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- #include "module.h"
- #include "lauxlib.h"
- #include "lmem.h"
- #include "platform.h"
- #include <stdlib.h>
- #include <math.h>
- #include <string.h>
- #include "user_interface.h"
- #include "driver/uart.h"
- #include "osapi.h"
- #include "pm/swtimer.h"
- #include "ws2812.h"
- #include "color_utils.h"
- #define CANARY_VALUE 0x32372132
- #define DEFAULT_MODE 0
- #define DEFAULT_COLOR 0xFF0000
- #define SPEED_MIN 0
- #define SPEED_MAX 255
- #define SPEED_DEFAULT 150
- #define DELAY_DEFAULT 100
- #define BRIGHTNESS_MIN 0
- #define BRIGHTNESS_MAX 255
- #define BRIGHTNESS_DEFAULT 100
- #define EFFECT_PARAM_INVALID -10000
- #define LIBRARY_NOT_INITIALIZED_ERROR_MSG "please call init() first"
- #define min(a,b) ((a) < (b) ? (a) : (b))
- #define max(a,b) ((a) > (b) ? (a) : (b))
- #define abs(a) ((a) > 0 ? (a) : (0-a))
- #define min3(a,b, c) min((a), min((b), (c)))
- #define max3(a,b, c) max((a), max((b), (c)))
- #define IDX_R 1
- #define IDX_G 0
- #define IDX_B 2
- #define IDX_W 3
- typedef struct {
- ws2812_buffer *buffer;
- int buffer_ref;
- uint32_t mode_delay;
- uint32_t counter_mode_call;
- uint32_t counter_mode_step;
- uint8_t mode_color_index;
- uint8_t speed;
- uint8_t brightness;
- os_timer_t os_t;
- uint8_t running;
- uint8_t effect_type;
- uint8_t color[4];
- int effect_int_param1;
- ws2812_buffer_shift_prepare* prepare;
- } ws2812_effects;
- enum ws2812_effects_type {
- WS2812_EFFECT_STATIC,
- WS2812_EFFECT_BLINK,
- WS2812_EFFECT_GRADIENT,
- WS2812_EFFECT_GRADIENT_RGB,
- WS2812_EFFECT_RANDOM_COLOR,
- WS2812_EFFECT_RAINBOW,
- WS2812_EFFECT_RAINBOW_CYCLE,
- WS2812_EFFECT_FLICKER,
- WS2812_EFFECT_FIRE_FLICKER,
- WS2812_EFFECT_FIRE_FLICKER_SOFT,
- WS2812_EFFECT_FIRE_FLICKER_INTENSE,
- WS2812_EFFECT_HALLOWEEN,
- WS2812_EFFECT_CIRCUS_COMBUSTUS,
- WS2812_EFFECT_LARSON_SCANNER,
- WS2812_EFFECT_CYCLE,
- WS2812_EFFECT_COLOR_WIPE,
- WS2812_EFFECT_RANDOM_DOT
- };
- static ws2812_effects *state;
- //-----------------
- // UTILITY METHODS
- //-----------------
- static int ws2812_write(ws2812_buffer* buffer) {
- size_t length1, length2;
- const char *buffer1, *buffer2;
- buffer1 = buffer->values;
- length1 = buffer->colorsPerLed*buffer->size;
- buffer2 = 0;
- length2 = 0;
- // Send the buffers
- ws2812_write_data(buffer1, length1, buffer2, length2);
- return 0;
- }
- static int ws2812_set_pixel(int pixel, uint32_t color) {
- ws2812_buffer * buffer = state->buffer;
- uint8_t g = ((color & 0x00FF0000) >> 16);
- uint8_t r = ((color & 0x0000FF00) >> 8);
- uint8_t b = (color & 0x000000FF);
- uint8_t w = buffer->colorsPerLed == 4 ? ((color & 0xFF000000) >> 24) : 0;
- int offset = pixel * buffer->colorsPerLed;
- buffer->values[offset+IDX_R] = r;
- buffer->values[offset+IDX_G] = g;
- buffer->values[offset+IDX_B] = b;
- if (buffer->colorsPerLed == 4) {
- buffer->values[offset+IDX_W] = w;
- }
- return 0;
- }
- /*
- * Returns a new, random color wheel index with a minimum distance of 42 from pos.
- */
- static uint8_t get_random_wheel_index(uint8_t pos)
- {
- uint8_t r = 0;
- uint8_t x = 0;
- uint8_t y = 0;
- uint8_t d = 0;
- while(d < 42) {
- r = rand() % 360;
- x = abs(pos - r);
- y = 360 - x;
- d = min(x, y);
- }
- return r;
- }
- //-----------------
- // EFFECTS LIBRARY
- //-----------------
- /**
- * initialized ws2812_effects with the buffer to use
- */
- static int ws2812_effects_init(lua_State *L) {
- platform_print_deprecation_note("ws2812_effects",
- "soon; please see https://github.com/nodemcu/nodemcu-firmware/issues/3122");
- ws2812_buffer * buffer = (ws2812_buffer*)luaL_checkudata(L, 1, "ws2812.buffer");
- luaL_argcheck(L, buffer != NULL, 1, "no valid buffer provided");
- // get rid of old state
- if (state != NULL) {
- if (state->prepare) {
- luaM_free(L, state->prepare);
- }
- luaL_unref(L, LUA_REGISTRYINDEX, state->buffer_ref);
- free((void *) state);
- }
- // Allocate memory and set all to zero
- state = (ws2812_effects *) calloc(1,sizeof(ws2812_effects));
- // initialize
- state->speed = SPEED_DEFAULT;
- state->mode_delay = DELAY_DEFAULT;
- state->brightness = BRIGHTNESS_DEFAULT;
- state->buffer = buffer;
- state->buffer_ref = luaL_ref(L, LUA_REGISTRYINDEX);
- return 0;
- }
- /*
- * set color for single color effects
- */
- static int ws2812_effects_set_color(lua_State* L) {
- luaL_argcheck(L, state != NULL, 1, LIBRARY_NOT_INITIALIZED_ERROR_MSG);
- uint8_t g = luaL_checkinteger(L, 1);
- uint8_t r = luaL_checkinteger(L, 2);
- uint8_t b = luaL_checkinteger(L, 3);
- uint8_t w = luaL_optinteger(L, 4, 0 );
- state->color[0] = g;
- state->color[1] = r;
- state->color[2] = b;
- state->color[3] = w;
- return 0;
- }
- static int ws2812_effects_get_speed(lua_State* L) {
- luaL_argcheck(L, state != NULL, 1, LIBRARY_NOT_INITIALIZED_ERROR_MSG);
- lua_pushinteger(L, state->speed);
- return 1;
- }
- static int ws2812_effects_set_speed(lua_State* L) {
- int speed = luaL_checkinteger(L, 1);
- luaL_argcheck(L, state != NULL, 1, LIBRARY_NOT_INITIALIZED_ERROR_MSG);
- luaL_argcheck(L, speed >= SPEED_MIN && speed <= SPEED_MAX, 1, "should be 0-255");
- state->speed = (uint8_t)speed;
- state->mode_delay = 10;
- return 0;
- }
- static int ws2812_effects_get_delay(lua_State* L) {
- luaL_argcheck(L, state != NULL, 1, LIBRARY_NOT_INITIALIZED_ERROR_MSG);
- lua_pushinteger(L, state->mode_delay);
- return 1;
- }
- static int ws2812_effects_set_delay(lua_State* L) {
- luaL_argcheck(L, state != NULL, 1, LIBRARY_NOT_INITIALIZED_ERROR_MSG);
- const int delay = luaL_checkinteger(L, 1);
- luaL_argcheck(L, delay >= 10, 1, "must be equal / larger than 10");
- state->mode_delay = delay;
- state->speed = 0;
- return 1;
- }
- static int ws2812_effects_set_brightness(lua_State* L) {
- int brightness = luaL_checkint(L, 1);
- luaL_argcheck(L, state != NULL, 1, LIBRARY_NOT_INITIALIZED_ERROR_MSG);
- luaL_argcheck(L, brightness >= BRIGHTNESS_MIN && brightness <= BRIGHTNESS_MAX, 1, "should be 0-255");
- state->brightness = (uint8_t) brightness;
- return 0;
- }
- static void ws2812_effects_fill_buffer(uint8_t r, uint8_t g, uint8_t b, uint8_t w) {
- ws2812_buffer * buffer = state->buffer;
- uint8_t bright_g = g * state->brightness / BRIGHTNESS_MAX;
- uint8_t bright_r = r * state->brightness / BRIGHTNESS_MAX;
- uint8_t bright_b = b * state->brightness / BRIGHTNESS_MAX;
- uint8_t bright_w = w * state->brightness / BRIGHTNESS_MAX;
- // Fill buffer
- int i;
- uint8_t * p = &buffer->values[0];
- for(i = 0; i < buffer->size; i++) {
- *p++ = bright_g;
- *p++ = bright_r;
- *p++ = bright_b;
- if (buffer->colorsPerLed == 4) {
- *p++ = bright_w;
- }
- }
- }
- //------------------
- // basic methods
- //------------------
- /*
- * Cycles all LEDs at once through a rainbow.
- */
- static int ws2812_effects_fill_color() {
- uint8_t g = state->color[0];
- uint8_t r = state->color[1];
- uint8_t b = state->color[2];
- uint8_t w = state->color[3];
- ws2812_effects_fill_buffer(r, g, b, w);
- return 0;
- }
- //-----------------
- // EFFECFTS
- //-----------------
- /*
- * blink with set color
- */
- static int ws2812_effects_mode_blink() {
- if(state->counter_mode_call % 2 == 1) {
- // on
- ws2812_effects_fill_color();
- }
- else {
- // off
- ws2812_buffer * buffer = state->buffer;
- memset(&buffer->values[0], 0, buffer->size * buffer->colorsPerLed);
- }
- return 0;
- }
- static int ws2812_effects_gradient(const char *gradient_spec, size_t length1) {
- ws2812_buffer * buffer = state->buffer;
- int segments = (length1 / buffer->colorsPerLed) - 1;
- int segmentSize = buffer->size / segments;
- uint8_t g1, r1, b1, g2, r2, b2;
- int i,j,k;
- g2 = *gradient_spec++;
- r2 = *gradient_spec++;
- b2 = *gradient_spec++;
- // skip non-rgb components
- for (j = 3; j < buffer->colorsPerLed; j++)
- {
- *gradient_spec++;
- }
- // reference to buffer memory
- uint8_t * p = &buffer->values[0];
- uint16_t h1,h2;
- uint8_t s,v,s1,v1,s2,v2;
- for (k = 0; k < segments; k++) {
- g1 = g2;
- r1 = r2;
- b1 = b2;
- uint32_t hsv1 = grb2hsv(g1, r1, b1);
- h1 = (hsv1 & 0xFFFF0000) >> 16;
- s1 = (hsv1 & 0x0000FF00) >> 8;
- v1 = (hsv1 & 0x000000FF);
- g2 = *gradient_spec++;
- r2 = *gradient_spec++;
- b2 = *gradient_spec++;
- for (j = 3; j < buffer->colorsPerLed; j++)
- {
- *gradient_spec++;
- }
- uint32_t hsv2 = grb2hsv(g2, r2, b2);
- h2 = (hsv2 & 0xFFFF0000) >> 16;
- s2 = (hsv1 & 0x0000FF00) >> 8;
- v2 = (hsv1 & 0x000000FF);
- // get distance and direction to use
- int maxCCW = h1 > h2 ? h1 - h2 : 360 + h1 - h2;
- int maxCW = h1 > h2 ? 360 + h2 - h1 : h2 - h1;
- // Fill buffer
- int numPixels = segmentSize;
- // make sure we fill the strip correctly in case of rounding errors
- if (k == segments - 1) {
- numPixels = buffer->size - (segmentSize * (segments - 1));
- }
- int steps = numPixels - 1;
- for(i = 0; i < numPixels; i++) {
- // calculate HSV values
- //h = h1 + ((h2-h1) * i / fillSize);
- int h = maxCCW > maxCW ? h1 + ((maxCW * i / steps) % 360) : h1 - (maxCCW * i / steps);
- if (h < 0) h = h + 360;
- if (h > 359) h = h - 360;
- s = s1 + ((s2-s1) * i / steps);
- v = v1 + ((v2-v1) * i / steps);
- // convert to RGB
- uint32_t grb = hsv2grb(h, s, v);
- *p++ = ((grb & 0x00FF0000) >> 16) * state->brightness / BRIGHTNESS_MAX;
- *p++ = ((grb & 0x0000FF00) >> 8) * state->brightness / BRIGHTNESS_MAX;
- *p++ = (grb & 0x000000FF) * state->brightness / BRIGHTNESS_MAX;
- for (j = 3; j < buffer->colorsPerLed; j++) {
- *p++ = 0;
- }
- }
- }
- return 0;
- }
- static int ws2812_effects_gradient_rgb(const char *buffer1, size_t length1) {
- ws2812_buffer * buffer = state->buffer;
- int segments = (length1 / buffer->colorsPerLed) - 1;
- int segmentSize = buffer->size / segments;
- uint8_t g1, r1, b1, g2, r2, b2;
- int i,j,k;
- g2 = *buffer1++;
- r2 = *buffer1++;
- b2 = *buffer1++;
- // skip non-rgb components
- for (j = 3; j < buffer->colorsPerLed; j++)
- {
- *buffer1++;
- }
- // reference to buffer memory
- uint8_t * p = &buffer->values[0];
- for (k = 0; k < segments; k++) {
- g1 = g2;
- r1 = r2;
- b1 = b2;
- g2 = *buffer1++;
- r2 = *buffer1++;
- b2 = *buffer1++;
- for (j = 3; j < buffer->colorsPerLed; j++) {
- *buffer1++;
- }
- // Fill buffer
- int numPixels = segmentSize;
- // make sure we fill the strip correctly in case of rounding errors
- if (k == segments - 1) {
- numPixels = buffer->size - (segmentSize * (segments - 1));
- }
- int steps = numPixels - 1;
- for(i = 0; i < numPixels; i++) {
- *p++ = (g1 + ((g2-g1) * i / steps)) * state->brightness / BRIGHTNESS_MAX;
- *p++ = (r1 + ((r2-r1) * i / steps)) * state->brightness / BRIGHTNESS_MAX;
- *p++ = (b1 + ((b2-b1) * i / steps)) * state->brightness / BRIGHTNESS_MAX;
- for (j = 3; j < buffer->colorsPerLed; j++)
- {
- *p++ = 0;
- }
- }
- }
- return 0;
- }
- /*
- * Lights all LEDs in one random color up. Then switches them
- * to the next random color.
- */
- static int ws2812_effects_mode_random_color() {
- state->mode_color_index = get_random_wheel_index(state->mode_color_index);
- ws2812_buffer * buffer = state->buffer;
- uint32_t color = color_wheel(state->mode_color_index);
- uint8_t r = ((color & 0x00FF0000) >> 16) * state->brightness / BRIGHTNESS_MAX;
- uint8_t g = ((color & 0x0000FF00) >> 8) * state->brightness / BRIGHTNESS_MAX;
- uint8_t b = ((color & 0x000000FF) >> 0) * state->brightness / BRIGHTNESS_MAX;
- // Fill buffer
- int i,j;
- uint8_t * p = &buffer->values[0];
- for(i = 0; i < buffer->size; i++) {
- *p++ = g;
- *p++ = r;
- *p++ = b;
- for (j = 3; j < buffer->colorsPerLed; j++)
- {
- *p++ = 0;
- }
- }
- }
- /*
- * Cycles all LEDs at once through a rainbow.
- */
- static int ws2812_effects_mode_rainbow() {
- ws2812_buffer * buffer = state->buffer;
- uint32_t color = color_wheel(state->counter_mode_step);
- uint8_t r = (color & 0x00FF0000) >> 16;
- uint8_t g = (color & 0x0000FF00) >> 8;
- uint8_t b = (color & 0x000000FF) >> 0;
- // Fill buffer
- int i,j;
- uint8_t * p = &buffer->values[0];
- for(i = 0; i < buffer->size; i++) {
- *p++ = g * state->brightness / BRIGHTNESS_MAX;
- *p++ = r * state->brightness / BRIGHTNESS_MAX;
- *p++ = b * state->brightness / BRIGHTNESS_MAX;
- for (j = 3; j < buffer->colorsPerLed; j++)
- {
- *p++ = 0;
- }
- }
- state->counter_mode_step = (state->counter_mode_step + 1) % 360;
- return 0;
- }
- /*
- * Cycles a rainbow over the entire string of LEDs.
- */
- static int ws2812_effects_mode_rainbow_cycle(int repeat_count) {
- ws2812_buffer * buffer = state->buffer;
- int i,j;
- uint8_t * p = &buffer->values[0];
- for(i = 0; i < buffer->size; i++) {
- uint16_t wheel_index = (i * 360 / buffer->size * repeat_count) % 360;
- uint32_t color = color_wheel(wheel_index);
- uint8_t r = ((color & 0x00FF0000) >> 16) * state->brightness / BRIGHTNESS_MAX;
- uint8_t g = ((color & 0x0000FF00) >> 8) * state->brightness / BRIGHTNESS_MAX;
- uint8_t b = ((color & 0x000000FF) >> 0) * state->brightness / BRIGHTNESS_MAX;
- *p++ = g;
- *p++ = r;
- *p++ = b;
- for (j = 3; j < buffer->colorsPerLed; j++)
- {
- *p++ = 0;
- }
- }
- return 0;
- }
- /*
- * Random flickering.
- */
- static int ws2812_effects_mode_flicker_int(uint8_t max_flicker) {
- ws2812_buffer * buffer = state->buffer;
- uint8_t p_g = state->color[0];
- uint8_t p_r = state->color[1];
- uint8_t p_b = state->color[2];
- // Fill buffer
- int i,j;
- uint8_t * p = &buffer->values[0];
- for(i = 0; i < buffer->size; i++) {
- int flicker = rand() % (max_flicker > 0 ? max_flicker : 1);
- int r1 = p_r-flicker;
- int g1 = p_g-flicker;
- int b1 = p_b-flicker;
- if(g1<0) g1=0;
- if(r1<0) r1=0;
- if(b1<0) b1=0;
- *p++ = g1 * state->brightness / BRIGHTNESS_MAX;
- *p++ = r1 * state->brightness / BRIGHTNESS_MAX;
- *p++ = b1 * state->brightness / BRIGHTNESS_MAX;
- for (j = 3; j < buffer->colorsPerLed; j++) {
- *p++ = 0;
- }
- }
- return 0;
- }
- /**
- * Halloween effect
- */
- static int ws2812_effects_mode_halloween() {
- ws2812_buffer * buffer = state->buffer;
- int g1 = 50 * state->brightness / BRIGHTNESS_MAX;
- int r1 = 255 * state->brightness / BRIGHTNESS_MAX;
- int b1 = 0 * state->brightness / BRIGHTNESS_MAX;
- int g2 = 0 * state->brightness / BRIGHTNESS_MAX;
- int r2 = 255 * state->brightness / BRIGHTNESS_MAX;
- int b2 = 130 * state->brightness / BRIGHTNESS_MAX;
- // Fill buffer
- int i,j;
- uint8_t * p = &buffer->values[0];
- for(i = 0; i < buffer->size; i++) {
- *p++ = (i % 4 < 2) ? g1 : g2;
- *p++ = (i % 4 < 2) ? r1 : r2;
- *p++ = (i % 4 < 2) ? b1 : b2;
- for (j = 3; j < buffer->colorsPerLed; j++)
- {
- *p++ = 0;
- }
- }
- return 0;
- }
- static int ws2812_effects_mode_circus_combustus() {
- ws2812_buffer * buffer = state->buffer;
- int g1 = 0 * state->brightness / BRIGHTNESS_MAX;
- int r1 = 255 * state->brightness / BRIGHTNESS_MAX;
- int b1 = 0 * state->brightness / BRIGHTNESS_MAX;
- int g2 = 255 * state->brightness / BRIGHTNESS_MAX;
- int r2 = 255 * state->brightness / BRIGHTNESS_MAX;
- int b2 = 255 * state->brightness / BRIGHTNESS_MAX;
- // Fill buffer
- int i,j;
- uint8_t * p = &buffer->values[0];
- for(i = 0; i < buffer->size; i++) {
- if (i % 6 < 2) {
- *p++ = g1;
- *p++ = r1;
- *p++ = b1;
- }
- else if (i % 6 < 4) {
- *p++ = g2;
- *p++ = r2;
- *p++ = b2;
- }
- else {
- *p++ = 0;
- *p++ = 0;
- *p++ = 0;
- }
- for (j = 3; j < buffer->colorsPerLed; j++)
- {
- *p++ = 0;
- }
- }
- return 0;
- }
- /*
- * K.I.T.T.
- */
- static int ws2812_effects_mode_larson_scanner() {
- ws2812_buffer * buffer = state->buffer;
- int led_index = 0;
- ws2812_buffer_fade(buffer, 2, FADE_OUT);
- uint16_t pos = 0;
- if(state->counter_mode_step < buffer->size) {
- pos = state->counter_mode_step;
- } else {
- pos = (buffer->size * 2) - state->counter_mode_step - 2;
- }
- pos = pos * buffer->colorsPerLed;
- buffer->values[pos + 1] = state->color[1];
- buffer->values[pos] = state->color[0];
- buffer->values[pos + 2] = state->color[2];
- state->counter_mode_step = (state->counter_mode_step + 1) % ((buffer->size * 2) - 2);
- }
- static int ws2812_effects_mode_color_wipe() {
- ws2812_buffer * buffer = state->buffer;
- int led_index = (state->counter_mode_step % buffer->size) * buffer->colorsPerLed;
- if (state->counter_mode_step >= buffer->size)
- {
- buffer->values[led_index] = 0;
- buffer->values[led_index + 1] = 0;
- buffer->values[led_index + 2] = 0;
- }
- else
- {
- uint8_t px_r = state->color[1] * state->brightness / BRIGHTNESS_MAX;
- uint8_t px_g = state->color[0] * state->brightness / BRIGHTNESS_MAX;
- uint8_t px_b = state->color[2] * state->brightness / BRIGHTNESS_MAX;
- buffer->values[led_index] = px_g;
- buffer->values[led_index + 1] = px_r;
- buffer->values[led_index + 2] = px_b;
- }
- state->counter_mode_step = (state->counter_mode_step + 1) % (buffer->size * 2);
- }
- static int ws2812_effects_mode_random_dot(uint8_t dots) {
- ws2812_buffer * buffer = state->buffer;
- // fade out
- for(int i=0; i < buffer->size * buffer->colorsPerLed; i++) {
- buffer->values[i] = buffer->values[i] >> 1;
- }
- for(int i=0; i < dots; i++) {
- // pick random pixel
- int led_index = rand() % buffer->size;
- uint32_t color = (state->color[0] << 16) | (state->color[1] << 8) | state->color[2];
- if (buffer->colorsPerLed == 4) {
- color = color | (state->color[3] << 24);
- }
- ws2812_set_pixel(led_index, color);
- }
- state->counter_mode_step = (state->counter_mode_step + 1) % ((buffer->size * 2) - 2);
- }
- static uint32_t ws2812_effects_mode_delay()
- {
- // check if delay has been set explicitly
- if (state->speed == 0 && state->mode_delay > 0)
- {
- return state->mode_delay;
- }
- uint32_t delay = 10;
- switch (state->effect_type) {
- case WS2812_EFFECT_BLINK:
- case WS2812_EFFECT_RAINBOW:
- case WS2812_EFFECT_RAINBOW_CYCLE:
- delay = 10 + ((1000 * (uint32_t)(SPEED_MAX - state->speed)) / SPEED_MAX);
- break;
- case WS2812_EFFECT_FLICKER:
- case WS2812_EFFECT_FIRE_FLICKER:
- case WS2812_EFFECT_FIRE_FLICKER_SOFT:
- case WS2812_EFFECT_FIRE_FLICKER_INTENSE:
- delay = 30 + (rand() % 100) + (200 * (SPEED_MAX - state->speed) / SPEED_MAX);
- break;
- case WS2812_EFFECT_RANDOM_COLOR:
- case WS2812_EFFECT_HALLOWEEN:
- case WS2812_EFFECT_CIRCUS_COMBUSTUS:
- case WS2812_EFFECT_LARSON_SCANNER:
- case WS2812_EFFECT_CYCLE:
- case WS2812_EFFECT_COLOR_WIPE:
- case WS2812_EFFECT_RANDOM_DOT:
- delay = 10 + ((1000 * (uint32_t)(SPEED_MAX - state->speed)) / SPEED_MAX);
- break;
- }
- return delay;
- }
- /**
- * run loop for the effects.
- */
- static void ws2812_effects_loop(void* p)
- {
- if (state->effect_type == WS2812_EFFECT_BLINK)
- {
- ws2812_effects_mode_blink();
- }
- else if (state->effect_type == WS2812_EFFECT_RAINBOW)
- {
- ws2812_effects_mode_rainbow();
- }
- else if (state->effect_type == WS2812_EFFECT_RAINBOW_CYCLE)
- {
- // the rainbow cycle effect can be achieved by shifting the buffer
- ws2812_buffer_shift_prepared(state->prepare);
- }
- else if (state->effect_type == WS2812_EFFECT_FLICKER)
- {
- int flicker_value = state->effect_int_param1 != EFFECT_PARAM_INVALID ? state->effect_int_param1 : 100;
- if (flicker_value == 0) {
- flicker_value = 50;
- }
- ws2812_effects_mode_flicker_int(flicker_value);
- state->counter_mode_step = (state->counter_mode_step + 1) % 256;
- }
- else if (state->effect_type == WS2812_EFFECT_FIRE_FLICKER)
- {
- ws2812_effects_mode_flicker_int(110);
- state->counter_mode_step = (state->counter_mode_step + 1) % 256;
- }
- else if (state->effect_type == WS2812_EFFECT_FIRE_FLICKER_SOFT)
- {
- ws2812_effects_mode_flicker_int(70);
- state->counter_mode_step = (state->counter_mode_step + 1) % 256;
- }
- else if (state->effect_type == WS2812_EFFECT_FIRE_FLICKER_INTENSE)
- {
- ws2812_effects_mode_flicker_int(170);
- state->counter_mode_step = (state->counter_mode_step + 1) % 256;
- }
- else if (state->effect_type == WS2812_EFFECT_RANDOM_COLOR)
- {
- ws2812_effects_mode_random_color();
- }
- else if (state->effect_type == WS2812_EFFECT_HALLOWEEN)
- {
- ws2812_buffer_shift_prepared(state->prepare);
- }
- else if (state->effect_type == WS2812_EFFECT_CIRCUS_COMBUSTUS)
- {
- ws2812_buffer_shift_prepared(state->prepare);
- }
- else if (state->effect_type == WS2812_EFFECT_LARSON_SCANNER)
- {
- ws2812_effects_mode_larson_scanner();
- }
- else if (state->effect_type == WS2812_EFFECT_CYCLE)
- {
- ws2812_buffer_shift_prepared(state->prepare);
- }
- else if (state->effect_type == WS2812_EFFECT_COLOR_WIPE)
- {
- ws2812_effects_mode_color_wipe();
- }
- else if (state->effect_type == WS2812_EFFECT_RANDOM_DOT)
- {
- uint8_t dots = state->effect_int_param1 != EFFECT_PARAM_INVALID ? state->effect_int_param1 : 1;
- ws2812_effects_mode_random_dot(dots);
- }
- // set the new delay for this effect
- state->mode_delay = ws2812_effects_mode_delay();
- // call count
- state->counter_mode_call = (state->counter_mode_call + 1) % UINT32_MAX;
- // write the buffer
- ws2812_write(state->buffer);
- // set the timer
- if (state->running == 1 && state->mode_delay >= 10)
- if (state->running == 1 && state->mode_delay >= 10)
- {
- os_timer_disarm(&(state->os_t));
- os_timer_arm(&(state->os_t), state->mode_delay, FALSE);
- }
- }
- void prepare_shift(lua_State* L, ws2812_buffer * buffer, int shiftValue, unsigned shift_type, int pos_start, int pos_end){
- // deinit old effect
- if (state->prepare) {
- luaM_free(L, state->prepare);
- }
- state->prepare = ws2812_buffer_get_shift_prepare(L, buffer, shiftValue, shift_type, pos_start, pos_end);
- }
- /**
- * Set the active effect mode
- */
- static int ws2812_effects_set_mode(lua_State* L) {
- luaL_argcheck(L, state != NULL, 1, LIBRARY_NOT_INITIALIZED_ERROR_MSG);
- // opts must be same order as effect type enum
- static const char * const opts[] = {"static", "blink", "gradient", "gradient_rgb", "random_color", "rainbow",
- "rainbow_cycle", "flicker", "fire", "fire_soft", "fire_intense", "halloween", "circus_combustus",
- "larson_scanner", "cycle", "color_wipe", "random_dot", NULL};
- int type = luaL_checkoption(L, 1, NULL, opts);
- state->effect_type = type;
- int effect_param = EFFECT_PARAM_INVALID;
- // check additional int parameter
- // First mandatory parameter
- int arg_type = lua_type(L, 2);
- if (arg_type == LUA_TNONE || arg_type == LUA_TNIL)
- {
- // we don't have a second parameter
- }
- else if(arg_type == LUA_TNUMBER)
- {
- effect_param = luaL_optinteger( L, 2, EFFECT_PARAM_INVALID );
- }
- // initialize the effect
- state->counter_mode_step = 0;
- switch (state->effect_type) {
- case WS2812_EFFECT_STATIC:
- // fill with currently set color
- ws2812_effects_fill_color();
- state->mode_delay = 250;
- break;
- case WS2812_EFFECT_BLINK:
- ws2812_effects_mode_blink();
- break;
- case WS2812_EFFECT_GRADIENT:
- if(arg_type == LUA_TSTRING)
- {
- size_t length1;
- const char *buffer1 = lua_tolstring(L, 2, &length1);
- if ((length1 / state->buffer->colorsPerLed < 2) || (length1 % state->buffer->colorsPerLed != 0))
- {
- luaL_argerror(L, 2, "must be at least two colors and same size as buffer colors");
- }
- ws2812_effects_gradient(buffer1, length1);
- ws2812_write(state->buffer);
- }
- else
- {
- luaL_argerror(L, 2, "string expected");
- }
- break;
- case WS2812_EFFECT_GRADIENT_RGB:
- if(arg_type == LUA_TSTRING)
- {
- size_t length1;
- const char *buffer1 = lua_tolstring(L, 2, &length1);
- if ((length1 / state->buffer->colorsPerLed < 2) || (length1 % state->buffer->colorsPerLed != 0))
- {
- luaL_argerror(L, 2, "must be at least two colors and same size as buffer colors");
- }
- ws2812_effects_gradient_rgb(buffer1, length1);
- ws2812_write(state->buffer);
- }
- else
- {
- luaL_argerror(L, 2, "string expected");
- }
- break;
- case WS2812_EFFECT_RANDOM_COLOR:
- ws2812_effects_mode_random_color();
- break;
- case WS2812_EFFECT_RAINBOW:
- ws2812_effects_mode_rainbow();
- break;
- case WS2812_EFFECT_RAINBOW_CYCLE:
- ws2812_effects_mode_rainbow_cycle(effect_param != EFFECT_PARAM_INVALID ? effect_param : 1);
- prepare_shift(L, state->buffer, 1, SHIFT_CIRCULAR, 1, -1);
- break;
- case WS2812_EFFECT_FLICKER:
- state->effect_int_param1 = effect_param;
- break;
- case WS2812_EFFECT_FIRE_FLICKER:
- case WS2812_EFFECT_FIRE_FLICKER_SOFT:
- case WS2812_EFFECT_FIRE_FLICKER_INTENSE:
- state->color[0] = 255-40;
- state->color[1] = 255;
- state->color[2] = 40;
- state->color[3] = 0;
- break;
- case WS2812_EFFECT_HALLOWEEN:
- ws2812_effects_mode_halloween();
- prepare_shift(L, state->buffer, 1, SHIFT_CIRCULAR, 1, -1);
- break;
- case WS2812_EFFECT_CIRCUS_COMBUSTUS:
- ws2812_effects_mode_circus_combustus();
- prepare_shift(L, state->buffer, 1, SHIFT_CIRCULAR, 1, -1);
- break;
- case WS2812_EFFECT_LARSON_SCANNER:
- ws2812_effects_mode_larson_scanner();
- break;
- case WS2812_EFFECT_CYCLE:
- if (effect_param != EFFECT_PARAM_INVALID) {
- state->effect_int_param1 = effect_param;
- }
- prepare_shift(L, state->buffer, state->effect_int_param1, SHIFT_CIRCULAR, 1, -1);
- break;
- case WS2812_EFFECT_COLOR_WIPE:
- // fill buffer with black. r,g,b,w = 0
- ws2812_effects_fill_buffer(0, 0, 0, 0);
- ws2812_effects_mode_color_wipe();
- break;
- case WS2812_EFFECT_RANDOM_DOT:
- // check if more than 1 dot shall be set
- state->effect_int_param1 = effect_param;
- // fill buffer with black. r,g,b,w = 0
- ws2812_effects_fill_buffer(0, 0, 0, 0);
- break;
- }
- }
- /*
- * Start the effect execution
- */
- static int ws2812_effects_start(lua_State* L) {
- //NODE_DBG("pin:%d, level:%d \n", pin, level);
- luaL_argcheck(L, state != NULL, 1, LIBRARY_NOT_INITIALIZED_ERROR_MSG);
- if (state != NULL) {
- os_timer_disarm(&(state->os_t));
- state->running = 1;
- state->counter_mode_call = 0;
- state->counter_mode_step = 0;
- // set the timer
- os_timer_setfn(&(state->os_t), ws2812_effects_loop, NULL);
- os_timer_arm(&(state->os_t), state->mode_delay, FALSE);
- }
- return 0;
- }
- /*
- * Stop the effect execution
- */
- static int ws2812_effects_stop(lua_State* L) {
- luaL_argcheck(L, state != NULL, 1, LIBRARY_NOT_INITIALIZED_ERROR_MSG);
- if (state != NULL) {
- os_timer_disarm(&(state->os_t));
- state->running = 0;
- }
- return 0;
- }
- static int ws2812_effects_tostring(lua_State* L) {
- luaL_Buffer result;
- luaL_buffinit(L, &result);
- luaL_addchar(&result, '[');
- luaL_addstring(&result, "effects");
- luaL_addchar(&result, ']');
- luaL_pushresult(&result);
- return 1;
- }
- LROT_BEGIN(ws2812_effects_map, NULL, 0)
- LROT_FUNCENTRY( __tostring, ws2812_effects_tostring )
- LROT_FUNCENTRY( init, ws2812_effects_init )
- LROT_FUNCENTRY( set_brightness, ws2812_effects_set_brightness )
- LROT_FUNCENTRY( set_color, ws2812_effects_set_color )
- LROT_FUNCENTRY( set_speed, ws2812_effects_set_speed )
- LROT_FUNCENTRY( set_delay, ws2812_effects_set_delay )
- LROT_FUNCENTRY( set_mode, ws2812_effects_set_mode )
- LROT_FUNCENTRY( start, ws2812_effects_start )
- LROT_FUNCENTRY( stop, ws2812_effects_stop )
- LROT_FUNCENTRY( get_delay, ws2812_effects_get_delay )
- LROT_FUNCENTRY( get_speed, ws2812_effects_get_speed )
- LROT_END(ws2812_effects_map, NULL, 0)
- NODEMCU_MODULE(WS2812_EFFECTS, "ws2812_effects", ws2812_effects_map, NULL);
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