[Main]
Name=TE_empty
Type=Function
Subtype=ROM Call
Header Files=textedit.h
Definition=void TE_empty (TEXT_EDIT *te);

[ROM Call]
Index=$A7

[Description]
Empties the text editor buffer.

[Explanation]
TE_empty empties the text editor buffer (associated with the structure pointed to by <I>te</I>).
Note that this routine turns off cursor blink before emptying the edit buffer, but
does not repaint the edit region. It only makes its parent window dirty
(i.e. clears its <A HREF="$$LINK(wingraph.h/WinFlags)">WF_DIRTY</A> bit) so, the edit region will be eventually
updated when the next paint message arrives.

[References]
Out=textedit.h/TE_checkSlack, textedit.h/TE_unfocus
