DRAW_BUFFERS_EXT 0x8824 #endif #endif /* GL_EXT_draw_buffers */ /* GL_CHROMIUM_resize */ #ifndef GL_CHROMIUM_resize #define GL_CHROMIUM_resize 1 typedef const struct _GLcolorSpace* GLcolorSpace; #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glResizeCHROMIUM(GLuint width, GLuint height, GLfloat scale_factor, GLcolorSpace color_space, GLboolean alpha); #endif typedef void(GL_APIENTRYP PFNGLRESIZECHROMIUMPROC)(GLuint width, GLuint height, GLfloat scale_factor, GLcolorSpace color_space, GLboolean alpha); #endif /* GL_CHROMIUM_resize */ /* GL_CHROMIUM_get_multiple */ #ifndef GL_CHROMIUM_get_multiple #define GL_CHROMIUM_get_multiple 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glGetProgramInfoCHROMIUM( GLuint program, GLsizei bufsize, GLsizei* size, void* info); #endif typedef void (GL_APIENTRYP PFNGLGETPROGRAMINFOCHROMIUMPROC) ( GLuint program, GLsizei bufsize, GLsizei* size, void* info); #endif /* GL_CHROMIUM_get_multiple */ /* GL_CHROMIUM_sync_point */ #ifndef GL_CHROMIUM_sync_point #define GL_CHROMIUM_sync_point 1 #ifndef GL_SYNC_TOKEN_SIZE_CHROMIUM #define GL_SYNC_TOKEN_SIZE_CHROMIUM 24 #endif #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glGenSyncTokenCHROMIUM(GLbyte* sync_token); GL_APICALL void GL_APIENTRY glGenUnverifiedSyncTokenCHROMIUM(GLbyte* sync_token); GL_APICALL void GL_APIENTRY glVerifySyncTokensCHROMIUM(GLbyte **sync_tokens, GLsizei count); GL_APICALL void GL_APIENTRY glWaitSyncTokenCHROMIUM(const GLbyte* sync_token); #endif typedef void(GL_APIENTRYP PFNGLGENSYNCTOKENCHROMIUMPROC)(GLbyte* sync_token); typedef void(GL_APIENTRYP PFNGLGENUNVERIFIEDSYNCTOKENCHROMIUMPROC)( GLbyte* sync_token); typedef void (GL_APIENTRYP PFNGLVERIFYSYNCTOKENSCHROMIUMPROC) ( GLbyte **sync_tokens, GLsizei count); typedef void (GL_APIENTRYP PFNGLWAITSYNCTOKENCHROMIUM) ( const GLbyte* sync_tokens); #endif /* GL_CHROMIUM_sync_point */ #ifndef GL_CHROMIUM_color_buffer_float_rgba #define GL_CHROMIUM_color_buffer_float_rgba 1 #ifndef GL_RGBA32F #define GL_RGBA32F 0x8814 #endif #endif /* GL_CHROMIUM_color_buffer_float_rgba */ #ifndef GL_CHROMIUM_color_buffer_float_rgb #define GL_CHROMIUM_color_buffer_float_rgb 1 #ifndef GL_RGB32F #define GL_RGB32F 0x8815 #endif #endif /* GL_CHROMIUM_color_buffer_float_rgb */ /* GL_CHROMIUM_sync_query */ #ifndef GL_CHROMIUM_sync_query #define GL_CHROMIUM_sync_query 1 #ifndef GL_COMMANDS_COMPLETED_CHROMIUM #define GL_COMMANDS_COMPLETED_CHROMIUM 0x84F7 #endif #endif /* GL_CHROMIUM_sync_query */ /* GL_CHROMIUM_nonblocking_readback */ #ifndef GL_CHROMIUM_nonblocking_readback #define GL_CHROMIUM_nonblocking_readback 1 #ifndef GL_READBACK_SHADOW_COPIES_UPDATED_CHROMIUM #define GL_READBACK_SHADOW_COPIES_UPDATED_CHROMIUM 0x84F8 #endif #endif /* GL_CHROMIUM_nonblocking_readback */ #ifndef GL_EXT_multisample_compatibility #define GL_EXT_multisample_compatibility 1 #define GL_MULTISAMPLE_EXT 0x809D #define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F #endif /* GL_EXT_multisample_compatiblity */ #ifndef GL_EXT_blend_func_extended #define GL_EXT_blend_func_extended 1 #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT(GLuint program, GLuint colorNumber, GLuint index, const char* name); GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT(GLuint program, GLuint colorNumber, const char* name); GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT(GLuint program, const char* name); #endif typedef void(GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDEXT)( GLuint program, GLuint colorNumber, GLuint index, const char* name); typedef void(GL_APIENTRYP PFNGLBINDFRAGDATALOCATIONEXT)(GLuint program, GLuint colorNumber, const char* name); typedef GLint(GL_APIENTRYP PFNGLGETFRAGDATAINDEXEXT)(GLuint program, const GLchar* name); #define GL_SRC_ALPHA_SATURATE_EXT 0x0308 #define GL_SRC1_ALPHA_EXT 0x8589 // OpenGL 1.5 token value #define GL_SRC1_COLOR_EXT 0x88F9 #define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA #define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC #endif /* GL_EXT_blend_func_extended */ #ifndef GL_CHROMIUM_framebuffer_mixed_samples #define GL_CHROMIUM_framebuffer_mixed_samples 1 typedef void(GL_APIENTRYP PFNGLCOVERAGEMODULATIONCHROMIUMPROC)( GLenum components); #ifdef GL_GLEXT_PROTOTYPES GL_APICALL void GL_APIENTRY glCoverageModulationCHROMIUM(GLenum components); #endif #define GL_COVERAGE_MODULATION_CHROMIUM 0x9332 #endif /* GL_CHROMIUM_framebuffer_mixed_samples */ #ifndef GL_ARB_occlusion_query #define GL_ARB_occlusion_query 1 #define GL_SAMPLES_PASSED_ARB 0x8914 #endif /* GL_ARB_occlusion_query */ #ifndef GL_CHROMIUM_texture_filtering_hint #define GL_CHROMIUM_texture_filtering_hint 1 #define GL_TEXTURE_FILTERING_HINT_CHROMIUM 0x8AF0 #endif /* GL_CHROMIUM_texture_filtering_hint */ #ifndef GL_QUERY_RESULT_AVAILABLE_NO_FLUSH_CHROMIUM_EXT #define GL_QUERY_RESULT_AVAILABLE_NO_FLUSH_CHROMIUM_EXT 0x8868 #endif /* GL_CHROMIUM_shared_image */ #ifndef GL_CHROMIUM_shared_image #define GL_CHROMIUM_shared_image 1 #define GL_SHARED_IMAGE_ACCESS_MODE_READ_CHROMIUM 0x8AF6 #define GL_SHARED_IMAGE_ACCESS_MODE_READWRITE_CHROMIUM 0x8AF7 #define GL_SHARED_IMAGE_ACCESS_MODE_OVERLAY_CHROMIUM 0x8AF8 #endif /* GL_CHROMIUM_shared_image */ /* GL_CHROMIUM_program_completion_query */ #ifndef GL_CHROMIUM_program_completion_query #define GL_CHROMIUM_program_completion_query 1 #ifndef GL_PROGRAM_COMPLETION_QUERY_CHROMIUM // TODO(jie.a.chen@intel.com): Get official numbers for this constants. #define GL_PROGRAM_COMPLETION_QUERY_CHROMIUM 0x6009 #endif #endif /* GL_CHROMIUM_program_completion_query */ #ifdef __cplusplus } #endif #endif // GPU_GLES2_GL2EXTCHROMIUM_H_