sprites.h 610 B

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  1. #ifndef __SPRITES
  2. #define __SPRITES
  3. #include <default.h>
  4. /* Begin Auto-Generated Part */
  5. enum SprtModes{SPRT_XOR,SPRT_OR,SPRT_AND,SPRT_RPLC};
  6. extern void Sprite8(short asm("d0"),short asm("d1"),short asm("d2"),const unsigned char* asm("a0"),void* asm("a1"),short asm("d3"))__ATTR_LIB_ASM__;
  7. extern void Sprite16(short asm("d0"),short asm("d1"),short asm("d2"),__cpushort asm("a0"),void* asm("a1"),short asm("d3"))__ATTR_LIB_ASM__;
  8. extern void Sprite32(short asm("d0"),short asm("d1"),short asm("d2"),__cpulong asm("a0"),void* asm("a1"),short asm("d3"))__ATTR_LIB_ASM__;
  9. /* End Auto-Generated Part */
  10. #endif