#include __ATTR_LIB_C__ void Sprite16(short x, short y, short h, unsigned short *sprite, void *buff, short mode) { long addr=(long)buff+30*y+((x>>3)&0xfffe),d1; unsigned short cnt=16-(x&15),data; for(;h--;addr+=30) { data=*sprite++; if(mode==SPRT_AND) *(long*)addr&=~((long)~data<