#ifndef __GRAPH #define __GRAPH #include /* Begin Auto-Generated Part */ #define BITMAP_HDR_SIZE 4 #define LCD_MEM ((void*)0x4C00) #define LCD_SIZE 3840 #ifndef __HAVE_Bool #define __HAVE_Bool enum Bool{FALSE,TRUE}; #endif #ifndef __HAVE_WIN_COORDS #define __HAVE_WIN_COORDS typedef short WIN_COORDS; #endif #ifndef __HAVE_WIN_RECT #define __HAVE_WIN_RECT typedef struct{short x0,y0,x1,y1;}WIN_RECT; #endif #ifndef __HAVE_Attrs #define __HAVE_Attrs enum Attrs{A_REVERSE,A_NORMAL,A_XOR,A_SHADED,A_REPLACE,A_OR,A_AND,A_THICK1,A_SHADE_V,A_SHADE_H,A_SHADE_NS,A_SHADE_PS}; #endif #ifndef __HAVE_BITMAP #define __HAVE_BITMAP typedef struct{unsigned short NumRows,NumCols;unsigned char Data[];}BITMAP; #endif #ifndef __HAVE_BoxAttrs #define __HAVE_BoxAttrs enum BoxAttrs{B_NORMAL=0x10,B_ROUNDED=0x20,B_DOUBLE=0x40,B_CUT=0x80}; #endif #ifndef __HAVE_Fonts #define __HAVE_Fonts enum Fonts{F_4x6,F_6x8,F_8x10}; #endif #ifndef __HAVE_ICON #define __HAVE_ICON typedef struct{unsigned short i[16];}ICON; #endif typedef char LCD_BUFFER[LCD_SIZE]; typedef struct{unsigned char Count;struct{signed char Attr,x0,y0,x1,y1;}Data[];}MULTI_LINE; #ifndef __HAVE_pICON #define __HAVE_pICON typedef unsigned short*pICON; #endif #ifndef __HAVE_SCR_COORDS #define __HAVE_SCR_COORDS typedef unsigned char SCR_COORDS; #endif #ifndef __HAVE_SCR_RECT #define __HAVE_SCR_RECT typedef union{struct{unsigned char x0,y0,x1,y1;}xy;unsigned long l;}SCR_RECT; #endif #ifndef __HAVE_SCR_STATE #define __HAVE_SCR_STATE typedef struct{void*ScrAddr;unsigned char XMax,YMax;short CurFont,CurAttr,CurX,CurY;SCR_RECT CurClip;}SCR_STATE; #endif #define ScrRect ((SCR_RECT*const)(_rom_call_addr(2F))) #define BitmapGet _rom_call(void,(const SCR_RECT*,void*),185) #define BitmapInit _rom_call(void,(const SCR_RECT*,void*),186) #define BitmapPut _rom_call(void,(short,short,const void*,const SCR_RECT*,short),187) #define BitmapSize _rom_call(unsigned short,(const SCR_RECT*),188) #define ClrScr _rom_call(void,(void),19E) #define ClearScreen ClrScr #define DisplayOff() (pokeIO_bclr(0x600015,0)) #define DisplayOn() (pokeIO_bset(0x600015,0)) #define DrawChar _rom_call(void,(short,short,char,short),1A4) #define DrawClipChar _rom_call(void,(short,short,short,const SCR_RECT*,short),191) #define DrawClipEllipse _rom_call(void,(short,short,short,short,const SCR_RECT*,short),192) #define DrawClipLine _rom_call(void,(const WIN_RECT*,const SCR_RECT*,short),193) #define DrawClipPix _rom_call(void,(short,short),194) #define DrawClipRect _rom_call(void,(const WIN_RECT*,const SCR_RECT*,short),195) #define DrawFkey _rom_call(void,(short,short,short,short),1A5) #define DrawIcon _rom_call(void,(short,short,const void*,short),1A6) #define DrawLine _rom_call(void,(short,short,short,short,short),1A7) #define DrawMultiLines _rom_call(void,(short,short,const void*),196) #define DrawPix _rom_call(void,(short,short,short),1A8) #define DrawStr _rom_call(void,(short,short,const char*,short),1A9) #define DrawStrXY DrawStr #define DrawStrWidth _rom_call(short,(const char*,short),197) #define FillLines2 _rom_call(void,(const WIN_RECT*,const WIN_RECT*,const SCR_RECT*,short),199) #define FillTriangle _rom_call(void,(short,short,short,short,short,short,const SCR_RECT*,short),198) #define FontCharWidth _rom_call(short,(short),190) #define FontGetSys _rom_call(unsigned char,(void),18E) #define FontSetSys _rom_call(unsigned char,(short),18F) #define GetPix _rom_call(short,(short,short),19F) #define LCD_restore(b) ((void)(_rom_call(void,(),26A)(LCD_MEM,(const void*)(b),(long)LCD_SIZE))) #define LCD_save(b) ((void)(_rom_call(void,(),26A)((void*)(b),LCD_MEM,(long)LCD_SIZE))) #define LineTo _rom_call(void,(short,short),19C) #define DrawTo LineTo #define MakeWinRect _rom_call(WIN_RECT*,(short,short,short,short),2C) #define MoveTo _rom_call(void,(short,short),19D) #define PortRestore _rom_call(void,(void),1A3) #define PortSet _rom_call(void,(void*,short,short),1A2) #define QScrRectOverlap _rom_call(short,(const SCR_RECT*,const SCR_RECT*),18D) #define RestoreScrState _rom_call(void,(const void*),1A1) #define SaveScrState _rom_call(void,(void*),1A0) #define ScrRectFill _rom_call(void,(const SCR_RECT*,const SCR_RECT*,short),189) #define ScrRectOverlap _rom_call(short,(const SCR_RECT*,const SCR_RECT*,SCR_RECT*),18A) #define ScrRectScroll _rom_call(void,(const SCR_RECT*,const SCR_RECT*,short,short),18B) #define ScrRectShift _rom_call(void,(const SCR_RECT*,const SCR_RECT*,short,short),18C) #define ScrToHome _rom_call(SCR_RECT*,(SCR_RECT*),2E) #define ScrToWin _rom_call(WIN_RECT*,(const SCR_RECT*),2D) #define SetCurAttr _rom_call(short,(short),19A) #define SetCurClip _rom_call(void,(const SCR_RECT*),19B) #if MIN_AMS>=200 #define CalcBitmapSize _rom_call(unsigned short,(BITMAP*),3EF) #define ClientToScr _rom_call(void,(const SCR_RECT*,const SCR_RECT*,SCR_RECT*),42C) #define DrawStrWidthP _rom_call(unsigned short,(const char*,short,short),3EE) #define MakeScrRect _rom_call(SCR_RECT*,(short,short,short,short,SCR_RECT*),42D) #endif /* End Auto-Generated Part */ #define ScreenClear ClrScr #endif