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- config BR2_PACKAGE_SDL_SOUND
- bool "SDL_sound"
- depends on BR2_PACKAGE_SDL
- select BR2_PACKAGE_LIBICONV if !BR2_ENABLE_LOCALE
- help
- SDL_sound is a library that handles the decoding of several
- popular sound file formats, such as .WAV and .MP3.
- It is meant to make the programmer's sound playback tasks
- simpler. The programmer gives SDL_sound a filename, or feeds
- it data directly from one of many sources, and then reads the
- decoded waveform data back at her leisure.
- http://icculus.org/SDL_sound/
- if BR2_PACKAGE_SDL_SOUND
- config BR2_PACKAGE_SDL_SOUND_PLAYSOUND
- bool "install playsound tool"
- help
- Enable this option to install the playsound/playsound_simple
- tools to target.
- endif
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