#ifndef __SPRITES #define __SPRITES #include /* Begin Auto-Generated Part */ enum SprtModes{SPRT_XOR,SPRT_OR,SPRT_AND}; extern void Sprite8(short,short,short,const unsigned char*,void*,short)__ATTR_LIB_C__; extern void Sprite16(short,short,short,__cpushort,void*,short)__ATTR_LIB_C__; extern void Sprite32(short,short,short,__cpulong,void*,short)__ATTR_LIB_C__; /* End Auto-Generated Part */ #endif