[Main] Name=ClipSprite8 Type=Function Subtype=tigcc.a Header Files=sprites.h Definition=void ClipSprite8 (short x, short y, short height, const unsigned char *sprite, void *vm_addr, short mode); See Also=sprites.h/Sprite8 [Library Call] Asm=1 [Registers] x=d0 y=d1 height=d2 sprite=a0 vm_addr=a1 mode=d3 [Description] Safely draws a sprite with a width of 8 pixels or less on the screen. [Explanation] ClipSprite8 works exactly like Sprite8, but it doesn't draw out of the boundaries of a 240x128 screen, unlike Sprite8 if given x < 0, y < 0, x > 232 or y > 128 - height.

See Sprite8 for more info about sprites.