[Main]
Name=cmd_circle
Type=Function
Subtype=ROM Call
Header Files=bascmd.h
Definition=void cmd_circle (CESI x, CESI y, CESI radius, CESI drawmode);
MinAMS=1.01
See Also=cmd_pxlcircle, graph.h/DrawClipEllipse

[ROM Call]
Index=$32C

[Description]
Executes TI-Basic 'Circle' command.

[Explanation]
cmd_circle displays the Graph Screen and draws, erases, or inverts a circle on it.
The parameters <I>x</I>, <I>y</I>, <I>radius</I>, and <I>drawmode</I> should point
to four items on the expression stack, which represent
respectively the coordinates of the center of the circle, the radius, and the
drawing mode. All coordinates and the radius are integer or floating point values
which are relative to the current
window settings (you can change them using the
"Window Editor" application, or directly by storing values in system
variables like "xmin", using the <A HREF="$$LINK(vat.h/VarStore)">VarStore</A> function).
<I>drawmode</I> should point to one of the following values:
<BR><BR>
<TABLE BORDER CELLPADDING="3">
<TR><TD VALIGN="TOP">1</TD><TD>Draws the circle.</TD></TR>
<TR><TD VALIGN="TOP">0</TD><TD>Erases the circle.</TD></TR>
<TR><TD VALIGN="TOP">-1</TD><TD>Inverts pixels along the circle.</TD></TR>
</TABLE>
<BR>
See also <A HREF="$$LINK(cmd_pxlcircle)">cmd_pxlcircle</A>, which uses pixel coordinates instead of window-relative
ones, and <A HREF="$$LINK(graph.h/DrawClipEllipse)">DrawClipEllipse</A> for much faster low-level circle/ellipse drawing
(independently of the Graph Screen).

[References]
Out=error.h/ER_catch, error.h/ER_success, error.h/ER_throwVar, estack.h/GetValue, estack.h/push_expression, estack.h/push_Float, estack.h/push_quantum, estack.h/top_estack, graphing.h/gr_active, system.h/OSCheckBreak, timath.h/is_transfinite, unknown.h/ForceFloat, unknown.h/GraphActivate, unknown.h/GrLineFlt, unknown.h/QSkipGraphErr, unknown.h/XCvtFtoP, unknown.h/XCvtPtoF, unknown.h/YCvtFtoP, unknown.h/YCvtFtoWin, wingraph.h/MakeWinRect, wingraph.h/WinAttr, wingraph.h/WinEllipse, wingraph.h/WinLine, unknown.h/_bcd_math
Out_EV_eventLoop=1
