-- luacheck: globals T r disp millis lcg_rnd local M, module = {}, ... _G[module] = M function M.run() -- make this a volatile module: package.loaded[module] = nil print("Running component pixel_and_lines...") local mx local x, xx mx = disp:getWidth() / 2 --my = disp:getHeight() / 2 disp:setColor(0, 0, 0, 150) disp:setColor(1, 0, 60, 40) disp:setColor(2, 60, 0, 40) disp:setColor(3, 120, 120, 200) disp:drawGradientBox(0, 0, disp:getWidth(), disp:getHeight()) disp:setColor(255, 255, 255) disp:setPrintPos(2, 18) disp:setPrintDir(0) disp:print("Pix&Line") disp:drawPixel(0, 0) disp:drawPixel(1, 0) --disp:drawPixel(disp:getWidth()-1, 0) --disp:drawPixel(0, disp:getHeight()-1) disp:drawPixel(disp:getWidth()-1, disp:getHeight()-1) disp:drawPixel(disp:getWidth()-1-1, disp:getHeight()-1) x = 0 while x < mx do xx = ((x)*255)/mx disp:setColor(255, 255-xx/2, 255-xx) disp:drawPixel(x, 24) disp:drawVLine(x+7, 26, 13) x = x + 1 end print("...done") end return M