// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_BUBBLE_BUBBLE_UTILS_H_ #define ASH_BUBBLE_BUBBLE_UTILS_H_ #include #include #include "ash/ash_export.h" namespace ui { class LocatedEvent; } // namespace ui namespace views { class Label; } // namespace views namespace ash { namespace bubble_utils { // Returns false if `event` should not close a bubble. Returns true if `event` // should close a bubble, or if more processing is required. Callers may also // need to check for a click on the view that spawned the bubble (otherwise the // bubble will close and immediately reopen). ASH_EXPORT bool ShouldCloseBubbleForEvent(const ui::LocatedEvent& event); // Enumeration of supported label styles. enum class LabelStyle { kBadge, kBody, kChipBody, kChipTitle, kHeader, kSubtitle, }; // Applies the specified `style` to the given `label`. ASH_EXPORT void ApplyStyle(views::Label* label, LabelStyle style); // Creates a label with optional `text` matching the specified `style`. The // label will paint correctly even if it is not added to the view hierarchy. std::unique_ptr CreateLabel( LabelStyle style, const std::u16string& text = std::u16string()); } // namespace bubble_utils } // namespace ash #endif // ASH_BUBBLE_BUBBLE_UTILS_H_