sprites.h 440 B

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  1. #ifndef __SPRITES
  2. #define __SPRITES
  3. #ifndef KERNEL_NEW
  4. #include <default.h>
  5. #endif
  6. /* Begin Auto-Generated Part */
  7. enum SprtModes{SPRT_XOR,SPRT_OR,SPRT_AND};
  8. extern void Sprite8(short,short,short,const unsigned char*,void*,short)__ATTR_LIB_C__;
  9. extern void Sprite16(short,short,short,__cpushort,void*,short)__ATTR_LIB_C__;
  10. extern void Sprite32(short,short,short,__cpulong,void*,short)__ATTR_LIB_C__;
  11. /* End Auto-Generated Part */
  12. #endif