[Main]
Name=WinFillTriangle
Type=Function
Subtype=ROM Call
Header Files=wingraph.h
Definition=void WinFillTriangle (WINDOW *w, short x0, short y0, short x1, short y1, short x2, short y2, short Attr);

[ROM Call]
Index=$12

[Description]
Draws a filled triangle to a window.

[Explanation]
FillTriangle draws a filled triangle with vertices (<I>x0</I>,&nbsp;<I>y0</I>),
(<I>x1</I>,&nbsp;<I>y1</I>) and (<I>x2</I>,&nbsp;<I>y2</I>) to the window
pointed to by <I>w</I>, using the attribute <I>Attr</I>.
All coordinates are relative to the topleft corner of the window.
The triangle will be clipped at the boundaries of the clipping area of the window.
Supported attributes are:
<BR><BR>
<TABLE BORDER CELLPADDING="3">
<TR>
<TD>A_NORMAL</TD><TD>Draws a solid fill triangle</TD>
</TR><TR>
<TD>A_REVERSE</TD><TD>Draws an empty triangle (i.e. erase a triangular area)</TD>
</TR><TR>
<TD>A_XOR</TD><TD>XORs a solid fill triangle into the destination</TD>
</TR><TR>
<TD>A_SHADE_V</TD><TD>Draws a triangle filled using a vertical shading pattern</TD>
</TR><TR>
<TD>A_SHADE_H</TD><TD>Draws a triangle filled using a horizontal shading pattern</TD>
</TR><TR>
<TD>A_SHADE_NS</TD><TD>Draws a triangle filled using a negative slope diagonal shading pattern</TD>
</TR><TR>
<TD>A_SHADE_PS</TD><TD>Draws a triangle filled using a positive slope diagonal shading pattern</TD>
</TR>
</TABLE>
<BR>
See <A HREF="$$LINK(wingraph.h/WinAttr)">WinAttr</A> command for a more general info about attributes.
<BR><BR>
<B>Note:</B> The 3D grapher in HIDDEN SURFACE mode uses this routine to shade the
graph using <A HREF="$$LINK(graph.h/Attrs)">A_REVERSE</A> if the surface is visible and <A HREF="$$LINK(graph.h/Attrs)">A_NORMAL</A>
if it is hidden (by splitting the graph into 6-sided polygons and splitting those into
triangles).

[References]
Out=graph.h/FillTriangle, graph.h/PortRestore, unknown.h/_ROM_CALL_413
In=bascmd.h/cmd_cubicreg, bascmd.h/cmd_expreg, bascmd.h/cmd_linreg, bascmd.h/cmd_lnreg, bascmd.h/cmd_logistic, bascmd.h/cmd_medmed, bascmd.h/cmd_onevar, bascmd.h/cmd_powerreg, bascmd.h/cmd_quadreg, bascmd.h/cmd_quartreg, bascmd.h/cmd_twovar, events.h/EV_defaultHandler, gdraw.h/GR3_paint3d, unknown.h/EV_quit, unknown.h/GR3_handleEvent
