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- // Copyright 2021 the V8 project authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- #ifndef INCLUDE_V8_PROXY_H_
- #define INCLUDE_V8_PROXY_H_
- #include "v8-context.h" // NOLINT(build/include_directory)
- #include "v8-local-handle.h" // NOLINT(build/include_directory)
- #include "v8-object.h" // NOLINT(build/include_directory)
- #include "v8config.h" // NOLINT(build/include_directory)
- namespace v8 {
- class Context;
- /**
- * An instance of the built-in Proxy constructor (ECMA-262, 6th Edition,
- * 26.2.1).
- */
- class V8_EXPORT Proxy : public Object {
- public:
- Local<Value> GetTarget();
- Local<Value> GetHandler();
- bool IsRevoked() const;
- void Revoke();
- /**
- * Creates a new Proxy for the target object.
- */
- static MaybeLocal<Proxy> New(Local<Context> context,
- Local<Object> local_target,
- Local<Object> local_handler);
- V8_INLINE static Proxy* Cast(Value* value) {
- #ifdef V8_ENABLE_CHECKS
- CheckCast(value);
- #endif
- return static_cast<Proxy*>(value);
- }
- private:
- Proxy();
- static void CheckCast(Value* obj);
- };
- } // namespace v8
- #endif // INCLUDE_V8_PROXY_H_
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